Page 98 - World of Darkness
P. 98
Each of the following ailments is defined in terms of Hysteria (severe): This condition operates as a pho-
mild and severe. The first might apply to your character if bia, but on a failed Resolve + Composure roll your charac-
an action or experience imbalances him, but he remains ter cannot be in the same room with the object of her fear.
functional. The second can apply if a previously mild con- She must run away from it immediately, and cannot toler-
dition intensifies with more irreconcilable behavior or spec- ate being within sensory range (sight, sound, smell) of it. If
tacles, or if a single act or scene is so mind numbing that the trigger comes within sensory range, she must run away
only full-blown insanity and dysfunction can result. If treat- at full running Speed as soon as she can take an action. She
ment or reconciliation occurs and ailments are alleviated, a cannot target it for an attack under any circumstance. If it
severe case of a condition must be addressed and overcome touches her, make another Resolve + Composure roll for
before a mild case of the same derangement. her to not freak out and run as far away as she can, thinking
Mild Severe of nothing else until she’s left the subject far behind. (Even
Depression Melancholia if this roll succeeds, your character must still leave the room
or area.) If any of your Resolve + Composure rolls suffer a
Phobia Hysteria
dramatic failure or your character is unable to escape, she
Narcissism Megalomania
faints and loses consciousness for the remainder of the scene.
Fixation Obsessive Compulsion
If your character is unaware of the object’s proximity until it
Suspicion Paranoia touches her, your Resolve + Composure roll suffers a -3 pen-
Inferiority Complex Anxiety alty. If it touches her where she can’t see it but she can feel it
Vocalization Schizophrenia* — a spider dropping on her neck or in her hair — the pen-
Irrationality Multiple Personality* alty is -5.
Avoidance Fugue* Narcissism (mild): Whenever your character succeeds
* Your character must experience a life-altering trauma at a goal (not simply succeeds in a roll, but achieves a
or supernatural tragedy to acquire one of these extreme de- desired end such as knocking a challenging opponent
rangements. They cannot normally be acquired by failing a unconscious or hacking into a well-protected computer),
Morality roll unless the sin performed is truly gut wrenching it might go to his head and pump up his overweening ego.
or horrific, such as murdering one’s own children. Roll Resolve + Composure to avoid a bout of vanity.
Depression (mild): If your character fails to achieve a goal Effect: On a failed roll, your character does not work
(not just fails a roll, but fails to accomplish some personal, de- and play well with others — even if the victory that brings
sired end such as getting a job or saving a friend’s life), he might on a bout of narcissism was partly won with their aid. For
go into a bout of depression for the remainder of the scene. A the remainder of the scene, when called upon to aid in a
dramatic failure that occurs in any activity might also bring on a task your character does so only half-heartedly, unless it’s
bout of depression. Regardless of the circumstances, make a re- a task focused on him or his own needs or wants. He suf-
flexive Resolve + Composure roll. fers a -3 penalty when participating in teamwork efforts
Effect: If the roll fails, your character loses one Will- (see p. 134). And he’s such a self-obsessed bore that So-
power point and cannot spend any Willpower points for cial rolls all suffer a -1 penalty.
the remainder of the scene. Megalomania (severe): The effects of Narcissism ap-
Melancholia (severe): Severe depression. In addition ply, except that the penalties intensify by one. Your charac-
to the above effects of a failed Resolve + Composure roll, ter is also highly competitive. He cannot allow himself to
all dice pools suffer a -2 penalty for the remainder of the fail a contest (even a contested roll). If he does, he obsesses
scene. about it and works to arrange a rematch when it’s most ben-
Phobia (mild): Your character is scared of a particu- eficial for him. If, for example, he fails to pick a lock while
lar type of person, place or thing such as lawyers, heights an ally succeeds, he doesn’t let it go. He constantly insists
or spiders. When that trigger is encountered, a reflexive that he did the job and that his successor took the glory, and
Resolve + Composure roll must be made successfully or demands that similar efforts be tried again, even under in-
your character suffers a bout of fear. appropriate circumstances such as at an office or restaurant.
Effect: Your character moves away from the object of If your character ever loses a contest to someone he
her phobia. If she must be near it, she can tolerate being no feels is socially inferior, he loses one point of Willpower
closer than her Speed in yards. If it approaches her, she must due to shame and self-loathing (which is at the heart of
move away at least her Speed in distance in her next action. his megalomania; he secretly fears that he’s a fraud).
She cannot easily target the trigger with close combat or Fixation (mild): If your character fails or succeeds at
ranged attacks. Such attacks suffer a -5 penalty as your char- an important action such as leaping between buildings or
acter shakes just looking at it. If space or circumstances don’t making a getaway in a sports car, he might fixate on his
allow her to maintain her distance, she freezes like a deer in loss or victory. Roll Resolve + Composure after such an
headlights until she finds an opening by which to escape. event for him to avoid this unhealthy obsession.
(Her Defense still applies if attacked and she can choose to Effect: If your Resolve + Composure roll fails, roll a
dodge and can take cover from Firearms attacks, but she single die. The result is the number of scenes in which
can take no other actions while “frozen.”) your character is focused on the offending or inspiring
event or task, to the possible exclusion of more important
goals. He fixates on what he believes caused him to lose
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DERANGEMENTS

