Page 141 - Xanathar's Guide To Everything
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WAND or CONDUCTING                                MAGIC ITEM TABLES
                    Wand, common                                      The tables in this section classify the magic items from
                    This wand has 3 charges. While holding it, you can use  the Dungeon Master’s Guide and the new items pre—
                    an action to expend 1 of its charges and create orches—  sented here into minor items and major items, then sep-
                    tral music by waving it around. The music can be heard  arate the items in each group according to rarity. Each
                    out to a range of 60 feet and ends when you stop wav-  table entry includes the item’s type and an indication of
                    ing the wand.                                     whether the item requires attunement. Artifacts aren’t
                     The wand regains all expended charges daily at dawn.  included here; they are beyond even major items in
                    If you expend the wand’s last charge, roll a d20. On a  power and importance.
                    1, a sad tuba sound plays as the wand crumbles to dust
                    and is destroyed.                                 MINOR ITEMS, COMMON
                    WAND OF PYROTECHNICS                               Item                Type        Attune?
                                                                                                       No
                    Wand, common                                      Armor of gleaming    Armor       No
                    This wand has 7 charges. While holding it, you can use  Bead ofnourishment  Wondrous item  No
                                                                                           Wondrous item
                                                                       Bead of refreshment
                    an action to expend 1 of its charges and create a harm-
                    less burst of multicolored light at a point you can see  Boots offalse tracks  Wondrous item  No
                    up to 60 feet away. The burst of light is accompanied  Candle ofthe deep  Wondrous item  No
                    by a crackling noise that can be heard up to 300 feet  Cast—off armor  Armor       No
                    away. The light is as bright as a torch flame but lasts  Charlatan’s die  Wondrous item  Yes
                    only a second.                                    Cloak ofbillowing    Wondrous item  No
                     The wand regains 1d6 + 1 expended charges daily at  Cloak of many fashions  Wondrous item  No
                    dawn. Ifyou expend the wand’s last charge, roll a d20.  Clockwork amulet  Wondrous item  No
                    On a 1, the wand erupts in a harmless pyrotechnic dis-  Clothes of mending  Wondrous item  NO
                    play and is destroyed.                             Dark shard amulet   Wondrous item  Yes (warlock)

                    WAND or SCOWLS                                     Dread helm          Wondrous item  No
                                                                                           Wondrous item
                                                                                                       No
                    Wand, common                                       Ear horn ofhearing  Wondrous item  No
                    This wand has 3 charges. While holding it, you can use  Enduring spellbook  Wondrous item  Yes
                                                                       Ersatz eye
                    an action to expend 1 of its charges and target a human—               Wondrous item  No
                    oid you can see within 30 feet of you. The target must  Hat ofvermin
                    succeed on a DC 10 Charisma saving throw or be forced  Hat ofwizardry  Wondrous item  Yes (wizard)
                    to scowl for 1 minute.                             Heward’s handy spice  Wondrous item
                     The wand regains all expended charges daily at dawn.  pouch
                    If you expend the wand’s last charge, roll a d20. On a 1,  Horn ofsilent alarm  Wondrous item  No
                    the wand transforms into a wand ofsmiles.          Instrument ofillusions  Wondrous item  Yes
                                                                       Instrument of scribing  Wondrous item  Yes
                    WAND or SMILES                                     Lock oftrickery     Wondrous item  No
                    Wand, common                                       Moon-touched sword  Weapon      No
                    This wand has 3 charges. While holding it, you can use  Mystery key    Wondrous item  No
                    an action to expend 1 of its charges and target a human-  Orb ofdirection  Wondrous item  No
                    oid you can see within 30 feet of you. The target must  Orb oftime     Wondrous item  No
                    succeed on a DC 10 Charisma saving throw or be forced  Perfume of bewitching  Wondrous item  No
                    to smile for 1 minute.                             Pipe of smoke monsters  Wondrous item  No
                     The wand regains all expended charges daily at dawn.                               No
                    If you expend the wand’s last charge, roll a d20. On a 1,  Pole ofangling  Wondrous item  No
                    the wand transforms into a wand ofscowls.          Pole ofcollapsing   Wondrous item  No
                    .‘                                         LL      Pot of awakening    Wondrous item  No
                      CREATING ADDITIONAL COMMON ITEMS                 Potion ofclimbing   Potion
                      The “Special Features” section in chapter 7 ofthe Dungeon  Potion of healing  Potion  No
                      Master’s Guide is useful ifyou want to design other com-  Rope of mending  Wondrous item  No
                      mon magic items. For example, the What Minor Property  Ruby ofthe war mage  Wondrous item  Yes (spellcaster)
                      Does It Have? table might inspire you to create a magic  Shield ofexpression  Armor  No
                      item that allows a character to speak and understand the  Smoldering armor  Armor  No
                      Goblin language (based on the table’s Language property),                         No
                      a magic item that glows in the presence offiends (based  Spell scroll (cantrip)  Scroll
                      on the Sentinel property), or a magic item that projects  Spell scroll (lst level)  Scroll  No
                      its user’s voice over a great distance (based on the War  Staffofadornment  Staff  No
                      Leader property).                                Staffofbirdcalls    Staff        No
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