Page 78 - Critical Role: Tal’Dorei Campaign Setting
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tal’dorei campaign guide


              necropolis of Prince Hdar; Ezordam-Haar, eyrie of the red
              pegasi; and Ortem-Vellak, the petrified elventree.       uSing rifenMiSt PeninSula
              beynsfal plateaus adventures                        Like the Neverfields in the far north, the lands of
                                                                  Rifenmist have been deliberately left more vague
              the wayward bloodline
                                                                  than the rest of Tal’Dorei. Just as these distant
              For mid-level characters: Tz’Jarr has a single heir to his   realms are a mystery to the people of the Tal’Dorei
              throne: his hobgoblin child Zuun’dak, nearly of age and   Republic, they are too a mystery for all players who
              being groomed to become a great general. However,   explore them. They are a place where the GM of a
              Zuun’dak has grown up with trepidation regarding the bru-  Tal’Dorei campaign can run wild, setting any sort of
              tality of his society, and after being briefly captured by an   adventure in these uncharted lands.
              outlying Orroyen scouting party and learning of the gentler
              world abroad, he’s begun to long for escape and reformation.
              When the party stumbles upon a disguised and fleeing
                                                                the dreamgate
              Zuun’dak, they must decide whether to turn over such a
              valuable bargaining tool to the Orroyen, or aid and groom   For mid-level characters: After a scavenging party goes miss-
              the defecting heir as a rebellious force against his father.  ing deep within the chasm, locals begin to report vivid,
                                                                communal dreams involving members of the missing party
              byroden                                           pleading for help. When another local goes seeking answers
                                                                and vanishes as well, they quickly begin to appear in these
                                                                same dream, referencing them directly. The adventurers
                  Small Town • Population: 850 (46% Human,
                                                                are requested to delve into this unearthed pathway and find
               21% Half-Elf, 15% Halfling, 10% Gnome, 8% Other)
                                                                answers while hopefully returning with the missing people.
              The northernmost, and second-largest community in the
              Mornset Countryside, Byroden borders the Gladepools   mornset countryside
              and marks the first stop for any traveler endeavoring to
              traverse the Rifenmist. Most who live here spend their
              days farming, fishing the pools, or manning the small   As the Verdant Expanse and Gladepools give way to
              chasm on the outskirts of the township to recover miner-  scrublands, and the Stormcrests break into rolling hills,
              als and ore from the exposed earth.               an open plain of grass and scattered woodlands marks
               While comparably pleasant and welcoming on the out-  the Mornset Countryside. Home to many misfits and
              side, this lifestyle is protected by a fierce and intense drive   self-proclaimed “free folk” who either shun the guidance
              to defend their way of life at the first sign of threat or   of northern governments, or have fled persecution for
              danger. Most citizens are armed at all times, and trained   their illegal deeds, the people here have maintained a
              to rise as a communal militia at a moment’s notice from   simple, if occasionally tumultuous lifestyle.
              the town’s War Ringer, a designated sentinel charged with   Bound by necessity to survive in the outskirts, this land
              the town’s protection.                            is held by a general code of honor and respect for all out-
               Much of this behavior stems from a event nearly two   casts. Each denizen looks out for their neighbor, while the
              decades ago, when Byroden was brought to its knees by   towns and homesteads are quite self-sufficient, if modest
              Thordak the Cinder King in an attack that reduced half   in living. This, however, does not absolve them of the
              of the town to ash and rubble, and condemned a third   occasional uncouth upstart wanting to seize power, or an
              of the population to burn in the wyrm’s hellish flames.   incursion of dangerous creatures raiding from the Rifen-
              While most of the town has been rebuilt since the incur-  mist Jungle tearing through the outlier communities.
              sion, this tragedy has instilled the people of Byroden   Most of the Mornset free folk are humans, but many
              with an ever-present, underlying paranoia of another such   free cities have alliances with the local hill giants, cyclo-
              attack… and rumors of the Iron Authority looking north-  pes, and ogres—the “Lowborn” giantkin—that help
              ward hasn’t helped quell this anxiety.            protect them against the hobgoblins to the south.
              byroden adventures                                mornset adventures

              glaSS waterS                                      anger everburning
              For low-level characters: A streak of sudden and unfor-  For low-level characters: A recent trend of residents sud-
              tunate suicides by drowning have taken a number of   denly flying into a violent, mindless rage has left many
              youth within the town. When the War Ringer is sent to   within the local community confused and worried about
              the Gladepools to investigate, he is found attempting to   a new plague. However, investigation by the party reveals
              drown himself as well. Having no recollection of the event   each individual driven to these unending fits are con-
              or reasoning to have done so, the mystery grows… is there   nected to a failed herbalist endeavor in Kymal ten years
              some enchantment on the waters beckoning people to   before, and if there’s any luck to find an antidote, perhaps
              their death? Has something sinister taken up nearby?  they must seek the reasoning or instigator.



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