Page 183 - Volo's Guide to Monsters
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regains ld6 hit points.
                                                                                                              damage to the nil bog, the nilbog reduces the damage to O  and
                                                                                                              Reversal of  Fortune.  In  response to another creature dealing
                                                                                                              REACTIONS
                                                                                                              one target. Hit: 5 (ld6 + 2)  piercing damage.
                                                          while possessed.
                                                                                                              Shortbow.  Ranged Weapon Attack: +4 to hit, range 80/320 ft.,
                                                          reverts to its normal statistics and loses the traits it gained
                                                          potential host nearby. A  goblin stripped of its nilbog spirit
                                                                                                              target. Hit: 5 (ld6 + 2)  bludgeoning damage.
                                                          it won't do so willingly unless it knows there's another
                                                                                                              Fool's Scepter.  Melee Weapon Attack: +4 to hit, reach 5 ft., one
                                                          to possess. The spirit can leave its host at any time, but
                                                                                                              ACTIONS
                                                           from evil and good, the spirit searches for another goblin
                                                          ended by a spell such as hallow, magic circle, or protection
                                                                                                              tion as a bonus action on each of its turns.
                                                          goblin for 24 hours. If its host is killed or the possession is
                                                                                                              Nimble Escape. The nilbog can take the Disengage or Hide ac-
                                                          reaction. If the save succeeds, the spirit can't possess that
                                                          and Nilbogism traits, as well as its Reversal of  Fortune
                                                                                                              healing, except through its Reversal of Fortune reaction.
                                                          ready higher), and it gains the nilbog's Innate Spellcasting
                                                                                                             The nilbog can't regain  hit points, including through magical
                                                          chaotic evil, its Charisma becomes 15 {unless it was al~
                                                                                                              charmed in this way must use its action praising the nilbog.
                                                          possessed by the spirit, the goblin's alignment becomes
                                                                                                              charmed until the end of the creature's next turn. A creature
                                                          15 Charisma saving throw or become possessed. While
                                                                                                              must first succeed on a DC 12 Charisma saving throw or be
                                                         A  goblin targeted by the spirit must succeed on a DC
                                                                                                              Nilbogism. Any creature that attempts to damage the nilbog
                                                          attempt to possess a goblin within 5 feet of  it.
                                                          can't speak or be attacked. The only action it can take is to
                                                                                                              l /day: confusion
                                                          Bereft of  a host, the spirit has a flying speed of 30 feet and
                                                                                                              At will: mage hand, Tasha's hideous laughter, vicious mockery
                                                          A nilbog is an invisible spirit that possesses only goblins.
                                                                                                              spells, requ1ring no material components:
                                                          NILBOCISM
                                                                                                              Charisma (spell save DC 12). It can innately cast the following
                                                                                                              Innate Spellcasting. The nilbog's innate spellcasting ability is
                                                            manic behavior.
                                                            ously not a nilbog, hobgoblins and bugbears indulge its
                                                                                                              Challenge l  {200 XP)
                                                            one among the goblins, because even if the jester is obvi-
                                                                                                              Languages Common, Goblin
                                                            pleases. The position of  jester is a much sought-after
                                                                                                              Senses darkvision 60 ft.,  passive Perception 9
                                                            jester is allowed to go anywhere and do whatever it
                                                                                                              Skills Stealth +6
                                                            that each host include at least one goblin jester. This
                                                            in a host has given rise to a practice among goblinoids
                                                                                              10 {+O)
                                                                        15 {+2)
                                                                                                            8 {-1)
                                                                                       10 (+O)
                                                                                                     14 (+2)
                                                                               8 {-1)
                                                           No joking Matter. The possible presence of a nilbog
                                                                                             CON
                                                                                                    DEX
                                                                                                            STR
                                                                              WIS
                                                                                     INT
                                                                       CHA
                                                            well and give it respect and praise.
                                                            way to keep a nilbog from wreaking havoc is to treat it
                                                                                                              Speed 30 ft.
                                                            prompts the spirit to possess another goblin. The only
                                                                                                              Hit Points 7 (2d6)
                                                                                                              Armor Class 13 (leather armor)
                                                            by a nilbog is foolhardy, and killing the creature just
                                                            posite of what they desire. Attacking a goblin possessed
                                                                                                              Small humarroid (goblinoid),  chaotic evil
                                                            the goblin strange powers that drive others to do the op-
                                                                                                              NILBOG
                                                            cracking, impish creature fearless of  reprisal. It gives
                                                            its betters. This possession turns the goblin into a wise-
                                                            nilbog, particularly if the goblin has been mistreated by
                                                            is a chance that a goblin will become possessed by a
                                                           Goblins'  Reven;e. When goblinoids form a host, there
                                                            bears and hobgoblins in the host.
                                                            the fear that a nilbog sows among the ranks of the bug-
                                                            it, a nilbog ("goblin" spelled backward), and they revel in
                                                            call the possessing spirit, and the goblin possessed by
                                                            ensnare and crush it as he did their other deities. They
                                                            and dare not give it one, lest Maglubiyet use its name to
                                                            less it is appeased. Goblins have no name for this deity
                                                            goblinoids form a host, causing disorder in the ranks un-
                                                            splintered form as a possessing spirit that arises when
                                                            shattered by Maglubiyet, this trickster god survives in
                                                            termined to get the last laugh. Although its essence was
                                                            goblins' pantheon included a trickster deity who was de-
                                                            overseer who would keep the goblins under heel. But the
                                                            tended to leave only Khurgorbaeyag alive as a harsh
                                                            When Maglubiyet conquered the goblin gods, he in-
                                                            NILBOG
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