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8. STUDENT DORMITORIES 9. REFUSE PIT
Each room contains identical furnishings: A trashy odor fills this room. A 30-foot-long, 10-foot-
wide, 60-foot-deep pit in the middle of the floor is filled
Pneumatic Tubes. A row of five pneumatic tubes is at-
with refuse and failed experiments to a depth of 10 feet.
tached to one wall. These tubes are labeled with their
The chemical mixture has spawned a toxic slime.
destinations and connect to the reading niche (area 6),
Any creature knocked into the pit falls 60 feet onto the
the headmaster's office (area 15a), Wormriddle's work-
shop (area 23c), the kitchen (area 27a), and the study soft pile of trash, taking ld4 bludgeoning damage per
hall (area 39). 10 feet fallen. In addition, a creature that lands in the
Bed and Footlocker. Against the far wall rests a plain toxic slime takes 10 (3d6) poison damage at the start of
each of its turns until the slime is washed off with water
bed and an iron-banded footlocker with a sturdy
padlock that can be picked by using thieves' tools or alcohol. A character can determine how to clean off
the slime with a successful DC 10 Intelligence (Na-
and making a successful DC 20 Dexterity check. (If
ture) check.
a room is vacant, its key is in the lock; otherwise, a
room's key is in the possession of the room's resident.) 10. WHERE'S HALASTER?
Desk. A plain desk contains quill pens, jars of ink, blank
scrolls, notes, notebooks, and ld6 empty copper scroll This room is empty except for an enormous red velvet
canisters designed to fit inside the pneumatic tubes. curtain that covers the northwest wall. A pull-rope on
Hanging on the wall above the desk is a framed por- one side of the curtain allows it to be drawn back. Hang-
trait of Halaster. (The portraits in different rooms have ing on the wall behind the curtain are fifteen paintings,
different expressions.) each one 5 feet long and 3 feet tall, arranged in three
rows of five.
8A. TURBULENCE'S ROOM Each painting depicts a graduating class of dour-faced
A small hole has been bored through the east wall, en- Dweomercore wizards. Most of the older paintings show
abling Turbulence to converse with her sister in area 8b the students as skeletons- signifying which graduating
while the two are in their quarters. students have died. Careful examination reveals that
Treasure. Turbulence's footlocker contains a set of Halaster appears in every class picture except the center
traveler's clothes and a pentacle-shaped bloodstone am- portrait in the middle row. Removing that painting from
ulet (125 gp). the wall triggers an elder rune hidden behind it (see "El-
der Runes," page 12). Determine the rune with a ran-
8B. VIOLENCE'S ROOM dom draw from the Elder Runes Deck (see appendix B).
A small hole has been bored through the west wall,
enabling Violence to converse with her sister in area 8a 11. STUDENT DORMITORIES
while the two are in their quarters. Violence has drawn Each room contains identical furnishings:
a large, sweeping black mustache on the portrait of
Halaster above her desk. Pneumatic Tubes. A row of five pneumatic tubes is
Treasure. Violence's footlocker contains a set of attached to one wall. These tubes connect to the read-
traveler's clothes, a red leather pouch containing 75 gp, ing niche (area 6), the headmaster's office (area 15a),
and a spellbook stolen from Yarek's room (area 8d). The Wormriddle's workshop (area 23c), the kitchen (area
book contains these spells: cloud of daggers, conjure el- 27a), and the study hall (area 39).
emental, darkvision, fog cloud, grease, gust of wind, Leo- Bed, Dresser, and Chest. Against the far wall rests a
mund's tiny hut, magic missile, Mordenkainen's faithful comfortable bed, a handsome dresser, and a claw-
hound, sending, stinking cloud, and unseen servant. footed iron chest with an arcane lock spell cast on it
(keyed to the student assigned to the room). A creature
8c. KARSTIS's ROOM can force open the magically locked chest with a suc-
This room is set aside for a student named Karstis, cessful DC 25 Strength (Athletics) check.
whom characters might have encountered on level 8. Desk. A beautiful rolltop desk contains quill pens, jars
If he fled Slitherswamp, Karstis is lying in his bed and of ink, blank scrolls, notes, notebooks, and ld6 empty
reading his spellbook (assuming he still has it). The copper scroll canisters designed to fit inside the pneu-
room is unoccupied otherwise. matic tubes. Hanging on the wall above the desk is a
framed portrait of Halaster. (The portraits in different
1
8D. YAREK S ROOM rooms have different expressions.)
Yarek was the student responsible for releasing the bone
devil in area 47. His room hasn't been cleaned out since llA. SPITE'S ROOM
his demise. Spite Harrowdale and his oni bodyguard share this
After Yarek died, the Horned Sisters picked through room. Spite has taken the precaution of casting a glyph
his footlocker and took anything they considered valu- of warding spell on the door frame, set to trigger if any-
able. They left behind a crystal wand (an arcane focus one other than he or Dumara crosses the threshold.
worth 10 gp), a set of fine clothes, and a small, auto- The glyph can't be seen from outside the room. It erupts
graphed painting of a suave, dark-haired human wizard with magical energy that fills a 20-foot-radius sphere
with a dove perched on his shoulder. The picture is in- centered on it. Each creature in the area must make a
scribed, "Yarek- Have a magical day! Your friend, Jim." DC 17 Dexterity saving throw, taking 45 (10d8) thunder
LEVEL 9 I DWEOMERCORE

