Page 18 - Tomb of Annihilation
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2. Create a Distraction at Fort Beluarian. Rokah (N   Xandala, or at least get information from it that they
              male Chultan human  spy) works for the Zhentarim.   can use to thwart Xandala's plan or to aid Artus.
              The Zhents believe that pirates have formed an al·
                                                              6. Help a Dyeing Man. Omala (N male Chultan human
              liance with the Flaming Fist. Rokah has orders to
                                                                commoner) is a master colorist at the dye works (area
              infiltrate Fort Beluarian and find proof so that the
                                                                23). He recently bought some dancing monkey fruit on
              Zhentarirn can blackmail the fort's commander. He
                                                                the black market and used them to make and sell dye.
              asks the adventurers to escort him safely to the fort
                                                                Shortly thereafter, he received an iron token from the
              and create a djstraction so that he can ransack the
                                                                Ytepka Society- a grim warning. He wishes to atone
              commander's quarters. As a reward, Rokah offers
                                                                for his crime and seeks an audience with Kwayothe,
              to cover the cost of  a charter of exploration (50 gp),
                                                                the merchant prince who controls the legal sale of
              which the characters will almost certainly need if they
                                                                fruit. Fearing for his life, Omala asks the adventurers
              want to avoid future confrontations with the Flaming
                                                                to accompany him to G-Oldenthrone {see area 4), where
              Fist. Rokah also offers to introduce the characters to
                                                                he plans to beg for Kwayothe's forgiveness. He has no
              two wilderness guides-a pair tabaxi siblings named
                                                                money to offer the characters as a reward. Kwayothe
              River Mist and Flask  of  Wine (see "Finding a Guide,"
                                                                is wilting to forgive Omala's lapse in judgment pro-
              page 33)-and pay the guides' fees.
                                                                vided the characters agree to kill a man named Shago
             3. Escort a Priest to Camp Vengeance. Undril Silver·   within the next 10 days- no questions asked-and
              tusk (LG female half-ore priest of Torm with dark-  speak of the deed to no one. Kwayothe tells them that
              vision out to a range of  60 feet) is a representative of   Sha  go works as a gwde out of  Fort Beluarian. If  the
              the Order of the Gauntlet and newly arrived in Port   characters fail in this task, Kwayothe has Omala sen-
              Nyanzaru. She needs to deliver herself plus a packet   tenced to Executioner's Run (see area 3) for his crime.
              of dispatches from her superiors to Commander Niles
                                                              7. Help the Lords' Alliance. Lerek Dashlynd (LN male
              Breakbone at Camp Vengeance. Undril was led to be·
                                                                llluskan human spy), an agent of  the Lords' Alliance,
              lievc she could simply buy a horse in the city and ride
                                                                offers to trade a sailing ship for an accurate map of
              to the camp, but now that she sees the terrain and con-
                                                                Chult that shows the exact location of the ruins of
              ditions, that's clearly not possible. She hopes to join
                                                                Nangalore and Orolunga. Lerek represents wealthy
              any expedition headed up the River Soshenstar. Un-
                                                                Waterdhavian interests, and the offer is genuine. If  the
              dril is qwte attached to her chain shirt, but she's not
                                                                characters present such a map, Lerek  has a cleric cast
              unreasonable when presented with good arguments
                                                                augwy  before agreeing to buy it, to make sure he's
              for shedding the armor. If  characters gain Undril's
                                                                not buying a fake. Once he's convinced that the map
              respect, she'll intercede strongly on their behalf if
                                                                is genuine, Lerek arranges to have the promised ship
              any difficulties arise with Commander Breakbone (as
                                                                arrive in 10 days.
              they're likely to, as discussed in chapter 2).
                                                               8. Hunt Pirates. The harbormaster, Zindar (see area
             4. Explore the Aldani Basin. lnete (LG female Chultan
                                                                13 and appendix D), is a secret member of the Y tepka
              human acolyte of  Savras) has had disturbing visions
                                                                Society. He knows that three pirate captains are at-
              of red-robed wizards operating a secret base some-
                                                                tacking merchant ships heading to and from the Bay
              where in the Aldani Basin. The head of  her temple,
                                                                of  Chult. The pirate ships are called the Dragonf ang,
              Grandfather Zitembe, has too many other things on
                                                                the Emerald Eye, and the Stirge. Zindar has permis-
              his mind, but he's given lnete permission to investi-
                                                                sion from the merchant princes to offer a bounty of
              gate. lnete would like to accompany the characters' ex-
                                                                2,000 gp for each pirate ship that is captured and
              pedition for safety, if characters are heading toward or
                                                                brought into port, and a bonus 500 gp for the capture
              through that region. She'll provide her own food and
                                                                of  each pirate captain.
              supplies, and "donate" another 100 gp to the expedi-
              tion's expenses. She insists on stopping by the temple   9. Save an Innocent Man. Belym (LG male Chultan
              of Savras to gather her belongings and urges the char-  human commoner) is distraught because his hus-
              acters to come along. If  they do, the characters can   band, Draza (LG male Chultan commoner), has been
              meet Grandfather Zitembe (see area 7).            sentenced to Executioner's Run for stealing. Belym
                                                                asserts that his husband was a victim of mistaken
            5. Find Artus Cimber. A half·elf named Xandala (see
                                                                identity and sentenced without a proper hearing or
              appendix D) approaches the characters and claims to
                                                                trial. He's been unable to persuade anyone in author-
              be Artus Cimber's daughter. Feigning worry, she asks
                                                                ity that Draza is innocent. He'll give the characters
              the characters to help her find him. Artus can't be
                                                                25 sp (all bis savings) if  they can help Draza from the
              found using magic, but Xandala has heard that Artus
                                                                sidelines so he survives the run. Draza is about to be
              left the city with a reptilian man who doesn't talk and
                                                                thrown into the pit with a pair of velociraptors, so the
              smells funny. Both were last seen heading into the  jun-
                                                                characters must act qufokly. Both the authorities and
              gle. Xandala wants the Rh10 of  Winter in Artus's pos-
                                                                the gamblers take a dim view of interference.
              session, but she doesn't share this with the cha:acters.
              Summerwisc, Xandala's pet pseudodragon, thinks   10. Seek Wisdom at Orolunga. Eshek (NG male Chui-
                                                                tan human acolyte of  Savras) stumbles up to the
              the quest for the ring is too dangerous but has given
              up trying to talk sense into its mistress. Good-aligned   characters in the street and whlspers, "Speak to the
                                                                wise guardian of Orolunga, east of Mbala. She can
              characters might be able to turn Summerwise against
                                                                direct you to that which you seek." Then he collapses,
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