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task, the Storyteller was prepared for him to reveal one piece  to Chancellor Martin almost everyone else will be seated,
             of information for every point that Royce was short of his  giving us plenty of time for our… conversation. Just make
             required successes. So, if he had lost the competition and still  sure you have the amulet ready.”
             needed three more successes, he would have revealed three  Socialize reflects your character’s ability to interact
             pieces of information. The fact that he would have gotten  with others in a variety of situations, from talking people
             nothing in return would have been learned too late.  up at bars to comporting himself with dignity at state din-
                For most human interaction, seduction involves both  ners. This Skill represents equal parts gregariousness, sen-
             verbal and non-verbal interaction. (Thus, both Presence  sitivity, etiquette and custom. Knowing how to make
             + Persuasion and Manipulation + Persuasion rolls for the  friends is no less important than understanding how to
             aggressor.) More instinct-driven seduction, such as that  treat guests in formal situations. Characters with low dots
             between animalistic or bestial beings, can be based on  might be naturally entertaining or approachable, but un-
             physical attraction alone. In those cases, the Storyteller  schooled in the finer arts of social interaction. Or they
             may rule that Presence + Persuasion versus Wits + Com-  could be punctilious with their manners but difficult to
             posure rolls are made in an extended and contested ac-  approach. Conversely, characters with high dots could
             tion. There is no two-step process. There is still a contest  have the social graces of a practiced diplomat or racon-
             of attraction and will, but it’s based purely on demeanor  teur, knowing just what to say and when to say it in any
             rather than dialogue. In this case, each participant still  given situation.
             seeks a number of successes equal to double the opponent’s  Possessed by: Diplomats, entertainers, executives,
             Resolve or Presence.                            politicians, salesmen
                                                                Specialties: Bar Hopping, Dress Balls, Formal Events,
             Roll Results                                    Frat Parties, State Dinners
                Dramatic Failure: Your character looks awkward,
             clumsy or foolish, or puts his foot in his mouth. He’s likely  Roll Results
             to be laughed at publicly, gets a drink thrown in his face,  Dramatic Failure: Your character embarrasses him-
             or draws the attention of an angry boyfriend or bouncer.  self in such a way that others avoid him if possible or treat
             No one else is willing to pay your character sexual inter-  him with contempt. All further Social rolls made in the
             est for the remainder of the scene.             scene fail outright.
                Failure: Your character kills time with the object of  Failure: Your character doesn’t succeed in winning
             his attention, but gains little ground. She is not yet en-  friends, but he doesn’t embarrass himself, either.
             couraged or discouraged in him.                    Success: Your character blends effortlessly with the
                Success: Your character gathers some interest in his  crowd and is accepted by his immediate companions.
             subject.                                           Exceptional Success: Your character owns the room.
                Exceptional Success: Your character has his subjected  Not only does he win over immediate acquaintances, he’s
             riveted, maintaining her attention with his every move  the life of the party, the person everyone wants to meet.
             or word.
                Suggested Equipment: For seducer — alluring clothes Carousing
             (+1), an appealing perfume or cologne (+1), an offered  Dice Pool: Manipulation + Socialize + equipment
             drink (+1), a good pick-up line (+1), an excellent line  (carouser) versus Composure + Empathy (subject)
             (+2), a mutual acquaintance (+1), suggestive physical  Action: Extended and contested (the task requires a
             contact (+2); For subject — significant other (+1 to +3),  number of successes equal to double the highest Stamina
             a headache (+1), bad mood (+1)                  among the character’s acquaintances; one roll equals one
                Possible Penalties: For seducer — ugly or inappro-  hour of carrying on)
             priate clothes (-1), bad personal hygiene (-2), unkempt  Sometimes the best way to uncover someone’s secrets
             appearance (-1); For subject — drunk (-2), sexually frus-  or to secure their help is to show them a good time on the
             trated (-1), recent break-up (-2)               town — provided your character can keep up with his
                                                             intended victim. Carousing is an extended and contested
             Socialize                                       action. Roll Manipulation + Socialize + equipment for
                                                             your character. The subject’s Composure + Empathy is
                The receiving line stretched out past the ballroom and  rolled in competition (or roll the highest dice pool in a
             down the mansion hall. Julia stood close to Stapleton near  group of companions). The side that accumulates a num-
             the end of the line. She wrapped her stole around her bare  ber of successes equal to double the opponent’s Stamina
             shoulders and tried not to shiver. “How long is this going to  wins the contest. If your character wins, the victim is at
             take? I’m freezing.”
                                                             his mercy and agrees to any reasonable request your char-
                Stapleton smiled. He looked like a picture out of a  acter makes. If your character loses, he’s left in the dust by
             1940s fashion magazine, poised and comfortable in his  his hard-drinking buddies and can’t try again until the
             tailored tuxedo. “I don’t expect it to take more than half an  following night — provided he doesn’t wind up in jail
             hour,” he said, eyeing the procession. “Everyone wants to  first.
             get to dinner and start sampling the wine. By the time we get

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                                                                          SOCIAL SKILLS-SOCIALIZE
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