Page 304 - Waterdeep - Dungeon of the Mad Mage_Neat
P. 304

KULLPORT IS A CRIM, CUTTHROAT OUTPOST OF    The waters grow calmer as one travels deeper into
                      civilization where adventurers can resupply   the mountain, where a series of magic locks control
                      and take refuge. Yet few souls of the surface   the water level. Vessels descend hundreds of  feet as
                      world have any clue how to reach this shad-  they pass between them. Where the locks end is a vast
                      owy reflection of Waterdeep, making any   cavern containing a smooth stone retaining wall that
                      talk of the Port of Shadow akin to a rumor,   rises 10 feet above the water's surface. The partially
                      or a warning- which is just how its deni-  collapsed remnants of a ten-story-tall hoist loom above
                      zens like it.                             the retaining wall. This contraption was designed to lift
                                                                a vessel of almost any size, swing it over the wall, and
              REACHING SKULLPORT                                lower it down the other side to the River Sargauth 100
                                                                feet below. Skull  port lies just a few hundred yards far-
             The routes by which adventurers can arrive at Skullport
                                                                ther along the underground river. Time and neglect have
             are described below.
                                                                rendered the hoist nonfunctional, thus preventing large
                                                                ships from reaching the Port of  Shadow. Many denizens
             THROUGH UNDERMOUNTAIN
                                             -----              of Skullport would like to fix it, but they lack the mutual
             Skullport is connected to level 3 of Undermountain by   trust and cooperation required for such a project to suc-
             the underground River Sargauth and by five meander-  ceed. The absence of the hoist hasn't stopped all man-
             ing subterranean passageways: Beggar's Rest Pass,   ner of nefarious sorts from using their own ropes to haul
             Shadow Pass, S teamfall Pass, Taglath's Gap, and   rowboats and other small craft over the barrier wall.
             Whisperhaunt Pass. See maps 25 and 26 in this section
             for the locations of these routes.
                                                                SKULLPORT OVERVIEW
             THROUGH THE SEA CAVES                              Skullport fills an immense cavern. The town has three
                                    -----------                 levels: a lower level, a middle level, and a top level. A
             S k  u  11 port can be reached by traveling through a series
                                                                stone bridge connects the southern end of  the town
              of natural caverns and magical locks that stretch from   to an island around which flows the sluggish River
              the South Sea Caves on Waterdeep's shore to the River   Sargauth. The island is called Skull Island, and atop
              Sargauth far below Mount Waterdeep. Crashing waves   this island stands a fortress garrisoned by minions of
              and jagged rocks make the outermost of these flooded
                                                                the beholder crime lord known as Xanathar.
              caves dangerous to navigate. Dozens of  old ships lie
              wrecked within, their swollen hulks home to sea hags,
              merrows, and other aquatic creatures.

                                                                                                     SKULLPORT
                                                                                                                    303
   299   300   301   302   303   304   305   306   307   308   309