Page 138 - Wayfinders Guide to Eberron
P. 138

•  1VPIJQ\IV\[ U][\ LZM[[ ¹QV I UIVVMZ
            TAVICK’S LANDING QUARTER                                  that upholds the solemn dignity of this
                                                                      XZW]L _IZL º *TILMUIZS[ IVL WٻKMZ[ WN
            If you come to Sharn by land or air, you’ll enter
            \PM KQ\a \PZW]OP <I^QKS¼[ 4IVLQVO  <PM Y]IZ\MZ            the Watch can choose how to interpret
                                                                      this. Typically, armor is considered
            took on a martial aspect during the Last War,
                                                                      inappropriate unless you’re tied to House
            and this can still be felt today. On the positive
                                                                      Deneith, the Sharn Watch, or you’ve served
            side, the Watch Commander Iyanna ir’Talan has
            OWVM \W OZMI\ MٺWZ\[ \W X]ZOM KWZZ]X\QWV QV \PM           with the Brelish military. Anyone held to be
                                                                      in contempt of this law is escorted out.
            local garrisons of the Sharn Watch; this is one of
            the few districts where the Watch is both helpful      •  )Va [WZ\ WN ]VZ]Ta JMPI^QWZ¸ÅOP\QVO
            and competent. On the downside, citizens of any           [PW]\QVO QV \PM [\ZMM\[  M\K¸MIZV[ I ÅVM WN
            nation that fought against Breland during the             up to 5 gp and temporary expulsion from
            war may be greeted with suspicion or hostility.           the ward.
                                                                 For those willing to put up with these restrictions,
                                                                 =XXMZ <I^QKS¼[ 4IVLQVO PI[ UIVa ÅVM NMI\]ZM[
            UPPER TAVICK’S LANDING                               Wyredd’s Spirits is the best source for wine in

            <PQ[ _IZL Q[ MٺMK\Q^MTa I [MTN KWV\IQVML KQ\a        Sharn. The Crystals of Denion buys and sell rare
            KI\MZQVO \W \PM VWJTM[ \PI\ TQ^M \PMZM  1\ PI[ ÅVM   magic items, though it only has a handful of such
            housing, skilled services, a luxurious mercantile    items at any given time; it also sells expensive
                                                                 magical works of art. Transmutation is the name
            district, and even an entire district—Sunrise—
            devoted to the servants of the nobles. Services      of a renowned beauty salon. House Deneith
                                                                 UIQV\IQV[ I NWZ\QÅML OIZZQ[WV IVL \ZIQVQVO NIKQTQ\a
            and lodging in Sunrise are poor to modest, as
            opposed to the wealthy to aristocratic goods         in the Copper Arch district. To get licenses for
            found elsewhere in the district. During the war,     weapons or spellcasting, you’ll have to go to the
                                                                 courthouse in the Twelve Pillars district.
            fears of attacks by foreign agents resulted in the
            M[\IJTQ[PUMV\ WN I V]UJMZ WN TI_[ \PI\ IٺMK\
            adventurers.
              •  The soldiers of House Deneith have full         MIDDLE TAVICK’S LANDING
                 authority to act as agents of the Sharn         In contrast to the upper ward, Middle Tavick’s
                 Watch within Upper Tavick’s Landing,            Landing welcomes travelers and tourists. There’s
                 and a hundred elite Blademark mercenaries       a host of lively taverns and excellent inns.
                 maintain checkpoints at the district’s edges.   The Cornerstone is a massive arena that hosts

              •  You need a license to carry a weapon in         everything from circuses to aerial jousting. The
                 Upper Tavick’s Landing. This costs only 5       Deathsgate district caters to adventurers, much
                 gp, but you’ll have to plead your case to a     TQSM \PM +TQٺ\WX LQ[\ZQK\ WN =XXMZ ,]ZI  4QSM
                 clerk; it’s generally understood that this is   +TQٺ\WX  Q\ PI[ IV IL^MV\]ZMZ¼[ O]QTL¸\PW]OP
                 a tool to keep undesirables out of the ward.    the Deathsgate Guild has a dark reputation,
                 Any Blademark or member of the Watch            IVL Q\[ UMUJMZ[ WN\MV XQKS ÅOP\[ _Q\P +TQٺ\WX
                 can demand to see your license and may          adventurers. House Jorasco has a large house of
                 KWVÅ[KI\M ]VI]\PWZQbML _MIXWV[                  healing in the ward, and House Deneith has a
                                                                 recruiting station for would-be mercenaries. The
              •  You also need a license to cast spells in the
                                                                 Graywall district has deep roots in Karrnathi
                 ward. This costs 10 gp and you must specify
                 \PM [XMTT[ aW] _Q[P \W KI[\  ) ÅVM KIV JM       culture that predate the Last War, and Slogar’s
                                                                 and The Bloody Mug are places where you
                 levied for any unauthorized use of magic.
                                                                 KIV ÅVL JTWWL [I][IOM IVL 6QOP\_WWL ITM
                                                                 Tavick’s Market is one of Sharn’s main market



      138     CHAPTER 6 | TAVICK’S LANDING QUARTER
   133   134   135   136   137   138   139   140   141   142   143