Page 201 - Volo's Guide to Monsters
P. 201

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                                                              get. Hit: 5 (1 d6 + 2)  slashing damage.
                                                                                                               target. Hit: 4 (ld4 + 2)  bludgeoning damage.
                                                                                                               Sling.  Ranged Weapon Attack: +4 to hit,  range 30/120 ft., one
                                                              Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one tar-
                                                              ACTIONS
                                                                                                               target. Hit: 5 (ld6 + 2)  piercing damage.
                                                                                                               Shortsword.  Melee Weapon Attack: +4 to hit, reach 5 ft., one
                                                              bats and rats, as well  as giant bats and giant rats.
                                                                                                               ACTIONS
                                                              Raxivort's Tongue. The xvart can communicate with ordinary
                                                                                                               bats and rats, as well as giant bats and giant rats.
                                                              points, the xvart gains 4 temporary hit points.
                                                                                                               Raxi11ort's Tongue. The xvart can communicate with ordinary
                                                              Raxivort's Blessing. When the xvart reduces an enemy to O  hit
                                                                                                               lies is within 5 feet of  the target and the ally isn't incapacitated.
                                                              nus action on each of its turns.
                                                              Low Cunning. The xvart can take the Disengage action as a bo·
                                                                                                               letics) checks to shove a creature if at least one of  the xvart's al-
                                                                                                               011erbearing Pack. The xvart has advantage on Strength (Ath-
                                                            treat, invisibility, scorching ray
                                                              1st-2nd level  (22nd-level slots): burning hands, expeditious re-
                                                                                                               nus action on each of its turns.
                                                             son spray, prestidigitation
                                                                                                               Low Cunning. The xvart can take the Disengage action as a bo-
                                                              Cantrips (at will): eldritch blast, mage hand, minor illusion, poi-
                                                              short or long rest. It knows the following warlock spells:
                                                                                                                Challenge 1/8  (25 XP)
                                                              attacks). It  regains its expended spell slots when it finishes a
                                                                                                               Languages Abyssal
                                                              ing ability is Charisma (spell save DC 11, +3 to hit with spell
                                                                                                                Senses darkvision 30 ft.,  passive Perception 8
                                                              Spellcasting. The xvart is a 3rd-level spellcaster. Its spellcast-
                                                                                                                Skills Stealth +4
                                                              At will: detect magic, mage armor (self only)
                                                                                        8 (-1)
                                                                         7 (-2)
                                                                                7 (-2)
                                                                                                       14 (+2)
                                                                                                              8 (-1)
                                                                                                10 (+O)
                                                                                                      DEX
                                                                                       INT
                                                                                               CON
                                                                                WIS
                                                              material components:
                                                                         CHA
                                                                                                             STR
                                                              Charisma. It can innately cast the following spells, requiring no
                                                              Innate Spellcasting. The xvart's innate spellcasting ability is
                                                                                                                Speed 30 ft.
                                                                                                                Hit Points 7 (2d6)
                                                                                                                Armor Class 13 (leather armor)
                                                              Challenge 1 (200 XP}
                                                              Languages Abyssal
                                                                                                                Small humanoid (xvart), chaotic evil
                                                              Senses darkvision 30 ft., passive Perception 10
                                                                                                                XVART
                                                              Skills Stealth +3
                                      8 (-1)
                                              12 (+1}
                                                     14 (+2)
                                                            8 (-1)
                        12 (+ l}
                               11  (+O)
                                                                                                                sycophants and giant rat bodyguards in tow.
                       CHA
                                             CON
                              WIS
                                     INT
                                                    DEX
                                                            STR
                                                                                                                dungeons for treasures, often with a handful of xvart
                                                                                                                litical power. They scour the wilderness, old ruins, and
                                                              Speed 30 ft.
                                                                                                                feared in xvart society, but they have little interest in po-
                                                              Hit Points 22 (Sd6 + 5)
                                                                                                                Pandemonium. Raxivort's warlocks are respected and
                                                              Armor Class 12 (15 with mage armor}
                                                                                                                of  a warlock before returning to the howling chaos of
                                                                                                                and charisma and grants it the spellcasting abilities
                                                              Small humanoid (xvart), chaotic  evil
                                                                                                                so inclined, he imbues the xvart with greater wisdom
                                                              XVART WARLOCK OF RAXIVORT
                                                                                                                treasures into Raxivort's custody. If the demigod feels
                                                                                                                magical power so that it can find and deliver more great
                                                                                                                ter surrendering the item to Raxivort, the xvart asks for
                                                                                                                demigod himself appears before the xvart to claim it. Af-
                                                                                                                ivort by stealing an item of  such great value that the
                                                                                                              Xvart Warlocks. A xvart can forge a pact with Rax-
                                                                                                                such creatures.
                                                                                                                ardice, they also gained his ability to form bonds with
                                                                                                                though the xvarts inherited Raxivort's greed and cow-
                                                VE  DESERVE  NO  l.ESS.
                                                                                                                tionship traces back to Raxivort's divine nature. Even
                                                IF  v1:  B-ELtEve w  ... AT  Vot:& l'ELLs'vi:,
                                                                                                                are dominant in any such arrangement. This rela-
                                                                                                                form alliances with wererats, although the lycanthropes
                                                                                                                domesticate such beasts for food and battle. Xvarts also
                                                                                                                specimens) are naturally attracted to xvarts, and xvarts
                                                                                                              Vermin Masters. Rats and bats (including giant-sized
                                                                                                              language (usually Common or Goblin).
                                                                                                              has an Intelligence of 13 (-f  1)  and knows one additional
                                                                                                              speaker has the statistics of  a normal xvart. except that it
                                                                                                              A xvart tribe has one speaker that serves as its leader. The
                                                                                                              XVART SPEAKERS
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