Page 178 - Guildmasters' Guide to Ravnica
P. 178
SIMIC ITEMS
R arity Item
Uncommon Cap of water breathing DMC
Uncommon Cloak of the manta ray DMG
Uncommon Decanter of endless water DMC
Uncommon Guild keyrune GGR
Uncommon Guild signet GCR
Uncommon Necklace of adaptation DMG
Uncommon Ring of swimming DMC
Uncommon Trident of fish command DMC
Rare Cloak of the bat DMC
Very rare Manual of bodily health DMG
Very rare Wand of polymorph DMC
MAGIC ITEM DESCRIPTIONS
This section presents an assortment of magic items in
alphabetical order. See the Dungeon Master's Guide for
the rules on magic items. Boros Keyrune (Rare). Carved from red sandstone
with white granite elements to resemble a member of
GUILD K EYRUNE the Boros Legion, this keyrune can become a veteran
Wondrous item, rarity by keyrune (requires attunement (human) for up to 8 hours. In addition to fighting on
by a member of the relevant guild)
your behalf, this veteran cheerfully offers tactical ad-
Associated with a particular guild, a guild keyrune is a vice, which is usually sound. Anyone who talks with the
ceremonial, stylized key, about 1 foot long, made from transformed keyrune or examines it closely can easily
carved stone. Not a literal key, the item is a badge of recognize that it is an artificial human.
authority that gives its bearer access to privileged places Dimir Keyrune (V ery Rare). This keyrune, carved
in its guild's headquarters and outposts. At the DM's from black stone accented with steel, resembles a styl-
discretion, a character might be given a keyrune upon ized horror. On command, it transforms into an intellect
attaining a renown score of 25 in their guild. devourer that resembles the Dimir guild symbol, with
When you use an action to speak the item's command six bladelike legs. The creature exists for up to 24 hours.
word and place the keyrune on the ground in an unoccu- During that time, it pursues only a single mission you
pied space within 5 feet of you, the keyrune transforms give it- usually an assignment to take over someone's
into a creature. If there isn't enough space for the crea- body, either to impersonate that person for a brief time
ture, the keyrune doesn't transform. See the Monster or to extract secrets from their mind. When the mission
Manual for the creature's stat block- the name of which is complete, the creature returns to you, reports its suc-
is given in bold in the keyrune's description- unless cess, and reverts to its keyrune form.
you're directed to chapter 6 of this book instead. Golgari Keyrune (Very Rare). Made from deep green
The creature is friendly to you, your companions, and jade with black veins, this keyrune has an insectile
other members of your guild (unless those guild mem- shape. It can transform into a giant scorpion for up to
bers are hostile to you). It understands your languages 6 hours. The scorpion has an Intelligence of 4 and can
and obeys your spoken commands. If you issue no com- communicate with you telepathically while it is within
mands, the creature takes the Dodge action and moves 60 feet of you, though its messages are largely limited to
to avoid danger. describing the passage of potential prey.
The creature exists for a duration specific to each key- Gruul Keyrune (Rare). This crude keyrune is cobbled
rune. At the end of the duration, the creature reverts to together from bits of rubble, broken glass, bone, and an-
its keyrune form. It reverts early if it drops to 0 hit points imal hair. One end resembles a horned beast. On com-
or if you use an action to speak the command word mand, the keyrune transforms into a ceratok, a horned
again while touching it. When the creature reverts to its creature much like a rhinoceros (and with the same
keyrune form, it can't transform again until 36 hours statistics). It remains in its ceratok form for 1 hour.
have passed. Izzet Keyrune (Rare). Formed of carved and pol-
Azorius Keyrune (Rare). This keyrune is carved from ished red and blue stone, the keyrune includes bits of
white marble and lapis lazuli to resemble a noble bird of cable and wire. One end resembles a humanlike head,
prey. It can become a giant eagle for up to 1 hour. While suggesting the jagged elemental form of the galvanice
the transformed eagle is within l mile of you, you can weird (see chapter 6 for the stat block) that it can be-
communicate with it telepathically. As an action, you come for a duration of 3 hours. In this form, it will serve
can see through the eagle's eyes and hear what it hears you as a bodyguard, lift and carry things for you, act as a
until the start of your next turn, and you gain the bene- test subject for your experiments, or aid you in any other
fit of its keen sight. During this time, you are deaf and way that its capabilities allow.
blind with regard to your own senses.
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