Page 75 - Critical Role: Tal’Dorei Campaign Setting
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tal’dorei campaign guide


                                                              transformed this once-lush forest into a fetid morass of
                        tHe SilVer tablet                     rotting vegetation, sulfurous mud, and gnarled, weeping
                                                              trees. So many cruel murders have been committed within
                                                              the Dreamseep that the very land is cursed, forsaken by
               Ye who seek my boundless wisdom,
                                                              the gods. Negative energy pools like the water, and the
               Pass into the white trees’ kingdom.
                                                              dead drink deep of it. More than just the walking zom-
               Return to the shrine Mistress’ eyes,
               And follow the light in the skies.             bies of killers and their victims, awful amalgamations of
               I am the Beast of the Heavens,                 dozens of bodies, both humanoid and bestial, are birthed
               Thou shalt kneel before my presence,           within the Dreamseep’s fetid womb.
               Lest the wisdom thou seekest,                    Somewhere in the middle of this accursed realm is
               Be lost to the cowardice of your weakest.      a sinkhole that plunges deep beneath the earth. At its
                                                              deepest point is the the Tomb of Udah, a legendary
               This poem was discovered by Jorlund Vohr on his
                                                              necropolis of countless chambers, littered with traps and
              first expedition to the Frostweald, on a silver tablet
                                                              treasures that have claimed the lives and imaginations of
              written in flowing Celestial script. Upon examina-
              tion, scholars at the Alabaster Lyceum discovered   untold hundreds of treasure hunters and grave robbers.
                                                              Every death within Udah’s accursed walls only adds to
              the language of the heavens is so sublime that its
              poetry rhymes even when translated into any lan-  the legions at its dread master’s command; characters who
              guage. The tablet was stolen later that week, along   explore its tunnels face not only undead warriors in armor
              with the rest of Vohr’s findings, but Jorlund keeps a   from a bygone millennium, but steely warriors in armor
              parchment-and-charcoal copy of the tablet in a chest   from every epoch in Tal’Dorei history.
              beneath his bed in Emon’s Erudite Quarter.        The small community of Bronbog holds the only lights
                                                              of civilization within the shadows here, and those that
                                                              continue to thrive against the oppressive swamp are of the
            in the swamp town, vine-choked stone obelisks begin   heartiest stock.
            slowly emerging from the swampy waters, emanating an
                                                              dreamseep marshlands adventures
            unearthly light. Some villagers immediately fall under the
            obelisks’ sway, claiming they are “heralds of the Dawn-
                                                              the Skull of udah
            father, the rising sun,” but others are disturbed by their
                                                              For epic-level characters: Two rumors persist of the Tomb
            fellows’ feverish worship of the stones.
                                                              of Udah. First, within its deepest sanctum there is a
            cavern of axiom                                   three-eyed golden skull, and in each socket is inlaid
                                                              a wish-granting ruby. Second, unlike the mindless
                                                              undead of the Dreamseep above, the abominations in
            The Cavern of Axiom is a lost shrine to the Knowing   the necropolis below are commanded by a dread master.
            Mistress spoken of only in riddles. Hidden by ever-shift-  Little do these rumor-spreaders know that the skull
            ing illusions, the entrance to this cavern opens only to   and the master are one and the same. Udah the Undy-
            those who are expected by fate. Its entrance looks dif-  ing, once a lich of tremendous power, has faded into a
            ferent to every group that finds it, from the imperious to   demilich, savoring his torment of the few greedy souls
            the humble, but it appears simply as a heavy snowdrift   that invade his sepulchral city.
            to those not fated to open its doors. Within its shifting
            facade are dangerous challenges and trials designed to   the frostweald
            test the will and mettle of those who seek the infinite
            knowledge of the Knowing Mistress. The chambers
            plunge deeper into the rock beneath the mountain as   Along the northern base of the Stormcrest lies a forest
            half-eroded murals and strange puzzles evaluate any   magically locked in perpetual winter, cursed to eternal
            wanderer who seeks an audience with the keeper of the   cold by the invasion of the Ice Lord Errevon during the
            cavern, an ageless androsphinx named Kamaljiori. The   Icelost Years. Within the forest, ponds magically freeze
            final challenges presented by the sphinx alters from sub-  into perfect mirrors, reflecting the snowy sky above, and
            ject to subject, and failure banishes the subjects from the   the snow-draped trees hide families of fey hiding from
            cavern, barred from ever returning.               enemies in the Feywild. At first blush, the Frostweald
                                                              seems a wonderland of crisp snow and aromatic pines and
            the dreamseep                                     firs, yet the serene landscape belies sinister danger. Herds
                                                              of basilisks roam the woods, so travelers who encounter
            marshlands                                        mysterious snow-covered statuaries or copses of petrified
                                                              trees are advised to flee.
                                                                A massive tribe of orcs known as the Shivergut also
            East of the Stormcrest Range, within the Kirmont   calls the Frostweald their home, to the chagrin of its fey
            Valley, is the sprawling, fetid Dreamseep. The perpetual   inhabitants. Travelers are easy sport for them, a relaxing
            rain rolling off the Stormcrests’ enchanted slopes have   hunt for these battle-hardened warriors. The Shiverguts



    74      chapter 2: gazetteer of tal’dorei
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