Page 147 - Volo's Guide to Monsters
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dreadnought.
                                                         the strongest among them can excel and gain rank: the
                                                         lows or moving coal. However, there is one role at which
                                                         signed to the lowliest of tasks such as working forge bel-
                                                        Those who have brawn but little brain are usually con-
                                                         ground, and political hub rolled into one.
                                                         any fire giant community. It is temple, school, proving
                                                         but also skill at forgecraft. The foundry is the heart of
                                                         The ordning for fire giants emphasizes not just strength
                                                         FIRE GIANT DREADNOUGHT
                                     . e
                                  -e  -#ia  *
                                                         form.  It reverts to its true form if it dies  .
                                                         form.  Its statistics, other than its size, are the same in each
                                                         ment the giant is wearing or carrying is  absorbed by the new
                                                         or humanoid it has seen, or back into its true form. Any equip-
                                                         Change Shape. The giant magically polymorphs into a beast
                                                         the attack roll.
                                                         deals an extra 14  (4d6) damage if the giant has advantage on
                                                         target. Hit: 30 (4dl0 + 8)  bludgeoning damage. The attack
                                                         Rock. Ranged Weapon Attack: +12 to hit,  range 60/240 ft., one
                                                         attack roll.
                                                         an extra 14  (4d6) damage if the giant has advantage on the
                                                         target. Hit: 21  (3d8 + 8)  bludgeoning damage. The attack deals
                                                         Morningstar.  Melee Weapon Attack: +12 to hit, reach 10 ft., one
                                                         Multiattack. The giant makes two attacks with its morningstar.
                                                         ACTIONS
                                                         checks that rely on smell.
                                                         Keen Smell. The giant has advantage on Wisdom (Perception)
                                                         3rd level  (2 slots): major image, tongues
                                                         2nd level  (3 slots): invisibility, suggestion
                                                                                                           conceal their wearers' true facial expressions.
                                                        Tasha's hideous laughter
                                                                                                           masks serve as symbols of their devotion, but they also
                                                         l st level  (4 slots): cure wounds, disguise self, silent image,
                                                                                                           place in the ordning- second to the storm giants. The
                                                         Cantrips (at will): minor illusion, prestidigitation, vicious mockery
                                                                                                           represents the displeasure smiling ones feel about their
                                                          tacks). The giant has the following bard spells prepared:
                                                                                                           umphant sneer than a pleasant grin. The frowning half
                                                         ability is Charisma (spell save DC 15, +7 to hit with spell at-
                                                                                                           ing half of the face often looks more like a smirk or a tri-
                                                         Spellcasting. The giant is a 5th-level spellcaster. Its spellcasting
                                                                                                           from the strange two-faced masks they wear. The smil-
                                                                                                          Mysterious Masks. Smiling ones take their name
                                                         1/day each: control weather, gaseous form
                                                                                                           ants consider beneath the dignity of their kind.
                                                         3/day each:feather  fa/1,jly.  misty step, telekinesis
                                                                                                           behavior, doing and saying things that nobler cloud gi-
                                                         At will: detect magic.fog cloud, light
                                                                                                           smiling ones overstep the bounds of decorum with their
                                                         spells, requiring no material components:
                                                                                                           and deceit in their dealings with others of their kind,
                                                         Charisma (spell save DC 15). It can innately cast the following
                                                                                                          While cloud giants expect a certain amount of trickery
                                                         Innate Spellcasting. The giant's innate spellcasting ability is
                                                                                                           sense of humor.
                                                                                                           also possess a flair for unpredictability and a wicked
                                                         Challenge 11  (7,200 XP)
                                                                                                           misdirection, and magic in their pursuit of wealth. They
                                                         Languages Common, Giant
                                                                                                           tricksters supreme who use sleight of hand, deception,
                                                         Senses passive Perception 17
                                                                                                           Memnor's craftiness and deceit above all else. They are
                                                         Skills Deception +  11, Insight +7, Perception +7, Sleight of  Hand +9
                                                                                                          Smiling ones are cloud giants who honor and emulate
                                                         Saving Throws Con +10,  Int +6, Cha +7
                                                                                                           Memnor. The smiling ones strain that tolerance.
                                                                                                           erate many conflicting ideas about their patron deity,
                                  15  (+2)
                   17  (+3)
                                          22 (+6)
                                                 12(+1)
                           16 (+3)
                                                        26 (+8)
                                                                                                           Cloud giants aren't, on the whole, religious. They tol-
                                 INT
                                                       STR
                          WIS
                                         CON
                   CHA
                                                DEX
                                                                                                           CLOUD GIANT SMILING ONE
                                                         Speed 40 ft.
                                                         Hit Points 262 (2ldl2 + 126)
                                                                                                           and forced them to seek out other paths to power.
                                                          Armor Class 15  (natural armor)
                                                                                                           them favor or because fate has dealt them a bad hand
                                                                                                           ers of their kind, either because their gods have shown
                                                         H"ge giant (cloud giant), chaotic neutral
                                                                                                           The giants presented here are more powerful than oth-
                                                         CLOUD GIANT SMILING ONE
                                                                                                           GIANTS
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