Page 116 - Guildmasters' Guide to Ravnica
P. 116

P RECI NCT FIVE
              As the home of prestigious universities, ancient librar-
              ies, and hidden laboratories, Precinct Five is the hub of
              information and learning in the Tenth District. People   the district, and they secretly run the Ismeri Library.
              of all ages flock to this precinct to spend time learning,   Some members of the Azorius Senate who prefer to
              whether by poring over texts and scrolls or finding a   study disciplines aside from the law make their homes
              mentor who will guide a student. It's also the place to   here as well.
              find  information brokers, who sell specialized or secret
              knowledge available nowhere else. Multilevel buildings   NEIGHBORHOODS AND LANDMARKS
              set next to each other with little regard for planning
                                                                Life for residents in Precinct Five is spent mostly in-
              give way to an occasional square or open campus where
                                                                doors, or in the case of the Simic, underwater. The pre-
              socially minded residents congregate during daytime
                                                                cinct's occupants- including significant populations of
              hours. At night, many continue their studies while oth-
                                                                students, instructors, researchers, scribes, and univer-
              ers tinker with their latest creations or intellectual en-
                                                                sity staff- are crowded into dormitories and apartments
              deavors. Taverns and pubs tend to be more urbane than
                                                                squeezed in among laboratories, libraries, and magical
              in other parts of the district and often feature poetry
                                                                machinery.
              readings, storytelling, and musical performances.
                People who live in Precinct Five have a zeal for learn-  ZONOT SEVEN
              ing and tend to be inquisitive. Getting into a heated
                                                                The Simic Combine's watery habitat is made up of huge
              debate or touting a recent success to your neighbors is
                                                                sinkholes filled with the overflow from a subterranean
              part of showing your worth. Good neighbors keep their
                                                                ocean. Zonot Seven is the only zonoc within Ravnica
              projects and research hidden until a result can be dis-
                                                                City proper, and it contains Zameck, the Simic guildhall.
              played; it is considered uncouth to allow others to view a
                                                                ln contrast to the rest of the precinct, the zonot is a bus-
              work in progress.
                                                                tling place, with activity at all hours. A huge chamber
                                                                just below the street surface serves as a gathering place
              AFFILIATED GUILDS
        ..                                                      for all the Simic speakers, as well as a place where
              Zonot Seven, the home of  the Simic Combine's guild-  visitors can meet with Prime Speaker Zegana or other
              hall, is located on the western edge of the precinct.   Simic emissaries. A Simic researcher might invite a
              The lzzet League maintains a network of laborato-  land-dwelling colleague to visit the habitat, but such an
              ries and workshops close to Nivix (in Precinct Four).   occurrence isn't common. Canals lead from here farther
              House Dimir agents are seen and unseen all around   into the precinct and to Precinct Six.
                                                                                   < llAP'I FR  3  I  fllE TENTH  DISTRICT   11')
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