Page 176 - Wayfinders Guide to Eberron
P. 176

CLASS: ARTIFICER                                    Quick Build
                                                                   Qgm [Yf eYc] Yf YjlaÕ[]j ima[cdq Zq ^gddgoaf_ l`]k]
               EYkl]jk g^ mfdg[caf_ eY_a[ af ]n]jq\Yq gZb][lk$ YjlaÕ-  suggestions. First, put your highest ability score in Intel-
               cers are supreme inventors. They see magic as a com-  ligence, followed by Constitution or Dexterity. Second,
               hd]p kqkl]e oYalaf_ lg Z] \][g\]\ Yf\ [gfljgdd]\& 9jlaÕ-  choose the guild artisan background.
               cers use tools to channel arcane power, crafting magical
               gZb][lk& Lg [Ykl Y kh]dd$ Yf YjlaÕ[]j [gmd\ mk] Yd[`]eaklÌk   Optional Rule: Multiclassing
               kmhhda]k lg [j]Yl] Y hgl]fl ]dapaj$ [Ydda_jYh`]jÌk kmhhda]k   If your group uses the optional rule on multiclassing in
               lg afk[jaZ] Y ka_ad g^ hgo]j gf Yf YddqÌk Yjegj$ gj lafc]jÌk   the Player’s Handbook$ `]j]Ìk o`Yl qgm f]]\ lg cfgo a^
               lggdk lg [jY^l Y l]ehgjYjq [`Yje& L`] eY_a[ g^ YjlaÕ[]jk   qgm [`ggk] YjlaÕ[]j Yk gf] g^ qgmj [dYkk]k&
               is tied to their tools and their talents.             Ability Score Minimum. As a multiclass character,
                                                                   you must have at least an Intelligence score of 13 to take
               Arcane Science                                      a level in this class, or to take a level in another class if
                                                                   qgm Yj] Ydj]Y\q Yf YjlaÕ[]j&
               In the world of Eberron, arcane magic has been har-
               nessed as a form of science and deployed throughout     HjgÕ[a]f[a]k ?Yaf]\& A^ YjlaÕ[]j akfÌl qgmj afalaYd
               kg[a]lq& 9jlaÕ[]jk j]Ö][l l`ak \]n]dghe]fl& L`]aj cfgod-  [dYkk$ `]j] Yj] l`] hjgÕ[a]f[a]k qgm _Yaf o`]f qgm lYc]
               edge of magical devices, and their ability to infuse mun-  qgmj Õjkl d]n]d Yk Yf YjlaÕ[]j2 da_`l Yjegj$ e]\ame Yj-
               \Yf] al]ek oal` eY_a[$ Yddgok =Z]jjgfÌk egkl eajY[m-  egj$ k`a]d\k$ l`a]n]kÌ lggdk$ lafc]jÌk lggdk&
               lous projects to continue.                            Kh]dd Kdglk& Add half your levels (rounded up) in the
                 <mjaf_ l`] DYkl OYj$ YjlaÕ[]jk o]j] eYjk`Yd]\ gf Y   YjlaÕ[]j [dYkk lg l`] YhhjghjaYl] d]n]dk ^jge gl`]j [dYkk]k
               massive scale. Many lives were saved because of the in-  to determine your available spell slots.
               n]flagfk g^ ZjYn] YjlaÕ[]jk$ Zml [gmfld]kk dan]k o]j] Ydkg
               lost because of the mass destruction unleashed by their   Class Features
               creations.                                          9k Yf YjlaÕ[]j$ qgm _Yaf l`] ^gddgoaf_ [dYkk ^]Ylmj]k&

