Page 307 - Waterdeep - Dungeon of the Mad Mage_Neat
P. 307

Carved into the column is a seven-story prison com-  12. DEAD MAN'S CORNER
           posed of windowless torture chambers connected to
           one another by rough-hewn stairways. Worshipers of   A sea hag named Olive Stillwater sells human zombies
           Loviatar used this tower to imprison and torture slaves.   out of this dilapidated shop. She appears as an old
           The walls throughout are lined with manacles; rusted   woman covered with snails and barnacles.
           shackles lie strewn amid torture racks, spiked cages,   Olive keeps a dozen human zombies in her cramped
           and other contraptions that have fallen into disrepair.   shop. "They're great for setting off traps!" she says with
                                                              a chuckle. As payment for each zombie, she demands
           10. Kuo-TOA LAIR                                   a tiny vial of the buyer's blood and three hairs plucked
                                                              from the buyer's head. She owns a pair of rusty iron
           East of the island fortress, an old dock protrudes from   shears that can be used to draw blood and cut hair. After
           the mouth of a damp cave like a wooden tongue.
                                                              consuming this payment, Olive gains the innate ability
                                                              to cast the animate dead spell once per day for the next
           lOA.  OLD DOCK
                                                              three days.
           The dock creaks and groans but is safe to stand on.
                                                               Each zombie wears a rope noose around its neck.
           IOB.  Kuo-TOA CAVE                                 A character who buys a zombie must lead it around
           A hungry kuo-toa named Hlool crouches in the middle   by the noose; otherwise, the zombie stands still and
           of this cave. If  the characters give it food, Hlool eats the   does nothing.
           food, then dives to the bottom of the River Sargauth,
           returns minutes later with a bundled-up cloak of  the   13. THIMBLEWINE'S  PAWNSHOP
           manta ray that it took from a dead adventurer, and gives   A cheery rock gnome named Krystaleen runs this shop.
           it to the characters as a thank-you gift.         She is the niece of the pawnshop's previous owner,
                                                              Thimblewine, who died of old age a few years ago.
           EXPLORING THE TOWN                                  Krystaleen buys reusable goods from visitors at
                                                              normal cost (as listed in the Player's Handbook). If  the
           All location descriptions for the town of  Skullport are   characters are looking to buy a nonmagical item, there
           keyed to maps 25 and 26. The town's key features are   is a 10 percent chance that Krystaleen has such an
           summarized below:
                                                              item in stock. All merchandise is sold at five times the
           •  Everything has a deteriorated, haphazard look to it.   normal cost.
            Tightly packed buildings of  wood and stone are piled
            atop one another, creating three levels: a lower level   14.  HERALDS' MEET
            (often called the street level), a middle level, and an   This town square is littered with trash. Nearly all the
            upper level.
                                                             buildings that surround it are abandoned.
           •  Unnamed thoroughfares wind through the town at
            street level. Above this labyrinth run mazes of  cat-  15. THE BLACK TANKARD
            walks made from the wood of  old shipwrecks. Old rig-
            ging is used to suspend the creaky catwalks.     The proprietor of this squalid, one-story tavern is a fat,
           •  The 90-foot-high cavern ceiling is covered with a for-  dour duergar named Droon Stonedark, who works for
            est of stalactites.                              Xanathar. Two minotaurs stand in dark corners, ready
           •  Most of the lanterns that once illuminated Skullport   to give unruly patrons the heave-ho. A spectator floats
            are gone, turned to rust or stolen by thieves long ago.   amid the rafters and provides additional security.
            Denizens carry their own light sources or rely on   Droon sells Wyrmwizz, an alcoholic swill, for 2 sp per
            darkvision to see. Flameskulls are often mistaken   mug. No food and no other drinks are available.
            from a distance for bobbing torches as they drift
            through town.                                    16.  GYUDD'S DISTILLERY
            The town has no general store, and some merchan-  This dwarven distillery is a three-story stone building
                                                             with a sagging roof. Gyudd, the shield dwarf  distiller,
           dise that is abundant in Waterdeep simply isn't available
           here. Prices in Skullport are five times higher than nor-  makes Amberjack (a sherry), bitter Goat's Head Ale, and
           mal. If  an NPC is mentioned by name with no pointer to   a muddy alcoholic swill called Wyrmwizz. The cost of
           a stat block, assume the NPC is a commoner.       a 5-gallon cask is 20 gp for Amberjack, 10 gp for Goat's
                                                             Head Ale, and 5 gp for Wyrmwizz.
           11.  OLD MARKETS
                                                             17.  SKULL SQUARE
          These open-air spaces are dreary and forlorn.
                                                             Empty buildings surround this square, which is fes-
           llA. OLD FISH MARKET                              tooned with iron gibbets dangling from wooden masts.
          Closed shops and warehouses enclose an abandoned
           market dotted with empty fish stands.             18. THE SEA CHEST
                                                             This shop used to sell chests, strongboxes, and other
           llB. OLD SLAVE MARKET
                                                             containers, but the place is closed up. Its proprietor, a
          The shops that surround this abandoned slave market   shield dwarf named Tor Grayfell, had his brain eaten by
          appear vacant. Further investigation reveals that one   a mind flayer believed to still be at large in Skullport.
          shop (area 12) is open for business.

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