Page 90 - Tomb of Annihilation
P. 90

they fill their speech with flattery and overblown honor-                            QUEEN GRABSTAB
             ifics such as "your titanic, blazing majesty" and "thou
             unquenchable, unendurable furnace." Third, they never,
             ever question the dragon's proclamations or  judgments.
             Whenever one of these precepts is broken, Tinder can
             make a Wisdom (Perception) check contested by the
             characters' Charisma (Deception) checks to see through
             the ruse. If  additional characters are hiding on the over-
             look during a conversation with the dragon, each must
             succeed on a DC 19 Dexterity (Stealth) check (with ad-
             vantage if  they're completely out of  sight from area 14) to
             evade notice.
             14. llNDER'S LAIR
             Tzindelor, a female young red dragon better known as
             Tinder, spends most of her time here, dozing atop her
             treasure hoard. Otherwise, she's out hunting and terror-
             izing her neighbors. Characters have improved chances
             to sneak up on her from area 12, thanks to the loud
             waterfall there (either they have advantage on Stealth
             checks or Tinder has disadvantage on Perception
             checks, whichever is more appropriate to the situation).
             The dragon can't be surprised if kobolds triggered the
             boulder trap in area 10, and she can't miss the sound of
             an ore cart rolling down the tracks or a loud spell going
             off anywhere in the complex.
               The dragon is inclined to kill anyone she doesn't rec-
             ognize but might converse with adventurers who have
             something interesting to say. Being young, she still bas
             much to learn about the world. If  flattered and offered a
             sufficient bribe (offerings worth at least 500 gp), she can
                                                               a "net" of  strong, supple tree branches bound together
             even provide basic directions to any landmark within
                                                               with vines. The net is rigged to a heavy tree, bent down
              100 miles of  Wyrmheart Mine.
                                                               like a giant spring. When a predator threatens to over-
               The dragon doesn't hold back when it comes to using
                                                               run the village, goblins cut the vine and the entire village
              her breath weapon; she loves watching her prey scream
                                                               is rolled into a ball and flung a thousand yards over the
              and burn in the flames. Jn a desperate situation, she's
                                                               jungle! The huts inside are cushioned from impact by
              confident she can fly up the mine shaft and escape faster
                                                               layers of  leaves and moss; damage to the flexible struc-
              than any intruders can pursue.
                                                               tures can be repaired, and most of the village's precious
               Treasure. The dragon's hoard contains 3,300 gp,
                                                               totems, food, basketwork, and spare weapons are saved.
              15,000 sp, 45,000 cp, a gold-embroidered scabbard (25
                                                                 Forty goblins live in the village: Queen Grabstab (a
              gp), a dragon-shaped medal and chain fashioned from
                                                               goblin boss), twenty-four adult goblins, and fifteen non-
              gold (50 gp), a copper mug with jade inlay (100 gp), and
                                                               combatant children. For more information on Batiri gob-
              a potion of  greater healing.
                                                               lins and their tactics, see "Races ofChult," page 11.
               Old crates and barrels near the south wall contain
                                                                 The tribe's survival depends on getting an early
              1d12 each of dwarf-made breastplates, helmets, shields,
                                                               warning of  approaching danger, so sentries are always
              warhammers, and battleaxes. One of the dwarf-made
                                                               posted around the village. They wear ponchos made of
              battleaxes is actually a +l battleaxe that floats on water
                                                               vines and leaves, which give them advantage on Dex-
              and other liquids, and grants its bearer advantage on
                                                                terity (Stealth) checks while remaining perfectly still,
              Strength (Athletics) checks made to swim. Etched into
                                                                but impose disadvantage on Dexterity (Stealth) checks
              the haft of the battleaxe are Dethek (Dwarvish) runes
                                                                when they move. The sentries also ring the village
              that spell the weapon's name: Bob.
                                                               with tripwires attached to shells and skulls filled with
                                                               pebbles. Characters who search for such things while
             YELLYARK
                                                                approaching the village notice the tripwires with a suc-
              Yellyark (map 2.15) is home to the Biting Ant tribe of   cessful DC 13 Wisdom (Perception) check; otherwise,
              Batiri goblins. These goblins wear stylized wooden ant   they're noticed by anyone with a passive  Wisdom (Per-
              masks and mark the perimeter of  their territory with   ception) score of 13 or higher. If  approaching enemies
              the beads and skulls of their enemies (humanoids and   are noticed by sentries or trigger a tripwire, the village
              beasts). In this context, "territory" refers to a single hex   goes on alert, making it impossible to sneak  in.
              on Syndra Silvane's map.
               To protect themselves against giant carnivores, the   1.  CANOES
              goblins built the important structures of the village atop   Three canoes are pulled up on the bank of the stream.
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