Page 130 - Dungeon Master's Guide
P. 130

individuals interested in buying magic items. Legendary   You determine a buyer's identity. Buyers sometimes
            magic items and priceless artifacts can't be sold during   procure rare and very rare items through proxies to
            downtime. Finding someone to buy such an item can be   ensure that their identities remain unknown. If the
            the substance of an adventure or quest.           buyer is shady, it's up to you whether the sale creates
              For each salable item, the character makes a DC 20   legal complications for the party later.
            Intelligence (Investigation) check to find buyers. Another
            character can use his or her downtime to assist with the   SALABLE  MAGIC  ITEMS
            search, granting advantage on the checks. On a failed                       Days to    dlOO Roll
            check, no buyer for the item is found after a search that   Rarity   Base Price   Find  Buyer   Modifier '  1
            lasts 10 days. On a successful check, a buyer for the
                                                               Common        100 gp      1d4         +10
            item is found after a number of days based on the item's
                                                               Uncommon      500 gp      1d6         +0
            rarity, as shown in the Salable Magic Item table.
                                                               Rare         5,000 gp     1d8         -10
              A character can attempt to find buyers for multiple
                                                               Very  rare   50,000 gp    1d10        -20
            magic items at once. Although this requires multiple
            Intelligence (Investigation) checks, the searches a~e   *Apply this modifier to rolls on the Selling a Magic Item table.
            occurring simultaneously, and the results of multiple
            failures or successes aren't added together. For   SELLING  A  MAGIC  ITEM
            example, if the character finds a buyer for a common
                                                               dlOO +Mod.  You  Find ...
            magic item in 2 days and a buyer for an uncommon item
                                                               20 or lower  A buyer offering a tenth of the base price
            in 5 days, but fails to find a buyer for a rare item up for
                                                                 21-40   A buyer offering a quarter of the base price,
            grabs, the entire search takes 10 days.
                                                                         and a shady buyer offering half the base price
              For each item a character wishes to sell, the player
            rolls percentile dice and consults the Selling a Magic   41-80   A buyer offering half the base price, and a
            Item table, applying a modifier based on the item's          shady buyer offering the full  base price
            rarity, as shown in the Salable Magic Items table. The   81-90   A buyer offering the full  base price
            character also makes a Charisma (Persuasion) check   91  or higher  A shady buyer offering one and a half times
            and adds that check's total to the roll. The subsequent      the base price, no questions asked
            total determines what a buyer offers to pay for the item.

            CHAPTER 6  I BETWEEN  ADVENTURES
    T30
   125   126   127   128   129   130   131   132   133   134   135