Page 220 - World of Darkness
P. 220

them abandon your character, or drive them to make her  Social Flaws
             remember. For all she knows, there might be a warrant
             out for her arrest in a distant county or state.   Aloof: Your character is uncomfortable in social set-
                Coward: Your character is afraid to confront unknown  tings and avoids crowds and interaction as much as pos-
             situations, and hesitates when he should act boldly.  sible. She dislikes being the center of attention and re-
                Forgetful: Your character doesn’t have amnesia, but  coils from center stage. Experience is gained when she
             she does have trouble remembering particular details. What  avoids attention or social environments and misses out
             was the name of that cursed book I was supposed to rescue  on potential rewards as a result. Maybe she doesn’t get
             from the library? The player should avoid relying on her  the job that she “deserves,” because the boss is looking for
             own memory or asking for memory rolls for her character.  a people-person rather than a hard worker.
             The character doesn’t forget everything, especially not truly  Behavior Blind: Your character doesn’t really under-
             important details, but she should forget enough to make  stand human behavior and is blind to common social cues
             things frustrating for her companions.          that communicate other people’s basic feelings. Maybe he
                                                             was raised by wolves or terrible parents, but he is socially
             Physical Flaws                                  maladapted. He can’t tell when others use sarcasm or in-
                                                             nuendo, or if he’s boring them. An experience point is
                Crippled: Your character cannot walk. He has no natural  awarded only if this Flaw is directly related to a setback
             Speed trait, and must rely on a wheelchair or vehicle to travel.  that delayed or prevented your character from achieving
             A manual wheelchair’s Speed is equal to your character’s  his goals. Perhaps an important contact or ally refused aid
             Strength, but he must spend an action to move or suffers a -2  due to being insulted or disgusted by your character’s be-
             penalty to both Speed and any other action performed (he uses  havior. Note: This Flaw does not preclude your character
             one arm to spin a wheel). An electric wheelchair has a Speed of  from having the Empathy Skill, but barring successful Skill
             3 and allows for other actions in a turn without penalty (your  rolls, he cannot figure out other people’s moods.
             characters’ hands are largely free).               Deformity: Your character has a misshapen limb, a ter-
                Dwarf: Your character is much shorter than the av-  rible visible scar or some other physical affliction that might
             erage person. His adult Size is 4. This Flaw awards points  cause revulsion in others. You suffer a -2 penalty on Social
             only if the character’s short size causes him physical or  rolls when your character makes new acquaintances.
             social problems (besides the obvious problem of having a  Embarrassing Secret: Your character has a secret
             low Health score).                              about her past that she must hide or else suffer shame and
                Hard of Hearing: Your character’s hearing isn’t so
             good. Subtract two dice from any hearing-based percep-  ostracism from her peers. An experience point is awarded
                                                             only if your character harms her other causes by working
             tion rolls. Even though he suffers this penalty on all hear-  to keep her secret. Perhaps she misses an important meet-
             ing rolls, you get an experience point at the end of a ses-  ing with an ally so that she can distract a reporter from
             sion only if this Flaw caused him notable trouble.  looking into her past. Extra experience can be awarded if
                Lame: Your character has a leg or foot condition that  the secret gets out, at which point this Flaw might be ex-
             impedes his movement, slowing him down. His basic  changed for Notoriety at the Storyteller’s discretion.
             Speed factor is 2 (instead of 5). Add this to his Strength +  Notoriety: Your character, like O.J. Simpson or Michael
             Dexterity to determine his Speed trait (see p. 95). You get  Jackson, is renowned for some heinous deed, regardless of whether
             an experience point at the end of a session only if this  he committed it or not. This Flaw could derive from his infa-
             Flaw causes your character notable trouble.     mous family or from his association with a scandalous organiza-
                Mute: Your character cannot speak and must com-  tion such as the Mob or a company known for environmental
             municate through hand signs, gestures or by writing.  infractions. If recognized, he inspires a negative reaction in oth-
                One Arm: Your character is missing an arm, which  ers. An experience point is awarded only if the negative reac-
             makes it hard to perform certain tasks. At the Storyteller’s  tion causes some harm to your character’s goals.
             discretion, tasks that normally require two hands take  Racist/Sexist: Your character has biased opinions of
             twice as long to perform or are impossible. If your charac-  other races, genders, gender-preference groups or cultures.
             ter attempts to perform a challenging task in the normal  Unfortunately, he also has trouble keeping those opinions
             amount of time, he suffers a -3 penalty.        to himself, even in the presence of such people. Experience
                One Eye: Your character is missing an eye. He has  is gained when your character acts on his biases and is con-
             no real depth perception, so all penalties for ranged at-  fronted, dismissed, ignored or even attacked for them.
             tacks are doubled. If he attempts to drive in heavy traffic,  Speech Impediment: Your character has trouble
             any 1’s rolled on any die cancel out successes on a one-to-  speaking properly. This might be due to a lisp, stutter or
             one basis, and you may not re-roll 10’s.        wound. This Flaw should be roleplayed whenever your
                Poor Sight: Your character’s sight isn’t so good. Sub-
             tract two dice from any sight-based perception rolls. Even  character speaks. If you consistently forget to do so, the
                                                             Storyteller may warn you that your character’s condition
             though she suffers this penalty on all seeing rolls, you get  is improving and might soon be cured.
             an experience point at the end of a session only if this
             Flaw causes your character notable trouble.



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                                                                                         CHARACTER FLAWS
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