               Seekers of New Lore                                 Hit Points
                                                                   Hit Dice: )\0 h]j YjlaÕ[]j d]n]d
               Fgl`af_ ]p[al]k Yf YjlaÕ[]j imal] dac] mf[gn]jaf_ Y f]o
                                                                   Hit Points at 1st Level: 0 # qgmj ;gfklalmlagf eg\aÕ]j
               metal or discovering a source of elemental energy. In
               YjlaÕ[]j [aj[d]k$ f]o afn]flagfk Yf\ kljYf_] \ak[gn]ja]k   Hit Points at Higher Levels: 1d8 (or 5) + your Constitu-
               [j]Yl] l`] egkl ]p[al]e]fl& 9jlaÕ[]jk o`g oak` lg eYc]   lagf eg\aÕ]j h]j YjlaÕ[]j d]n]d Y^l]j )kl
               their mark must innovate, creating something fresh,
                                                                   Proficiencies
               rather than iterating on familiar designs.
                                                                   Armor: Light armor, medium armor, shields
                 L`ak \jan] ^gj fgn]dlq hmk`]k YjlaÕ[]jk lg Z][ge] Y\-  Weapons: Simple weapons
               n]flmj]jk& =Z]jjgfÌk eYaf ljYn]d jgml]k Yf\ hghmdYl]\   Tools: L`a]n]kÌ lggdk$ lafc]jÌk lggdk$ gf] lqh] g^ YjlakYfÌk
               j]_agfk `Yn] dgf_ kaf[] Z]]f ]phdgj]\& L`mk$ YjlaÕ[]jk
                                                                    tools of your choice
               seek the frontiers of civilization in hopes of making the
               next great discovery in arcane research.            Saving Throws: Constitution, Intelligence
                                                                   Skills: Choose two from Arcana, History, Investigation,
               Creating an Artificer                                Medicine, Nature, Perception, Sleight of Hand
               O`]f [j]Ylaf_ Yf YjlaÕ[]j$ l`afc YZgml qgmj [`YjY[l]jÌk
                                                                   Equipment
               relationship with the artisan who taught them their craft.   Qgm klYjl oal` l`] ^gddgoaf_ ]imahe]fl$ af Y\\alagf lg l`]
               Does the character have a rival? Talk to your DM about   ]imahe]fl _jYfl]\ Zq qgmj ZY[c_jgmf\2
               l`] jgd] hdYq]\ Zq YjlaÕ[]jk af l`] [YehYa_f Yf\ l`] kgjl
               of organizations you might have ties to.            •  any two simple weapons of your choice
                                                                   •  a light crossbow and 20 bolts
                                                                   •  your choice of studded leather armor or scale mail
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                 the class can be found throughout the D&D multiverse.
                 ,Q WKH )RUJRWWHQ 5HDOPV  IRU H[DPSOH  WKH LVODQG RI /DQWDQ   al]ek gץ]j]\ Zq qgmj ZY[c_jgmf\$ qgm klYjl oal` -\,
                 LV KRPH WR PDQ\ DUWLśFHUV  DQG LQ WKH ZRUOG RI 'UDJRQ-  )( _h lg Zmq qgmj ]imahe]fl&
                 ODQFH  WLQNHU JQRPHV DUH RIWHQ PHPEHUV RI WKLV FODVV  7KH
                                                                   Optional Rule: Firearm Proficiency
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                 *UH\KDZN KDYH LQVSLUHG VRPH IRON WR ZDON WKH SDWK RI WKH   The secrets of creating and operating gunpowder weap-
                 DUWLśFHU  DQG LQ 0\VWDUD  YDULRXV QDWLRQV HPSOR\ DUWLśFHUV   ons have been discovered in various corners of the D&D
                 WR NHHS DLUVKLSV DQG RWKHU ZRQGURXV GHYLFHV RSHUDWLRQDO    multiverse. If your Dungeon Master uses the rules on
                 ,Q WKH &LW\ RI 6LJLO  DUWLśFHUV VKDUH GLVFRYHULHV IURP   Õj]Yjek af [`Yhl]j 1 g^ l`] Dungeon Master’s Guide and
                 WKURXJKRXW WKH FRVPRV  DQG RQH LQ SDUWLFXODUòWKH JQRPH   qgmj YjlaÕ[]j `Yk Z]]f ]phgk]\ lg l`] gh]jYlagf g^ km[`
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                 WKHUH VLQFH OHDYLQJ WKH ZRUOG RI KHU ELUWK  (EHUURQ  ,Q WKH
                 ZRUOG FLW\ 5DYQLFD  WKH ,]]HW /HDJXH WUDLQV QXPHURXV DUWLś-
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                 ZRUOGVòH[FHSW  SHUKDSV  E\ WKH WLQNHU JQRPHV RI .U\QQ

        176     APPENDIX | CLASS: ARTIFICER
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