Page 47 - Guildmasters' Guide to Ravnica
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DIMIR CHARACTERS                                  Skill Proficiencies: Deception, Stealth
                                                             Tool Proficiencies: Disguise kit
           Alignment: Usually neutral, sometimes evil        Languages: One of your choice
           Suggested Races: Half-elf, human                  Equipment: A Dimir insignia, three small knives, a
           Suggested Classes: Monk, rogue, wizard              set of  dark-colored common clothes, and the starting
           If  the following sentences describe you, you might enjoy   equipment of the background described in this chap-
           playing a character who belongs to House Dimir:     ter for your secondary guild
           •  You love subterfuge, intrigue, and deception.   FEATU RE:  FALSE IDENTITY
           •  Y ou like to play rogues, spies, and assassins.   You have more than one identity. The one you wear most
           •  The idea of stealing thoughts instead of treasure bas a   of  the time makes you appear to be a member of  a guild
            special appeal to you.                           other than House Dimir. You have documentation, es-
           •  You want to deceive your fellow players without neces-  tablished acquaintances, and disguises that allow you to
            sarily betraying them.                           assume that persona and fit into the secondary gwld.
                                                               Whenever you choose, you can drop this identity and
          j OINING HOUSE DI  MIR                             blend into the guild  less masses of the city.
           You  began your career in House Dimir as part of the   Consider why you're embedded in the secondary guild.
           legion of shopkeepers, librarians, couriers, and traders   Create a story with your OM, inspired by rolling on the
           who maintain the deception that the guild has become   following table or choosing a reason that suits you.
           civil and tame. Without any exposure to the guild's more   d8   R eason for Infiltration
           covert activities, you helped to discredit those who be-
                                                                   My parents belong to this guild, and I let them think
           lieve that the Dimir are plotting to control the city, paint-
                                                                   I'm following in their footsteps.
           ing them as delusional conspiracy theorists. But at some
           point your gifts were recognized and you were invited   2   I've been assigned to track this guild's activities.
           into the deeper mysteries of the guild. Your training fo-  3   I've been assigned to get close to an individual in this
           cused on stealth, espionage, and infiltration. As a Dimir   guild and learn their secrets.
           spy, you might bring a variety of talents to your work.   4   I've been assigned to recruit a new Dimir spy from
            In your guild role, you engage in surveillance, theft,   the ranks of  this guild.
           sabotage, infiltration, and other kinds of espionage. You   S   I was a member of  this guild before the Dimir
           work in a pocket or sleeper cell. unaware of the identi-
                                                                   recruited me.
           ties of most other agents or the guild's leadership. You
                                                               6   I don't like what this guild stands for and want to
           might be a rogue of the Thief, Assassin, or Arcane Trick-
                                                                   destroy it from within.
           ster archetype, a monk of the Way of  Shadow, or even a
           cleric of the Trickery Domain.                      7   I secretly wish I could leave the Dimir and join this
            If  you are a spellcaster (perhaps a wizard specialized   guild, but there is no escaping the Dimir.
           in the School of Divination, Enchantment, or Illusion),   8   I chose this guild at random or on a lark.
          you have the skills needed to join the ranks of the most
           feared spellcasters on Ravnica: House Dimir"s mind   DIMI R  G UILD  SPELLS
           mages. Your basic work and role is the same as any   Prerequisite: Spellcasting or  Pact Magic class feature
           other spy's, but you can learn to pull  thoughts and mem-
                                                             For you, the spells on the Dimir Guild Spells table are
           ories from a person's mind, use a target's own thoughts
                                                             added to the spell list of your spellcasting class. (If  you
           against them, attack your foes' psyches directly to create   are a multiclass character with multiple spell lists, these
           delusions, or scour enemy minds clean.
                                                             spells are added to all of them.)
           BACKGROUND:  DIMIR OPERATIVE
                                                             DIMIR GUILD SPELLS
           You're a spy. Secrets and misinformation are your stock
                                                               Spell Level   Spells
           in trade. You skulk in the shadows, infiltrate other
                                                                Cantrip   encode thoughts, mage hand
          guilds. and steal the most precious secrets, whether
           they're written in locked journals or hidden away in   1st   disguise self. sleep
          someone's mind. Even you might not be aware of all the   2nd   detect thoughts, pass without trace
           reasons behind the missions you carry out. Sometimes   3rd   gaseous form,  meld into stone, nondetection
          a mission's sole purpose is to conceal the motivatjon be-  4th   arcane eye, freedom of  movement
           hind another strike performed in a different part of the
                                                                 5th    modify memory
          city, or simply to spread fear.
            As part of  your covert work for House Dimir, you
                                                              Your magic is meant to be subtle and undetectable, but
          maintain a false identity as a member of  another guild.
                                                             it might pull shadows or clouds of mist around you as
          You can choose your secondary guild or roll to deter-
                                                             you cast your spells. Using the encode thoughts cantrip
           mine it randomly. This secondary guild membership
                                                             described below, you can turn a creature's thoughts (in-
          determines a portion of your starting equipment and is
                                                             cluding your own) into a thought strand that others can
          also where most of your contacts come from. You infil-
                                                             potentially read. share, or steal. These thought strands
          trate your secondary guild to learn its secrets, keep tabs
                                                             are treated as valuable currency among the Dimir.
          on its activities, or perhaps undermine it from within.
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