Page 123 - Ultimate-Bestiary-Revenge-of-the-Horde-5E
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Ogre Master
Huge giant, chaotic evil
Armor Class 19 (half plate)
Hit Points 230 (20d12 + 100)
Speed 45 .
STR DEX CON INT WIS CHA
24 (+7) 8 (−1) 20 (+5) 7 (−2) 8 (−1) 10 (+0)
Skills Athletics +12, Intimidation +5
Senses darkvision 60 ., passive Perception 9
Languages Common, Giant
Challenge 16 (15,000 XP)
Colossal Swing. e ogre master can hit up to 2 Large targets,
or 3 Medium or smaller targets within 5 feet of each other with
each glaive attack. A separate attack roll is made for each target.
Monumental Stupidity. e ogre master has advantage on
saving throws against being charmed.
Tough. e ogre master adds its Constitution modi er to its
armor class.
Actions
Multiattack. e ogre master makes two attacks with its glaive.
Glaive. Melee Weapon Attack: +12 to hit, reach 15 ., up
to three targets no more than 5 . apart. Hit: 20 (3d10 + 7)
slashing damage.
Weapons, Armor & Items
Glaive, half plate, and roll a d12:
d12 Item(s)
1-6 1d4 days’ rations consisting of maggoty cheese and
strange rotten meat
7-9 A trinket (p. 123)
10-11 A tattered coin purse containing 28 (8d6) pp
12 A sack containing several beautiful crystals including
one ioun stone of strength
e strongest ogres
are most able to
defend their food.
e most well-fed
ogres grow stronger.
Masters are the result of a
lifetime of good eating.
122
Chapter 6: Ogres

