Page 48 - Guildmasters' Guide to Ravnica
P. 48
SPELL: ENCODE THOUGHTS
Enchantment cantrip
Casting Time: 1 action
Range: Self
Components: S
Duration: Up to 8 hours
Putting a finger to your head, you pull a
memory, an idea, or a message from your
mind and transform it into a tangible string
of glowing energy called a thought strand,
which persists for the duration or until you
cast this spell again. The thought strand
appears in an unoccupied space within 5
feet of you as a Tiny, weightless, semisolid
object that can be held and carried like a
ribbon. It is otherwise stationary.
If you cast this spell while concentrating
on a spell or an ability that allows you to
read or manipulate the thoughts of others
(such as detect thoughts or modify memory),
you can transform the thoughts or memo-
ries you read, rather than your own, into a
thought strand.
Casting this spell while holding a thought strand
allows you to instantly receive whatever memory.
idea, or message the thought strand contains. (Casting
detect thoughts on the strand has the same effect.)
SUGGESTED CHARACTERISTICS
Skilled at infiltration, disguise, and deception, members BONDS
of House Dimir appear inscrutable. Your true personal- d6 Bond
ity and ideals might never manifest, or they might mark I discovered a secret I can't let anyone else uncover-
you as a quirky member of your secondary guild. including my guild superiors.
2 I formed a close friendship or romance with someone
PERSONALITY TRAITS
in the guild I'm infiltrating.
d8 Personality Trait 3 The Dimir agent who recruited me was unmasked
l I'm good at hiding my true thoughts and feelings. and killed. My revenge on the killers will be thorough
2 When I'm in doubt about revealing something, I and painful.
assume it's a secret, and I don't share it. 4 I spend as much time as I can in the lsmeri Library
3 I like to sound mysterious, because wisdom hidden because I'm certain an information hub operates be-
grows deeper with time. hind its facade. I want its secrets!
4 I have no patience with people who get in my way. 5 I'm utterly loyal to my superior in the guild, more
5 I love hearing about other people's nightmares. than to the guild or its guildmaster.
6 Combat is meant to be quick, clean, and one-sided. 6 Someone has discovered my true identity.
7 I like to stick to the shadows.
8 I never show my anger. I just plot my revenge. FLAWS
d6 Flaw
ID EA LS I like secrets so much that I'm reluctant to share
d6 Ideal details of a plan even with those who need to know.
Guild. My true guild is all that really matters. (Any) 2 I would let my friends die rather than reveal my true
2 Control. I like pulling the strings. (lawful) identity.
3 Secrets. I collect secrets and never reveal them. (Any) 3 I have trouble trusting anyone but myself.
4 Knowledge. I want to know as much as I can about 4 I have a particular vice that puts all my secrets at risk
this city and how it works. (Any) if I'm not careful.
5 Independence. I value the freedom to pursue my own 5 I'm pretty sure I've done something horrible that I
goals without interference. (Chaotic) can't remember because of the guild's mind magic.
6 Nihilism. I don't believe in anything, and anyone who 6 I put too much trust in the people who give me
does is a fool. (Neutral) orders.
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