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Plains Gnoll Trinkets
e following items might be carried by a plains gnoll:
d10 Trinket
1 A string of 2d6 body parts from various races, roll a d6: 1-2: ngers, 3-4: ears, 5: teeth, 6: scalps
2 A scrap of plate armor bearing the crest of a noble house
3 A bone patterned with a red, clay paint
4 e dried and shrunken head of a hyena
5 A badly damaged ornamental knife made from a shard of volcanic glass
6 A wallet with embossed initials containing 1d4 gold pieces
7 ree mismatched leather boots of good quality, slightly chewed
8 A semicircle of skin ripped from a gnoll’s ear
9 An iron spike xed in the place of a missing tooth
10 A bundle of singed coarse fur, smelling of herbs and old blood
Plains Gnoll Lair Details
An area controlled by plains gnolls might display the following:
d10 Lair Detail
1 A ramshackle totem topped with a hyena skull daubed with symbols
2 Most of the grass here has been ripped up, and what little remains is trampled at; the site of a recent kill
3 A looted and smashed wagon, reeking of hyena and smeared with musk
4 A leveled circle with inedible detritus scattered about where gnolls have spent an evening
5 An overturned cart on a rise with a good view of the road, acting as a windbreak for those watching for travelers
6 Quiet but constant chattering and occasional, sudden whoops from unseen hyenas
7 e tracks of a lone traveler lead one way before doubling back, and are rapidly overtaken by a throng of clawed footprints
8 Trees, or similar prominent land marks, are smeared with stinking white paste and marked by many strong, blunted claws
9 A circle of carefully smoothed grass around a large stone which is spattered with spots of dried blood
10 Grasses and twigs have been woven together into a camou aged hunting blind
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Chapter 2: Gnolls

