Page 22 - Tomb of Annihilation
P. 22
city. The tiled roof of its great dome resembles an un-
blinking eye, staring skyward.
A deity devoted to revealing the truth might seem to
have a weak draw in a city of merchants, but Savras was
widely worshiped in Chult long before the Spellplague.
In those years, Savras's clergy were valued because
they could keep tabs on the activities of the inscrutable
yuan-ti. The snake people still loom large as bogeymen
in the imaginations of Chultans, but nowadays the
clergy of Savras series into more mundane matters: por-
tents around business affairs, the outlook for newborn
children, and affairs of the heart.
The head priest of the temple is Grandfather Zitembe
(LG male Chultan human priest). When the characters
meet the priest for the first time, he's in the midst of a
heated conversation with three members of the Zhen-
tarim (NE male Tethyrian human assassins) who are
looking for Artus Clmber. The Zhents have come to the
temple to see if Zitembe can cast a spell to aid in their
search. Although the assassins offer payment in the
form of a 500 gp ruby, Zitembe senses their evil inten-
tions and shoos them away. The assassins seem hesi-
tant to leave without satisfaction, but the arrival of the
characters changes their minds, and they depart with
scowls on their faces. The characters' timely arrival
makes Zitembe predisposed to help them.
If he's approached for aid or advice in tracking down
the Soul monger, Zitembe's first reaction is to express offered friendly advice on how to improve their presen-
disbelief that the death curse has anything to do with tation; and those who score 9 or less are greeted with
Chult. If characters give a compelling argument or sad, sympathetic looks and surrounded by a crowd of
make a donation to the church of at least 25 gp, Zitembe coddling devotees.
agrees to "consult the guides." This ritual takes 24
hours, during which Zitembe sees visions of "a jungle 10. JEWEL MARKET
city far to the south, enclosed by cliffs and crawling with The jewel market is intentionally styled as a miniature,
snakes" and "a black obelisk draped in vines." He dared more exclusive version of the Grand Souk. Its chief busi-
not peer any deeper, but he urges the characters to seek ness is buying and se!Ung the rich supply of jewels that
out this city and the obelisk. are dug out of Chult's mines, but many other rare luxury
items are also traded here. This market is largely secure
8. TEMPLE OF GOND
against pickpockets and thieves, thanks to the privately
The boxy stone temple of Gond looms behind the hired security agents patrolling it openly (guards) and
royal docks. It's popular among Port Nyanzaru's many undercover (spies). All of them work for the merchant
artisans, craftspeople, smiths, ivory carvers, and prince Zhanthi, who has a monopoly on the jewelry
hydro-engineers. Where most such temples have a forge trade In Port Nyanzaru.
as a centerpiece, this one features an immense fountain
whose water jets shift continually to create amazing HARBOR WARD
shapes. It's all done with nozzles and valves moving on
cams, driven by the city's plentiful water pressure. Port Nyanzaru's harbor can accommodate ships of all
sizes. The enclosed. eastern portion of the harbor is re-
9. TEMPLE OF SUNE served for the use of the merchant princes, but the rest
Isolated atop a rocky formation in the sea, the temple of the docks are available for use by any ship.
of Sune is reachable only by an elevated causeway from If the characters wish to travel by sea, they can book
Temple Hill or by boat. Steep steps wind up the cliff passage on the Brazen Pegasus at a cost of 10 gp per
from the temple's small harbor. When seen from a dis- day (for the whole party). A 60-foot sloop built for speed,
tance, the temple's roof seems to float in midair-an illu- she has a single mast flying a square mainsail plus two
sion created by mirrors lining the outside walls. Inside, triangular foresails, one aft sail, and a small topsail. All
Sune's faithful and casuaJ visitors alike can partake of that canvas gives her a top speed of 10 mph under ideal
public baths, receive lessons in applying makeup and conditions.
styling one's hair, and learn to dress in a manner that The Brazen Pegasus is captained by Ortimay Swift
suits the individual's body, profession, and the climate. and Dark (CG female rock gnome bandit captain with
Newcomers to the temple must make a Charisma check. darkvision out to a range of 60 feet), who is both clever
Those who score 15 or higher are welcomed as brothers and calm. The first mate is Grig Ruddell (N male Illus-
and sisters of Sune; those who score 10 or higher are kan human veteran), a hulking man whose face is al-
most hidden by a heavy beard streaked with gray. Other
CHAPTER l I PORT NYANZA.RU

