Page 230 - Dungeon Master's Guide
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more·concerned about doing right by the adventurers,   As an additional reward, the individual bequeathing
            honoring any obligations without worrying too much   the stronghold might offer to pay its maintenance cost
            about personal risk or adherence to the law.      for a period of one or more months, after which the
                                                              characters inherit that responsibility. See chapter 6 for
            SPECIAL RIGHTS                                    more information on stronghold maintenance.
            A politically powerful person can reward characters by
            giving them special rights, which are usually articulated   TITLES
            in some sort of official document. For example,   A politically powerful figure has the ability to dispense
            characters might be granted special rights to carry   titles. A title often comes with a parcel of land (see
            weapons in public places, kill enemies of the crown, or   above). For example, a character might be awarded the
            negotiate on a duke's behalf. They might earn the right   title Earl of Storm river or Countess of Dun Fjord, along
            to demand free room and board from any establishment   with a parcel of land that includes a settlement or region
            within a particular community, or have the right to draft   of the same name.
            local militia to assist them as needed.            A character can hold more than one title, and in a
             Special rights last only as long as the legal document   feudal society, those titles can be passed down to (or
            dictates, and such rights can be revoked if the   distributed among) one's children. While a character
            adventurers abuse them.                          holds a title, he or she is expected to act in a manner
                                                             befitting that title. By decree, titles can be stripped away
            STRONGHOLDS                                      if the local ruler or ruling body has reason to question
            A stronghold is a reward usually given to seasoned   the character's loyalty or competence.
           adventurers who demonstrate unwavering fealty to a"
            powerful political figure or ruling body, such as a king,
                                                              ALTERNATIVES TO  EPIC  BOONS
           a knighthood, or a council of wizards. A stronghold
                                                              You  might decide to grant one of the following rewards to a
           can be anything from a fortified tower in the heart of
                                                               20th-level character, instead of awarding an epic boon. These
           a city to a provincial keep on the borderlands. While
                                                              two options can  be awarded to a character more than once.
            the stronghold is for the characters to govern as they
                                                                Ability Score Improvement. The character can increase one
           see fit, the land on which it sits remains the property of   ability score by 2 or increase two ability scores by  l  each.
            the crown or local ruler. Should the characters prove   The ability score can now be increased above 20, up to a
           disloyal or unworthy of the gift, they can be asked or   maximum of 30.
           forced to relinquish custody of the stronghold.      New Feat. The character gains a new feat chosen by the
                                                                                                         ,.
                                                               player, but subject to your approval.
           CHAPTER 7  I TREASURE
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