Page 74 - Xanathar's Guide To Everything
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RACE                                              RACIAL FEATS
           d100  Race                                      Leveling up in a class is the main way a character
          01—40  Human                                     evolves during a campaign. Some DMs also allow the
          41—50  Dwarf                                     use of feats to customize a character. Feats are an op—
           51-—60  Elf                                     tional rule in chapter 6, “Customization Options,” of the
           61—70  Halfling                                 Player’s Handbook. The DM decides whether they’re
           71—75  Dragonborn                               used and may also decide that some feats are available
                                                           in a campaign and others aren’t.
           76—80  Gnome                                      This section introduces a collection of special feats
           31—35  Half-elf                                 that allow you to explore your character’s race fur-
          86—90  Half~orc                                  ther. These feats are each associated with a race from
           9l—95  Tiefling                                 the Player’s Handbook, as summarized in the Racial
          96—00  DM’s choice                               Feats table. A racial feat represents either a deepening
                                                           connection to your race’s culture or a physical trans-
         RELATIONSHIP                                      formation that brings you closer to an aspect of your
                                                           race’s lineage.
           3d4   Attitude                                    The cause of a particular transformation is up to you
           3—4   Hostile                                   and your DM. A transformational feat can symbolize a
           5-10  Friendly                                  latent quality that has emerged as you age, or a transfor-
           11—12  Indifferent                              mation might be the result of an event in the campaign,
                                                           such as exposure to powerful magic or visiting a place of
                                                           ancient significance to your race. Transformations are a
         STATUS                                            fundamental motif of fantasy literature and folklore. Fig—
            3d6  Status                                    uring out why your character has changed can be a rich
            3    Dead (roll on the Cause of Death table)   addition to your campaign’s story.
           4—5   Missing or unknown                                                                                   --  .g.
            6—   Alive, but doing poorly due to injury, financial trou-  RACIAL FEATS                                  .. -_;—r;;:
                 ble, or relationship difficulties           Race            Feat
           9—12  Alive and well                             Dragonborn      Dragon Fear
           l3—l5  Alive and quite successful                Dragonborn      Dragon Hide
           i6—l7  Alive and infamous                        Dwarf           Dwarven Fortitude
            18   Alive and famous                           Dwarf           Squat Nimbleness
                                                            Elf             Elven Accuracy
         WHAT’S NEXT?                                       Elf (drow)      Drow High Magic
         When you’re finished using these tables, you’ll have a  Elf (high)  Fey Teleportation
         collection of facts and notes that—at a minimum—encap-  Elf (wood)  Wood ElfMagic
         sulate what your character has been doing in the world  Gnome       Fade Away
         up till now. Sometimes that might be all the information  Gnome    Squat Nimbleness
         you want, but you don’t have to stop there.        Half-elf         Elven Accuracy
           By using your creativity to stitch all these bits together  Half-elf  Prodigy
         into a continuous narrative, you can create a full-fledged  Half-arc  Orcish Fury
         autobiography for your character in as little as a few
         sentences—an excellent example of how the whole is  Half-ore        Prodigy
         greater than the sum of its parts.                 Halfling         Bountiful Luck
           Did you get a couple of results on the tables that don’t  Halfling  Second Chance
         outright contradict each other but also don’t seem to fit  Halfling   Squat Nimbleness
         together smoothly? If so, now is your chance to explain  Human  ’   Prodigy
         what happened to you. For instance, let’s say you were  Tiefling    Flames of Phlegethos
         born in a castle, but your childhood home was in the  Tiefling      Infernal Constitution
         wilderness. It could be that your parents traveled from
          their forest home to seek help from a midwife at the  The feats are presented below in alphabetical order.
          castle when your mother was close to giving birth. Or
         your parents might have been members of the castle’s  BOUNTIFUL LUCK
          staff before you were born, but they were released from
         service soon after you came into the world.       Prerequisite: Halfling
           In addition to deepening your own roleplaying experi-  Your people have extraordinary luck, which you have
          ence, your character’s history presents your DM with op—  learned to mystically lend to your companions when you
          portunities to weave those elements into the story of the  see them falter. You’re not sure how you do it; you just
          campaign. Any way you look at it, adding definition to  wish it, and it happens. Surely a sign of fortune’s favor!
         your character’s pro—adventuring life is time well spent.
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