Page 222 - World of Darkness
P. 222

extra successes 134             holding back a door  137               Fighting Style: Boxing 110
             extra talent 135                holding breath 38, 49, 113             Fighting Style: Kung Fu 111
                                                                                    Fighting Style:
             F                               I                                      Two Weapons 112
                                                                                    Fleet of Foot 112
                                                                                    Fresh Start 112
             faction 34                      immobilization 158, 168
             failure 36-37, 125-131          improvised weapons 136, 170            Giant 112
                                                                                    Gunslinger 112
             falling 138, 143, 179           incapacitation 173
             fast-talk 38, 83                Initiative 34, 37-38, 48, 51, 91, 150-  Holistic Awareness 109
                                                                                    Inspiring 115
             fatigue 38, 113, 179            152, 154
             Finesse 42, 208                 Initiative Mod 34, 48, 51, 91, 150-152  Iron Stamina 113
                                                                                    Iron Stomach 113
             fire 180                        Initiative roster 37, 91, 150-152, 154
             firearms and close combat 162   instant action 32-33, 36-37, 121, 126-  Language 109
                                                                                    Meditative Mind 109
             flank attack 165                127
             flashbacks 195                  interrogation 38, 47, 81               Mentor 115
                                                                                    Natural Immunity 113
             Flaws 43, 96, 217-219
                    Addiction 218            J                                      Quick Draw 113
                                                                                    Quick Healer 113
                    Aloof 219
                    Amnesia 218              jumping 38, 66-67                      Resources 115
                                                                                    Retainer 116
                    Behavior Blind 219       jumping from a moving vehicle 143-
                    Coward 219               144                                    Status 116
                                                                                    Striking Looks 117
                    Crippled 219
                    Deformity 219                                                   Strong Back 113
                                                                                    Strong Lungs 113
                    Dwarf 219                K
                    Embarrassing Secret 219                                         Stunt Driver 113
                                                                                    Toxin Resistance 113
                    Forgetful 219            knockdown 144, 168, 179, 203, 207
                    Hard of Hearing 219      knockout 168, 170, 206                 Unseen Sense 109
                                                                                    Weaponry Dodge 114
                    Lame 219                 kicking out a grille 47, 137
                    Mute 219                 killing blow 155, 168           modifier 32-33, 37, 122-125, 139
                                                                             modifies resistance 134
                    Notoriety 219
                    One Arm 219              L                               mood 23, 90
                                                                             Morality 34-35, 37-38, 91-97, 208,
                    One Eye 219
                    Poor Sight 219           lethal (damage) 33, 36-37, 61, 136,  217
                                                                             movement 164, 171
                    Racist/Sexist 219        153, 169-170, 171-175
                    Speech Impediment 219    lifting/moving objects 38, 47, 212
             foreshadowing 195               lockpicking 38, 74-75           N
             foot chase 38, 65, 71
             foraging for sustenance 38, 77                                  Numina 208, 210
                                             M                                      Animal Control 210
             G                               meditation 39, 51, 109                 Clairvoyance 211
                                                                                    Compulsion 211
                                             Melee Weapons Chart 170                Ghost Sign 211
             ghosts 208
                                             memorizing and remembering 39, 44      Ghost Speech 211
                    apparition 214           Merits 34, 37, 108
                    deceiver 216                                                    Magnetic Disruption 211
                                                    Allies 114                      Phantasm 212
                    poltergeist 215                 Ambidextrous 110
                    skinrider 216                   Barfly 114                      Possession  212
             grapple 38, 157-159, 162, 168                                          Telekinesis 212
                                                    Brawling Dodge 110              Terrify 212
                                                    Common Sense 108
             H                                      Contacts 114             O
                                                    Danger Sense 108
             hacking 38, 57                         Direction Sense 110
             healing 90-91, 109, 175                Disarm 110               objects 38, 47, 135-139
                                                                             objects, breaking 136
             healing wounds 38, 61, 90-91           Eidetic Memory 108
             Health 33-34, 37-38, 49, 90-91, 94-    Encyclopedic Knowledge 109  objects, falling 138
             95, 153-154, 171-175, 208              Fame 115                 objects, samples 140
             Health chart 171-175                   Fast Reflexes 110        offhand attacks 156, 164
             Health dots, temporary 173             Fighting Finesse 110     optional rule: large fights  174
                                                                             oratory 39, 83
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                                                              INDEX -EXTRA SUCCESSES-ORATORY
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