Page 120 - Critical Role: Tal’Dorei Campaign Setting
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tal’dorei campaign guide













































              the fading spirit                                 The base DC for the final resurrection check is 10,
                                                                increasing by 1 for each previous successful resurrection
              This resurrection rule set is designed to add an element   the character has undergone (signifying the slow erosion
              of party roleplaying and narrative to the resurrection   of the soul’s connection to this world). For each success-
              attempt, as well as the creeping threat of permanent death   ful contribution skill check, this DC is decreased by 3,
              to a character. Any of the following DC modifiers are   whereas each failed contribution skill check increases the
              easily adjusted to fit your campaign needs.       DC by 1. Upon a successful resurrection check, the play-
                                                                er’s soul (should it be willing) will be returned to the body,
              resurrection challenge                            and the ritual succeeded. On a failed check, the soul does
              If a character is dead, and a return from death is attempted   not return and the character is lost.
              by a spell or spell effect with longer than a one action cast-  Only the strongest of magical incantations can bypass
              ing time, a Resurrection Challenge is initiated. Up to 3   this resurrection challenge, in the form of the true res-
              members of the adventuring party can offer to contribute to   urrection or wish spells. These spells can also restore a
              the ritual via skill checks. The DM asks them each to make   character to life who was lost due to a failed resurrection
              a skill check based on their form of contribution, with the   ritual, should you allow it.
              DC of the check adjusting to how helpful/impactful the
                                                                QuicK resurrections
              DM feels the contribution would be.
               For example, praying to the god of the devout, fallen   If a spell with a casting time of 1 action is used to attempt
              character may require an Intelligence (Religion) check at   to restore life (via the Revivify spell or similar effects), no
              an easy to medium difficulty, where loudly demanding the   contribution skill checks are allowed. The character cast-
              soul of the fallen to return from the aether may require   ing the spell makes a Rapid Resurrection check, rolling
              a Charisma (Intimidation) check at a very hard or nearly   a d20 and adding their spellcasting ability modifier. The
              impossible difficulty. Advantage and disadvantage can   DC is 10, increasing by 1 for each previous successful
              apply here based on how perfect, or off base, the contribu-  resurrection the character has undergone. On a failure,
              tion offered is.                                  the character’s soul is not lost, but the resurrection fails
                                                                and increases any future Resurrection checks’ DC by 1.
              resurrection checK                                No further attempts can be made to restore this character

              After all contributions are completed, the DM then rolls a   to life until a resurrection spell with a casting time higher
              single, final Resurrection success check with no modifier.   than 1 action is attempted.



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