Page 17 - Volo's Guide to Monsters
P. 17

holder (or any parts it can recover from a battle) would   BEHOLDER  LESSER  MINIONS
             certainly be a prized trophy, as would be the skull of a
                                                                                   1
                                                                 dlOO   Lesser Minions :
             defeated dragon, the clothing of a famous adventurer
                                                                 01-04   lOdlO + 50 bandits and 3d6 bandit captains
             the beholder killed, or art objects that are pleasing to its
                                                                 05-08   l0d6 bugbears and  ld3 bugbear chiefs
             alien senses. A beholder usually has the location of all
             its trophies memorized and immediately senses if some-  09-12   lOdlO cultists and 4d6 cult fanatics
             thing is missing or out of place.                   13-14   10d6 duergar
               Clutter is treasure that has intrinsic value, but isn't   15-22   l Odl O + 50 goblins and 3d4 goblin bosses
             immediately useful to the beholder or its minions. This   23-25   lOdlO + 50 grimlocks
             category includes currency, gems, jewelry, and magic   26-35   1 Odl O hobgoblins and 2d4 hobgoblin captains
             items that nobody in the lair can use or use well. These   36-43   lOdlO + 50 kobolds, 2d4 kobold inventors,** and
             items are stored somewhere in the lair until they're dis-  2d 6 kobold scale sorcerers**
             posed of-sometimes by distributing them among the
                                                                 44-48   lOdlO + SO lizardfolk
              minions as gifts, other times by disintegration.
                                                                 49-56   l Od l O ores and 1 d 6 ore war chiefs
               A beholder's personality greatly influences how it
                                                                 57-59   6d 6 quaggoths
             categorizes its treasures. A braggart beholder might
                                                                 60-65   l Odl O +  50 troglodytes
              use a slain enemy's magic battleaxe as a trophy, but a
                                                                 66-00   Roll twice, 1gnoring results above 65
             manipulative beholder might give that axe as a gift to a
             lieutenant in order to encourage competition between its   * For death tyrant lairs, use this table, but replace approxi-
              upper ranks. An inventive beholder might use an ever-  mately half of its humanoid minions with zombies.
             smoking bottle to obscure dozens of pit traps in a room,   ** See chapter 3 of this book for statistics.
             but a more militaristic one might not have a use for it
              and treat it as clutter. Circumstances might change the   BEHOLDER GREATER  MINIONS
             role of a piece of treasure-a staff of the python used to
                                                                  dlOO   Greater Minions*
              prop up a stone block trap might be given as a gift if the
             beholder acquires a minion who can attune the item.   01-03   2d4 barlguras
                                                                 04-10   ld12 ettins
              MINIONS AND PETS                                   11-20   ld2 fire giants, ld3 frost giants, 2d4 hill giants, or
                                                                        Td6 stone giants (as appropriate to the terrain)
             Beholders often make use of minions. Establishing con-
             trol over these creatures usually involves the use of its   21-25   3d6 hook horrors
             eye rays, but eventually the minions come to understand   26-32   3d6 manticores
             that the beholder can kill them whenever it wants and it   33-40   3d6 minotaurs
             is in their best interest to stop resisting and just obey the   41-55   6d6 ogres
             beholder's orders.                                  56-70   2d4 trolls
               Minions build walls in the beholder's lair, distribute   71-75   3d6 wights
              food to other residents, and carve out new living spaces   76-00   Roll twice, ignoring results above 75
              for themselves and other minions- tasks that the be-
                                                                * For death tyrant lairs, use this table, but replace approxi-
              holder considers beneath its personal attention. Some
                                                                  mately half of its living minions with ogre zombies.
              even worship the beholder as an angry, capricious deity.
               Three tables-Beholder Lesser Minions, Beholder
              Greater Minions, and Beholder Pets- make it easy to   BEHOLDER  PETS
              stock a beholder's lair with such creatures.        dlOO   Pets
                                                                 01-10   ld3 basilisks
              LESSER MINIONS
                                                                 11-13   1 d 3 beholder zombies
              If a beholder's retinue were likened to an army, the   14-22   ld4 chimeras
              grunts would be represented by its lesser minions, in-
                                                                 23-26   ld4 flesh golems
             telligent creatures that can talk and usually live in large
              groups. They handle menial tasks for the beholder such   27-29   3d6 gazers*
              as hunting, scouting, and guarding the lair.       30-37   3d6 hell hounds
                                                                 38-41   2d6 nothics
              GREATER MINIONS                                    42-53   2d4 otyughs
             A beholder's greater minions are formidable opponents.   54-66   2d4 ropers
              In the lair, they might be stationed where they can catch   67-75   l d6 wyverns
              intruders in an ambush, or they could be a last line of
                                                                 76-00   Roll twice, ignoring results above 75
              defense against foes that threaten the inner sanctum.
                                                                * See chapter 3 of this book for statistics.
              PETS
              A beholder often has one or more pets in its lair, mainly   THE XANATHAR GUILD
              because (for whatever reason) it enjoys the company of   The Xanathar Guild is a thieves' and slavers' guild oper-
              such creatures. Pets are usually of low intelligence and   ating underneath the city ofWaterdeep in the Forgotten
              are kept around because of their combat abilities, enter-  Realms setting. The guildmaster is a beholder- the lat-
              tainment value, or trophy status.                est in a series of such creatures. Like its predecessors,


                       MONSTER LOllE
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