Page 222 - World of Darkness
P. 222
extra successes 134 holding back a door 137 Fighting Style: Boxing 110
extra talent 135 holding breath 38, 49, 113 Fighting Style: Kung Fu 111
Fighting Style:
F I Two Weapons 112
Fleet of Foot 112
Fresh Start 112
faction 34 immobilization 158, 168
failure 36-37, 125-131 improvised weapons 136, 170 Giant 112
Gunslinger 112
falling 138, 143, 179 incapacitation 173
fast-talk 38, 83 Initiative 34, 37-38, 48, 51, 91, 150- Holistic Awareness 109
Inspiring 115
fatigue 38, 113, 179 152, 154
Finesse 42, 208 Initiative Mod 34, 48, 51, 91, 150-152 Iron Stamina 113
Iron Stomach 113
fire 180 Initiative roster 37, 91, 150-152, 154
firearms and close combat 162 instant action 32-33, 36-37, 121, 126- Language 109
Meditative Mind 109
flank attack 165 127
flashbacks 195 interrogation 38, 47, 81 Mentor 115
Natural Immunity 113
Flaws 43, 96, 217-219
Addiction 218 J Quick Draw 113
Quick Healer 113
Aloof 219
Amnesia 218 jumping 38, 66-67 Resources 115
Retainer 116
Behavior Blind 219 jumping from a moving vehicle 143-
Coward 219 144 Status 116
Striking Looks 117
Crippled 219
Deformity 219 Strong Back 113
Strong Lungs 113
Dwarf 219 K
Embarrassing Secret 219 Stunt Driver 113
Toxin Resistance 113
Forgetful 219 knockdown 144, 168, 179, 203, 207
Hard of Hearing 219 knockout 168, 170, 206 Unseen Sense 109
Weaponry Dodge 114
Lame 219 kicking out a grille 47, 137
Mute 219 killing blow 155, 168 modifier 32-33, 37, 122-125, 139
modifies resistance 134
Notoriety 219
One Arm 219 L mood 23, 90
Morality 34-35, 37-38, 91-97, 208,
One Eye 219
Poor Sight 219 lethal (damage) 33, 36-37, 61, 136, 217
movement 164, 171
Racist/Sexist 219 153, 169-170, 171-175
Speech Impediment 219 lifting/moving objects 38, 47, 212
foreshadowing 195 lockpicking 38, 74-75 N
foot chase 38, 65, 71
foraging for sustenance 38, 77 Numina 208, 210
M Animal Control 210
G meditation 39, 51, 109 Clairvoyance 211
Compulsion 211
Melee Weapons Chart 170 Ghost Sign 211
ghosts 208
memorizing and remembering 39, 44 Ghost Speech 211
apparition 214 Merits 34, 37, 108
deceiver 216 Magnetic Disruption 211
Allies 114 Phantasm 212
poltergeist 215 Ambidextrous 110
skinrider 216 Barfly 114 Possession 212
grapple 38, 157-159, 162, 168 Telekinesis 212
Brawling Dodge 110 Terrify 212
Common Sense 108
H Contacts 114 O
Danger Sense 108
hacking 38, 57 Direction Sense 110
healing 90-91, 109, 175 Disarm 110 objects 38, 47, 135-139
objects, breaking 136
healing wounds 38, 61, 90-91 Eidetic Memory 108
Health 33-34, 37-38, 49, 90-91, 94- Encyclopedic Knowledge 109 objects, falling 138
95, 153-154, 171-175, 208 Fame 115 objects, samples 140
Health chart 171-175 Fast Reflexes 110 offhand attacks 156, 164
Health dots, temporary 173 Fighting Finesse 110 optional rule: large fights 174
oratory 39, 83
221
INDEX -EXTRA SUCCESSES-ORATORY

