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Hobgoblin Trinkets
e following items might be carried by a hobgoblin:
d10 Trinket
1 A braided leather tassel, denoting rank
2 A collection of foreign coins strung together on a piece of twine
3 A burnished-steel wolf's head regimental crest
4 An inscribed sword belt for exemplary military service
5 A leather hair cord with a concealed steel spike
6 A pouch of iron hobnails
7 A cloak fashioned from a noble’s banner
8 A tin of ointment for places armor has rubbed uncomfortably
9 A sack of spare rags for stu ng between layers of armor
10 A pouch of coarse sand dotted with ecks of rust
Hobgoblin Lair Details
An area controlled by hobgoblins might display the following:
d10 Lair Detail
1 Multiple captured banners and standards are displayed, most muddy, and a few spattered with blood
2 A wax tablet displaying watch rotations for the next week
3 A collection of lthy pallets for public slaves
4 Neatly arrayed racks of spears and javelins line the walls
5 A collapsible table, reinforced to be used as an emergency barricade should the need arise
6 e smell of stew, hearty but in dire need of some seasoning
7 A row of barrels lled with sand for removing grime from mail armor
8 An area has been cleared and leveled, with racks of blunted weapons gathered nearby
9 Rolls of thin reed and canvas sleeping mats are piled to one side; one roll conceals a trinket
10 e hot metallic smell of a busy forge and the ringing sound of hammer and anvil emanate from nearby
Hobgoblin Tribes
Garsh Kara Schkoskar
Ten thousand strong, Garsh Kara Schkoskar (‘Koskar’s Steel act as shock troops in the vanguard, a small scouting force of
Legion’) is one of the largest groups of hobgoblins to not bugbears (various signs led the Night-Wolves’ tribal elders to
permanently settle an area or splinter o into more easily Koskar, and they have since been joined by a number of individual
manageable factions. e troop is led by Warlord Koskar, an mercenaries) foray ahead and carry out occasional in ltration and
idealist or a fanatic depending on who one speaks to, a hobgoblin assassination missions.
whose singular vision and untarnished military record demand It is said that Koskar has yet to lose a battle which he has personally
respect amongst his kind. What hope, Koskar asks, does the world commanded; this power, and the ready-supply of luxury goods
have to stand against the threats facing it unless united, hardened, le unclaimed by his attacks, also attracts a good number of
and trained under hobgoblin rule? Without the discipline and unscrupulous sellswords and mercenary companies who care little
strength of the hobgoblin regime, the world is doomed. for the source of their pay, as well as a veritable army of scavengers,
Unlike many other hobgoblin groups, Koskar o ers his enemies both humanoid and monstrous.
a choice; to surrender and serve as second-class auxiliaries in Koskar’s crusade has the potential to change the face of the world,
his great host (provided they are able warriors and submit to and already some smaller, poorly-defended communities are
the hobgoblin way), or to resist and face slavery or death. As taking the fatalistic view that it is better to live under his regime
a result of this, his army is more varied than would be typical; than be slaughtered by the rst orc warband or gnoll raiding party
though hobgoblins still make up the bulk of his troops, a large that happens by. Others desperately petition local governors for
number of orcs (largely the Tooth-Cracker and Bleeding-Head additional protection, ee, or prepare for a desperate battle, the
tribes whose chie ains swore blood oaths to Koskar in person) outcome of which is all but certain.
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Chapter 4: Hobgoblins

