Page 196 - Mordenkainen's Tome of Foes Deluxe
P. 196

ELADRIN

             Eladrin dwell in the verdant splendor of the Feywild.   CHANGEABLE  N ATURE
             They are related to the elves found on the Material   Whenever one of the eladrin presented here finishes a long
             Plane, and resemble them in both their love of beauty   rest, it can associate itself with a different season, pro-
             and the value they place on personal freedom. But     vided it isn't incapacitated. When the eladrin makes this
             where other elves can temper their wild impulses,     change, it uses the stat block of the new season, rather
             eladrin are creatures ruled by emotion- and because   than its old stat block. Any damage the eladrin sustained
                                                                   in its original form applies to the new form, as do any con-
             of their unique magical nature, they undergo physical
                                                                   ditions or other ongoing effects affecting it.
             changes to match their changes in temperament.
              The eladrin have spent centuries in the Feywild, and
             most of them have become fey creatures as a result.
             Some of them are still humanoid, similar in that respect   AUTUMN ELADRIN
             to their other elven kin. The eladrin presented here are   Medium fey (elf), chaotic neutral
             of the fey variety.
              Creatures of Passion. The magic flowing through    Armor Class 19 (natural armor)
             eladrin responds to their emotional state by transform-  Hit Points 127 (17d8 + 51)
             ing them into different seasonal aspects, with behaviors   Speed 30 ft.         L
             and capabilities that change with their forms. Some
                                                                   STR     DEX     CON     INT    WIS     CHA
             eladrin might remain in a particular aspect for years,
                                                                  12 (+l)   16 (+3)   16 (+3)   14 (+2)   17 (+3)   18 (+4)
             while others run through the emotional spectrum
             each week.                                          Skills Insight +7,  Medicine +7
              Lovers of Beauty. Regardless of the aspect they ex-  Damage Resistances bludgeoning, piercing, and slashing from
             press, eladrin love beauty and surround themselves with   nonmagical attacks
             lovely things. Eladrin try to possess any objects they find   Senses darkvision 60 ft., passive Perception 13
             striking. They might seek to own a painting, a statue, or   Languages Common, Elvish, Sylvan
             a glittering jewel. When they encounter people of comely   Challenge 10 (5,900 XP)   •  •
             form or luminous spirit, they use their magic to delight
                                                                 Enchanting Presence. Any non-eladrin creature that starts its
             those folk or, in the case of evil eladrin, to abduct them.
                                                                 turn within 60 feet of the eladrin must make a  DC 16 Wisdom
             AUTUMN ELADRIN                                      saving throw. On a failed save, the creature becomes charmed
                                                                 by the eladrin for l  minute. On a successful save, the crea-
             Eladrin often enter the autumn season when they are   ture becomes immune to any eladrin's Enchanting Presence
             overcome by feelings of goodwill. In this aspect, they   for 24 hours.
             defuse conflicts and alleviate suffering by using their   Whenever the eladrin deals damage to the charmed creature,
             magic to heal, to cure, and to relieve any ailment that   the creature can repeat the saving throw, ending the effect on
             might afflict the people who come to them for aid.   itself on a success.
             They tolerate no violence in their presence and move
                                                                 Fey Step (Recharge 4- 6). As a bonus action, the eladrin can
             quickly to settle disputes, to ensure that peace contin-
                                                                 teleport up to 30 feet to an unoccupied space it can see.
             ues to reign.
                                                                 Innate Spe/lcasting. The eladrin's innate spellcasting ability is
             SPRING ELADRIN                                      Charisma (spell save DC 16). It can innately cast the following
                                                                 spells, requiring no material components:
             Their hearts filled with joy, spring eladrin cavort
             through their sylvan realms, their songs and laughter   At will: calm emotions, sleep
             filling the air. These playful eladrin beguile other crea-  3/day each: cure wounds (as a 5th-level spell), lesser restoration
             tures to fill them with the joy of spring. Their antics   l/day each: greater restoration, heal, raise dead
             can lead other creatures into danger and make mis-  Magic Resistance. The eladrin has advantage on saving throws
             chief for them.                                     against spells and other magical effects.

             SUMMER ELADRIN                                      ACTIONS
             When they are angered, eladrin enter the season of sum-  Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one tar-
             mer, a burning, tempestuous state that transforms them   get. Hit: S (ld8 + 1) slashing damage, or 6  (ldlO + 1) slashing
                                                                 damage if used with two hands, plus 18 (4d8)  psychic damage.
             into aggressive warriors eager to vent their wrath. Their
             magic responds to their fury and amplifies their fighting   Longbow. Ranged Weapon Attack: +7 to hit, range 150/600
             ability, which helps them move with astonishing quick-  ft., one target. Hit: 7 (ld8 + 3)  piercing damage plus 18 (4d8)
             ness and strike with terrible force.                psychic damage.

             WINTER ELADRIN                                      REACTIONS
                                                                 Foster Peace.  If a creature charmed by the eladrin hits with an
             When sorrow distresses elaclrin, they enter the winter
                                                                 attack roll while within 60 feet of the eladrin, the eladrin mag-
             season, becoming figures of melancholy and bitterness.
                                                                 ically causes the attack to miss, provided the eladrin can see
             Frozen tears drop from their cheeks, and their palpable
                                                                 the attacker.
             sadness emanates from them as bitter cold.
                                                                                              CHAPTER G I BESTIARY
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