Page 30 - Wayfinders Guide to Eberron
P. 30
KARRNATH there is still a strong following for the Blood
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is the faith’s stronghold in Karrnath.
Capital: Korth
Noted for Ale, dairy, glass, livestock, lumber, • The Nightwood is a massive forest with a
XIXMZ \M`\QTM[# ]VLMIL UIZ\QIT LQ[KQXTQVM close tie to the Plane of Mabar. Monsters
and undead sometimes slip out of the
The people of Karrnath are stoic and grim. Nightwood to threaten the surrounding
Karrnath is a nation of storms and long winters, regions.
and Karrns are accustomed to enduring hardship • The laws of Karrnath are harsher than
without complaint. those of the other Five Nations, closer to a
First and foremost, Karnath is known for state of martial law.
its military tradition. Strength, strategy, and
• King Kaius III is a strong proponent of
discipline are the core values of Karrnath.
peace, but many of the local warlords are
?PQTM 3IZZVI\P¼[ [WTLQMZ[ UIa JM \PM ÅVM[\ QV certain Karrnath could and should unite
the Five Nations, they lack the magical support
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of Aundair or Thrane, which evened the odds
during the Last War. Nonetheless, Karrns are
proud of their martial history, and most are KARRNATHI CHARACTERS
convinced that they would have eventually won
Karrns are somber folk, and generally disapprove
the Last War.
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As you develop a Karrnathi character or NPC,
shortages and plagues early in the Last War. This
consider the following.
caused the king to embrace the Blood of Vol as
Military Service. Karrns have a strong
the national religion. The priests of this faith
tradition of military service, and soldier or sailor
bolstered Karrnath’s forces with undead. The
are appropriate backgrounds for any character.
current King, Kaius ir’Wynarn III, broke ties
The laws of Karrnath are harsh, and criminals
with the Blood of Vol and has stopped creating
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Martial Adept feat is a way to give a character a
number of skeletons and zombies in service.
[\ZWVO [MV[M WN UQTQ\IZa M`XMZQMVKM
Many Karrns still follow the faith of the Blood of
Martial Tradition. Karrnathi tradition
Vol and approve of the use of undead, but just
emphasizes teamwork, focus, and force. Heavy
as many feel that this disgraces Karrnath’s proud
UQTQ\IZa PQ[\WZa° IVL \PI\ \PM VMKZWUIVKMZ[ armor and weapons are prefered. Battlemasters
and Champions are both sound archetypes for
themselves might have been responsible for the
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famines and plagues.
Evokers or Necromancers. Heavy Armor Master,
INTERESTING THINGS ABOUT Sentinel, and Tough are all logical feats for
Karrnathi warriors; Polearm Master or Shield
Master are also appropriate, depending on
KARRNATH personal preference.
The Dead. Undead soldiers have served in
• Rekkenmark Academy is the premier
Karrnath’s armies for decades. How do you feel
military institute in Khorvaire; prior to the
4I[\ ?IZ ITT WN /ITQNIZ¼[ WٻKMZ[ \ZIQVML I\ about the undead? Are you a follower of the
Blood of Vol who considers the undead to be a
Rekkenmark.
practical tool? Do you have a relative or friend
• The Sovereign Host has regained its place currently serving? Or do you despise the Blood of
as the dominant religion of Karrnath, but
Vol and the use of necromancy?
30 CHAPTER 2 | KARRNATH

