Page 30 - Ultimate-Bestiary-Revenge-of-the-Horde-5E
P. 30
Plains Gnoll Shaman Actions
Medium humanoid (gnoll, shapechanger), chaotic evil Bite. Melee Weapon Attack: +3 to hit, reach 5 ., one target.
Armor Class 10 Hit: 1 (1d4 - 1) piercing damage.
Hit Points 22 (5d8) Claw. Melee Weapon Attack: +3 to hit, reach 5 ., one target.
Speed 35 . Hit: 1 (1d4 - 1) slashing damage.
STR DEX CON INT WIS CHA Quartersta . Melee Weapon Attack: +2 to hit (+4 to hit
8 (−1) 10 (+0) 10 (+0) 14 (+2) 16 (+3) 12 (+1)
with shillelagh), reach 5 ., one target. Hit: 3 (1d6) or 4
Skills Arcana +4, Nature +4, Perception +5, Survival +5 (1d8) bludgeoning damage with shillelagh or if wielded with
Senses darkvision 60 ., passive Perception 15 two hands.
Languages Gnoll
Challenge 3 (700 XP) Weapons, Armor & Items
Quartersta , hyena totem (p. 170), and roll a d12:
Sprinter. e plains gnoll shaman can use a bonus action to
move up to half its speed. d12 Item(s)
Hyena Form. e plains gnoll shaman can use its action to 1–6 1d4 days’ wind-dried meat rations
change into a spotted hyena (p. 161). Its statistics, other than 7–9 A trinket (p. 31)
Intelligence and Wisdom, change to those of a spotted hyena. 10–11 A tattered coin purse containing 24 (7d6) cp, and
While in hyena form, if the shaman’s hit points are reduced to 10 (3d6) sp
0 it will change back into gnoll form with the same hit points 12 A sack containing 3 (1d4 + 1) bottles of gnoll battle
it had before it transformed. Any additional damage from the brew (p. 169)
attack is carried over to its gnoll form. It can also use its action
to shi back into its gnoll form if it chooses.
Greatly respected by all in the clan, shamans will usually stay out
Spellcasting. e plains gnoll shaman is a 5th level spellcaster. of the day-to-day a airs. When the clan is threatened, however, a
Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit shaman will use all her savage power to defend it.
with spell attacks). It has the following druid spells prepared:
Cantrips (at will): mage hand, prestidigitation, shillelagh
1st level (4 slots): cure wounds, in ict wounds
2nd level (3 slots): hold person, lesser restoration
3rd level (2 slots): bestow curse, conjure animals
3rd level (2 slots): bestow curse, conjure animals
Gnoll ceremonial totem (wild subgroup)
Bone, wood
Notes: Skull has been mostly defleshed with flint tool. Some partially
Notes: Skull has been mostly defleshed with flint tool. Some partially
mummified fragments remain in nasal turbinates, orbits and zygomatic
mummified fragments remain in nasal turbinates, orbits and zygomatic
arches. Skull decorated with ochre, charcoal, fat, and blood based paints..
arches. Skull decorated with ochre, charcoal, fat, and blood based paints
Gnoll ceremonial totem (urban subgroup)
Bone, metal
Notes: Skull defleshed with blunt, metal tools, boiled, and smoked.
Mandible re-attached with wire cage. Evidence of material (incense?)
Mandible re-attached with wire cage. Evidence of material (incense?)
being housed and burned within.
Interesting to compare the two – visual signals being most important
Interesting to compare the two – visual signals being most important
to wild groups (the plains clans), olfactory signals taking over for urban
to wild groups (the plains clans), olfactory signals taking over for urban
groups (‘gutter’ gnolls – vulgar phrasing, but perhaps apt), presumably due
groups (‘gutter’ gnolls – vulgar phrasing, but perhaps apt), presumably due
to a darker habitat, where they are not the dominant species.
-Quranis Kuilanya, antiquarian, personal inventory
-Quranis Kuilanya, antiquarian, personal inventory
-Quranis Kuilanya, antiquarian, personal inventory
29
29
Chapter 2: Gnolls

