Page 136 - Xanathar's Guide To Everything
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AWARDING MAGIC ITEMS The Dungeon Master’s Guide assumes a certain amount of
BEHIND THE DESIGN: MAGIC ITEM DISTRIBUTION
Magic items are prized by D8113 adventurers of all sorts treasure will be found over the course ofa campaign. Over
and are often the main reward in an adventure. The twenty levels oftypical play, the game expects forty-five
rules for magic items are presented, along with the rolls on the Treasure Hoard tables, distributed as follows:
Treasure Hoard tables, in chapter 7 of the Dungeon - Seven rolls on the Challenge 0—4 table
Master’s Guide. This section expands on those rules by - Eighteen rolls on the Challenge 5——IO table
offering you an alternative way of determining which - Twelve rolls on the Challenge II—I6 table
magic items end up in the characters" possession and by . Eight rolls on the Challenge I7+ table
adding a collection of common magic items to the game. Because many ofthe table results call for more than one
The section ends with tables that group magic items ac- magic item, those forty—five rolls will result in the charac-
cording to rarity. ters obtaining roughly one hundred items. The optional
The system in the Dungeon Master’s Guide is de— system described here yields the same number of items,
signed so that you can generate all treasure randomly, distributed properly throughout the spectrum of rarity,
and. the tables also govern the number of magic items while enabling you to control exactly which items the char-
the characters receive. In short, the tables do the work. acters have a chance ofacquiring.
But a DM who's designing or modifying an adventure "'1 r
might prefer to choose the magic items that come into Magic Item Tables F through I. As you can see from the
play. Ifyou’re in that situation, you can use the rules in Treasure Hoard tables in that book, major magic items
this section to personalize your treasure hoards while are meant to be handed out much less frequently than
staying within the game’s limits for how many items the minor items, even at higher levels of play.
characters should ultimately accumulate.
MAGIC ITEMS AWARDED BY TIER
DISTRIBUTION BY RARITY Character
This alternative method of treasure determination fo- Level Minor Items Major Items All Items
cuses on choosing magic items based on their rarity, 1—4 9 2 ‘II
rather than by rolling on the tables in the Dungeon Mas-
ter’s Guide. This method uses two tables: Magic Items 5—1 0 28 6 34
Awarded by Tier and Magic Items Awarded by Rarity. Il—I 6 24 6 30
By Tier. The Magic Items Awarded by Tier table I7~20 l9 6 25
shows the number of magic items a D&D party typically Total 80 20 100
gains during a campaign. culminating in the groups
having accumulated one hundred magic items by 20th CHOOSING ITEMS LEVEL BY LEVEL
level. The table shows how many of those items are You decide when to place an item in an adventure that
meant to be handed out during each of the four tiers of you're creating or modifying, usually because you think
play. The emphasis on characters receiving more items the story calls for a magic item, the characters need one,
during the second tier (levels 5—10) than in other tiers or the players would be especially pleased to get one.
is by design. The second tier is where much of the play When you want to select an item as treasure for an en-
occurs in a typical DEED campaign, and the items gained counter, the Magic Items Awarded by Rarity table serves
in that tier prepare the characters for higher—level as your item budget. Here’s how to use it:
adventures. 1.]ot down a copy of the table in your notes, so that you
By Rarity The Magic Items Awarded by Rarity table
takes the numbers from the Magic Items Awarded by can make adjustments to the numbers as you select
Tier table and breaks them down to show the number of items to be placed in an adventure.
items of each rarity the characters are expected to have 2. Refer to the line in the. Level/CR column that corre-
when they reach the end of a tier. sponds to one of the following values (your choice):
Minor and Major Items. Both tables in this section the level of the player characters, the challenge rating
make a distinction between minor magic items and ma- of the magic item’s owner, or the challenge rating of
jor magic items. This distinction exists in the Dungeon the group of creatures guarding the item. The entries
Master’s Guide, yet those terms aren’t used there. In in that row of the table indicate the total number of
that book, the minor items are those listed on Magic items that would be appropriate for the characters to
Item Tables A through E, and the major items are on receive by the end of the tier represented by that row.
MAGIC ITEMS AWARDED BY RARITY
Minor Magic Items Major Magic Items
Level/CR Common Uncommon Rare Very Rare Legendary Uncommon Rare Very Rare Legendary
L4 6 2 l 0 0 2 0 0 0
5—10 I0 12 5 I 0 5 0 O
11-46 3 6 9 5 I I 2 2 l
I7+ O 0 4 9 6 0 l 2 3
Total 19 20 19 15 7 8 4 4 4

