Page 27 - Ultimate-Bestiary-Revenge-of-the-Horde-5E
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Plains Gnoll Archer
Medium humanoid (gnoll), chaotic evil
Armor Class 14 (padded armor)
Hit Points 13 (3d8)
Speed 40 .
STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 10 (+0) 9 (−1) 10 (+0) 8 (−1)
Skills Athletics +3, Nature +2, Perception +2, Survival +2
Senses darkvision 60 ., passive Perception 12
Languages Gnoll
Challenge 1/2 (100 XP)
Sprinter. e plains gnoll archer can use a bonus action to move
up to half its speed.
Precise Aim. If the plains gnoll archer does not move during its
turn, it adds 1d8 to its attack roll with its shortbow.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ., one creature.
Hit: 3 (1d4 + 1) piercing damage.
Claw. Melee Weapon Attack: +3 to hit, reach 5 ., one creature.
Hit: 5 (1d8 + 1) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 . or
range 20/60 ., one creature. Hit: 5 (1d4 + 3) piercing damage.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 .,
one creature. Hit: 6 (1d6 + 3) piercing damage.
Weapons, Armor & Items
Dagger, quiver with 20 arrows, shortbow, padded armor, and
roll a d12:
d12 Item(s)
1–6 1d4 days’ wind-dried meat rations
7–9 A trinket (p. 31)
10–11 A tattered coin purse containing 14 (4d6) cp
12 A quiver containing 2 (1d4) +1 arrows
e role of archer is an insult in gnoll culture, considered too
cowardly or weak to face the enemy directly. Bows are reserved for
young males, or as punishment for transgressions against the clan.
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Chapter 2: Gnolls

