Page 182 - Wayfinders Guide to Eberron
P. 182
In combat, the homunculus shares your initiative 5HSOLFDEOH ,WHPV QG /HYHO $UWLILFHU
count, but it takes its turn immediately after yours. It can 0DJLF ,WHP $WWXQHPHQW
move and use its reaction on its own, but the only action
it takes on its turn is the Dodge action, unless you take a Alchemy jug No
bonus action on your turn to command it to take the ac- Armblade GHWDLOHG LQ FKDSWHU <HV
tion in its stat block or the Dash, Disengage, Help, Hide, Bag of holding No
or Search action. Cap of water breathing No
The homunculus regains 2d6 hit points if the mending Goggles of night No
spell is cast on it. If it dies, it vanishes, leaving its heart Prosthetic limb GHWDLOHG LQ FKDSWHU <HV
in its space.
Rope of climbing No
Radiant Weapon Sending stones No
Hj]j]imakal]2 .l`%d]n]d YjlaÕ[]j Wand of magic detection No
Item: A simple or martial weapon (requires attunement) Wand of secrets No
This magic weapon grants a +1 bonus to attack and
damage rolls made with it. While holding it, the wielder 5HSOLFDEOH ,WHPV WK /HYHO $UWLILFHU
can take a bonus action to cause it to shed bright light in 0DJLF ,WHP $WWXQHPHQW
a 30-foot radius and dim light for an additional 30 feet. Boots of elvenkind No
The wielder can extinguish the light as a bonus action.
L`] o]Yhgf `Yk , [`Yj_]k& 9k Y j]Y[lagf aee]\aYl]dq Cloak of elvenkind <HV
after being hit by an attack, the wielder can expend 1 Cloak of the manta ray No
charge and cause the attacker to be blinded until the Eyes of charming <HV
]f\ g^ l`] YllY[c]jÌk f]pl lmjf$ mfd]kk l`] YllY[c]j km[- Gloves of thievery No
ceeds on a Constitution saving throw against your spell Lantern of revealing No
kYn] <;& L`] o]Yhgf j]_Yafk )\, ]ph]f\]\ [`Yj_]k Pipes of haunting No
daily at dawn.
Ring of water walking No
Repeating Shot Wand sheath GHWDLOHG LQ FKDSWHU <HV
Item: A simple or martial weapon with the ammunition
property (requires attunement) 5HSOLFDEOH ,WHPV WK /HYHO $UWLILFHU
This magic weapon grants a +1 bonus to attack and dam- 0DJLF ,WHP $WWXQHPHQW
Y_] jgddk eY\] oal` al o`]f alÌk mk]\ lg eYc] Y jYf_]\
Boots of striding and springing <HV
attack, and it ignores the loading property if it has it.
Boots of the winterlands <HV
If you load no ammunition in the weapon, it produces
Bracers of archery <HV
its own, automatically creating one piece of magic am-
munition when you make a ranged attack with it. The Brooch of shielding <HV
ammunition created by the weapon vanishes the instant Cloak of protection <HV
after it hits or misses a target. Eyes of the eagle <HV
Gauntlets of ogre power <HV
Replicate Magic Item
Gloves of missile snaring <HV
Using this infusion, you replicate a particular magic
item. You can learn this infusion multiple times; each Gloves of swimming and climbing <HV
time you do so, choose a magic item that you can make Hat of disguise <HV
oal` al$ ha[caf_ ^jge l`] J]hda[YZd] Al]ek lYZd]k Z]dgo& 9 Headband of intellect <HV
lYZd]Ìk lald] l]ddk qgm l`] d]n]d qgm emkl Z] af l`] [dYkk lg Helm of telepathy <HV
choose an item from the table. Medallion of thoughts <HV
Af l`] lYZd]k$ Yf al]eÌk ]fljq l]ddk qgm o`]l`]j l`] al]e Periapt of wound closure <HV
j]imaj]k Yllmf]e]fl& K]] l`] al]eÌk \]k[jahlagf af l`] Pipes of the sewers <HV
Dungeon Master’s Guide for more information about it,
af[dm\af_ l`] lqh] g^ gZb][l j]imaj]\ ^gj alk eYcaf_& Quiver of Ehlonna No
If you have Xanathar’s Guide to Everything, you can Ring of jumping <HV
choose from among the common magic items in that Ring of mind shielding <HV
book when you pick a magic item you can replicate with Slippers of spider climbing <HV
this infusion. Ventilating lung GHWDLOHG LQ FKDSWHU <HV
Winged boots <HV
182 APPENDIX | CLASS: ARTIFICER

