Page 72 - Xanathar's Guide To Everything
P. 72
SUPERNATURAL EVENTS
d1 00 Event
01—05 You were ensorcelled by a fey and enslaved for 1d6
years before you escaped.
06——1 0 You saw a demon and ran away before it could do
anything to you.
11-15 A devil tempted you. Make a DC 10 Wisdom saving
throw. On a failed save, your alignment shifts one
step toward evil (ifit‘s not evil already), and you
start the game with an additional 1d20 + 50 gp.
16—20 You woke up one morning miles from your home,
with no idea how you got there.
21——30 You visited a holy site and felt the presence ofthe
divine there.
31 —-40 You witnessed a falling red star, a face appearing in
the frost, or some other bizarre happening. You are
certain that it was an omen of some sort.
41 —50 You escaped certain death and believe it was the
intervention ofa god that saved you.
51—60 You witnessed a minor miracle.
61 —70 You explored an empty house and found it to be
haunted. d12 Tragedy
71—75 You were briefly possessed. Roll a d6 to determine A terrible blight in your home community caused
what type ofcreature possessed you: 1, celestial; 2, crops to fail, and many starved. You lost a sibling
devil; 3, demon; 4, fey; 5, elemental; 6, undead. or some other family member.
?6—30 You saw a ghost. You did something that brought terrible shame to
81—85 You saw a ghoul feeding on a corpse. you in the eyes ofyour family. You might have been
36—90 A celestial or a fiend visited you in your dreams to involved in a scandal, dabbled in dark magic, or
give a warning of dangers to come. offended someone important. The attitude ofyour
91—95 You briefly visited the Feywild or the Shadowfell. family members toward you becomes indifferent at
96—00 You saw a portal that you believe leads to another best, though they might eventually forgive you.
plane of existence. For a reason you were never told, you were exiled
from your community. You then either wandered in
TRAGEDIES the wilderness for a time or promptly found a new
d'lZ 1Yagedy place to live.
1—2 A family member or a close friend died. Roll on 11 A romantic relationship ended. Roll 3 d6. An odd
the Cause of Death supplemental table to find out number means it ended with bad feelings, while an
how. even number means it ended amicably.
A friendship ended bitterly, and the other person A current or prospective romantic partner ofyours
is now hostile to you. The cause might have been a died. Roll on the Cause of Death supplemental
misunderstanding or something you or the former table to find out how. lfthe result is murder, roll a
friend did. d12. On a 1, you were responsible, whether directly
You lost all your possessions in a disaster, and you orindirectly.
had to rebuild your life.
You were imprisoned for a crime you didn’t com- WAR
mit and spent 1d6 years at hard labor, in jail, or d12 War Outcome
shackled to an oar in a slave galley. You were knocked out and left for dead. You woke
War ravaged your home community, reducing ev- up hours later with no recollection ofthe battle.
erything to rubble and ruin. in the aftermath, you 2—3 You were badly injured in the fight, and you still
either helped your town rebuild or moved some- bear the awful scars ofthose wounds.
where else. You ran away from the battle to save your life, but
A lover disappeared without a trace. You have been you still feel shame for your cowardice.
looking for that person ever since. You suffered only minor injuries, and the wounds
all healed without leaving scars.
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