Page 73 - Tomb of Annihilation
P. 73

is furnished for humans and belongs to Mwaxanare   The plateau's sheer cliffs can be scaled, but only with
           and Na. It  is much finer than the others, as befits their   a climbing kit, proficiency in the Athletics skill, and at
           royal status.                                     least 300 feet of  rope.
             Treasure. Mwaxanare has many beautiful trinkets:   The path is a much easier route to the top. It begins
           silver brushes and mirrors, crystal perfume bottles,   on the north side of  the plateau. Through many switch-
           writing quills made from multicolored parrot feathers,   backs, it winds across the cliff face for 3 miles before
           jewels for braiding into her hair, necklaces and rings set   reaching the top. The path width varies but averages 5
           with fiery ChuJtan opals and amber. AJI together, these   feet. Tumbled boulders and tangled roots block the path
           are worth 330 gp, but to be caught in Kir Sabal with   in many places, but as long as characters aren't being
           items stolen from Mwaxanare means death-and since   chased by anything, they can clear the obstructions
           no one in Kir Sabal would ever steal, suspicion automat-  safely. The first ascent takes 3 hours; once the road is
           ically falls on the characters if anything disappears.   cleared, it can be climbed or descended in half that time.
                                                               As the characters climb ever higher above the tree
           KITCHER's INLET
                                                             line, they are treated to stunning views of  the surround-
           The River Olung pours into this shallow bay named af-  ing wilderness. Across the Aldani Basin to the south-
           ter Ilyber Kitcher, a pompous Cormyrean explorer who   east, they can see the Heart of  Ubtao, and nestled in
           claimed to have discovered it a few centuries ago. He   the jungle to the west  is the ziggurat al Orolunga. Char-
           did no such thing, of  course; the inlet's existence and   acters who succeed on a DC 20 Wisdom (Perception)
           location were well known before Kitcher missed the   check also spot some sort of shipwreck in the jungle,
           Bay of Chult (he was a terrible navigator) and unknow-  beyond the plateaus to the south (see "Wreck of the Star
           ingly sailed down the peninsula's eastern coast before a   Goddess," page 84).
           storm blew him back within sight of land. There is noth-  About a hundred feet below the lip of the plateau, the
           ing remarkable about the inlet, other than it provides   path (which is proceeding west across the cliff at that
           access to the ruins of Port Castigliar and Mezro.   point) veers directly into a natural cleft in the stone face.
                                                             Steps are cut into the 15-foot-wide crevice, and scenes
           LAKE Luo                                          of jungle predators, flying lizards, and erupting volca-
                                                             noes are carved  in shallow relief  onto the walls in ways
           This lake sits above an immense geothermal sink,
           where it's heated by volcanic vents and by lava stream-  that make creative use of the natural shape of the rock.
           ing down from the VaJley of Embers. Portions of the lake   When the characters reach the top of the steps, read:
           arc actually boiling, sending up clouds of steam that can
           be seen for miles. The water is too hot and too alkaline   The stone steps emerge onto the top of  the plateau be·
           for fish or any other type of aquatic life to survive in it,   neath a once grand, but now decrepit wooden gateway.
           and the shore around the lake is a dead wasteland of  ash
           and salt flats. Aside from mud mephits and steam me-  The gates that sealed this entrance are rotted away; only
           phits, few creatures thrive in the area. The water cools   their rusted iron hinges and reinforcing bands remain. In
           and loses most of  its alkalinity as it flows north along   their place are heaps of  human skulls. Picked clean of  all
           the River Olung.                                   flesh and bleached white by the sun, they grin up at you
                                                              from the roadway and down from atop towering mounds.
           LAND  OF ASH AND SMOKE
           This hellish, smoky sea of black volcanic rock is traced
           with streams of lava. The Land of Ash and Smoke is a   The skulls are all that remain of Mbala's former resi-
           playground for firenewts and for Tzindelor, a young red   dents. The citizens were devoured by a hag posing as a
           dragon (see "Wyrmheart Mine," page 85), who likes   witch doctor. All the skulls show signs of having been
           to bathe in the lava streams. This gray, barren valley is   gnawed on. The hag is now Mbala's sole living resident.
           typically 20 to 40 degrees hotter than anywhere else in   To move off the steps, characters must either wade
           Ch  ult. It  receives only a fraction of the rain that falls on   through heaps of  skulls or climb over the sides of  the
           the rest of  the peninsula, and what rain does fall rapidly   staircase and go around the gate. Evidence of  a wooden
           evaporates in the punishing heat. Several expeditions   palisade can be seen, but it, too, is almost entirely gone
           have tried to explore the area, but most of  what's known   or fallen over.
           about it (and shown on Syndra Silvane's map) is based   Mbala was once the seat of a small kingdom. Most of
           on visual observations made from atop the coastal   the structures were wood and thatch, and they're now
           mountains.                                       just crumbling compost heaps demolished by rain, wind,
                                                             and time. A few stone foundations and overgrown ramps
           MBALA                                             poke up through the debris, indicating this was more
                                                             than just a simple village.

            A  1,800-foot-high plateau with sheer cliffs rises above
            heaps of boulders as large as ships. A  narrow path is
            cut into the cliff face and seems to climb all the way to
            the top.


           t:H.\l'Tl::R 2  I THE I.AND OF CllULT
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