Page 258 - Waterdeep - Dungeon of the Mad Mage_Neat
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Gorka Tharn was a duergar priest of Laduguer, now   Having slipped past the Stonecloaks and the gargoyles
             transformed into a mummy lord, with these changes:   in areas 8 and 9, these duergar have just started a short
                                                                rest to recharge their Invisibility when the characters
             •  The mummy lord speaks Dwarvish and
                                                                happen upon them. The hateful, xenophobic duergar en-
               Undercommon.
             •  It has the stone shape spell prepared instead of   large themselves·  and attack. They are too stubborn and
               divination.                                      determined to back down or surrender.
                                                                  Each duergar carries a small gray sack holding 5 days
             •  It has the Enlarge and Invisibility action options de-
                                                                of rations, and a large, empty gray sack to carry loot
               scribed below.
                                                                from the shrine.
             Enlarge (Recharges after a Short or Long Rest). For l  minute,   A character who interrogates a duergar captive and
             the mummy lord magically increases in size, along with any·   succeeds on a DC 20 Charisma (Intimidation) check
             thing it is wearing or carrying. While enlarged, the mummy lord   learns the following information:
             is Large, doubles its damage dice with its Rotting Fist attack,
                                                                •  The duergar live in the Deep Mines (another name
             and makes Strength checks and Strength saving throws with
                       t
             advantage. If he mummy lord lacks the room to become Large,   for the Terminus Level), the next level down from the
             it attains the maximum size possible in the space available.   Runestone Caverns.
                                                                •  The Deep Mines are ruled by Fazrian, a "bald, green-
             Invisibility (Recharges after a Short or Long Rest). The mummy   skinned giant with glowing eyes and white-feathered
             lord magically turns invisible for up to l  hour or until it attacks,
                                                                  wings." Any character who succeeds on a DC 18
             it casts a spell, it uses its Enlarge, or its concentration is bro-
                                                                  Intelligence (Religion) check realizes, based on this
             ken  (as if concentrating on a spell). Any equipment the mummy
                                                                  description, that Fazriao is a planetar.
             lord wears or carries is invisible with it.
                                                                •  The duergar have come to plunder a shrine of Ladu-
               The stalagmite in the northwest alcove is hollow and   guer on this level, then return to the Deep Mines with
             serves as Gorka Tharn's sarcophagus. The mummy lord   loot to earn Fazrian's favor. They know the shrine's
             is lodged inside the stalagmite's funnel-shaped interior.   location (area 6c) but nothing about the mummy lord
             When it awakens, the mummy lord uses a stone shape   that guards it.
             spell to create an opening large enough for it to emerge.
             It destroys any intruders in its lair, then returns to its   8. MADE  OF STONE
             sarcophagus and its slumber.                       Gargoyles and stone golems watch over these caves, and
               At the bottom of the stalagmite's hollow cavity, four
                                                                Halaster has left a few other surprises here as well.
             1-foot-tall clay urns contain Gorka Tharn's preserved
             internal organs, including the mummy lord's shriveled   8A.  GARGOYLES AND  GOLEMS
             heart. Only by destroying the heart can the characters   Ceiling. This cavern has walls that slope inward to form
             prevent the mummy lord from rejuvenating. The heart is   a 30-foot-high peak.
             a Tiny object with AC 5, 25 hit points, and immunity to
                                                                Gargoyles. Six gargoyles cling to ledges 20 feet up the
             all damage except fire.                              walls, three at the north end of the cavern and three at
               Stone Altar and Treasure. The altar is carved from   the south end.
             a single block of granite and dedicated to Laduguer, the   Golems. Two stone golems carved to resemble
             evil god of the duergar. The mural painted on the wall
                                                                  Halaster (see "Stonecloaks," page 253) stand watch
             behind the altar depicts a shadowy figure cradling a
                                                                  on the cavern floor. One is positioned near the tunnel
             pile of gemstones in its arms. Any character who has an
                                                                  to area 9a; the other is close to the tunnel to area 6a.
             appropriate background or who succeeds on a DC 15
             Intelligence (Religion) check confirms that the mural is   The gargoyles serve Halaster. They remain motionless
             meant to depict Laduguer.                          unless they are attacked or combat erupts in this area,
               Piled around the altar are 5,000 cp, 2,300 sp, 470 gp,   whereupon they fight as allies of the stone golems.
             five flawed diamonds (100 gp each), and an electrum   The golems are hostile toward any creature that
             teapot (25 gp). A rusty warhammer is also found among   doesn't look like Halaster or a gargoyle. A character
             the valuables. It disintegrates the first time it is used to   disguised as Halaster can make a Charisma (Deception)
             strike anything hard.                              check contested by the golems' Wisdom (Insight) check,
                                                                with advantage on the check if the portrayal is particu-
             7.  CRYPT RAIDERS                                  larly convincing. On a successful check, the golem won't
                                                                attack that character unless the character attacks it.
             This 12-foot-high cave contains six duergar, three males
             and three females, who have come up from level 21  to   8B. NATURAL FRIEZE
             loot the shrine of Laduguer (area 6c). The male duergar   Rivulets of water trickling down the back wall of this
             are Klom Xornbane, Skrac Blackskull, and Anchok    damp 15-foot-high cave have eroded the stone in a
             Muzgardt. The female duergar are Akith Xornbane    spectacular way, creating a natural frieze that resem-
             (Klom's sister), Garlynth Ironhead, and Xarta Muzgardt
                                                                bles a hunched male human leaning down to pick up a
             (Anchok's sister). The duergar are hard to tell apart,   staff while a great blue dragon sneaks up behind him.
             since all of them wear mean-looking iron bucket helms   Halaster's contribution to the natural carving is the
             with visors.
                                                                staff, which he formed out of the rock.




                                                                                    LEVEL 20 I RUNESTONE CAVER.NS
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