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S O V E R E I G N O S T The Sovereign Host s wondrously diverse. Variations
and subsects of the faith thrive, and temples are only
• The Sovereigns are with us at all times. Onatar stands loosely aligned. In a small community, a skilled smith
at every forge, and Doi Dorn is with you whenever might double as the priest because people believe he's
blades are drawn. close to Onatar. A midwife might symbolically speak for
• The Sovereigns shape the world. They offer us guid Arawai and Boldrei. T y pically, the faithful are united by
ance and strength, but we must learn to listen. their shared beliefs; no central authority seeks to en
• Honor every Sovereign in their place and time. If you force a singular creed.
hear one voice clearly, embrace their path. As a Vassal-a follower of the Sovereign Host-you
• As a follower of the Sovereign Host, you believe that might feel connection to a particular Sovereign, but still
the hand of the Sovereigns can be seen in all things. show reverence to each. Your background can influence
What others take to be intuition or instinct, you see your particular interpretation of the Sovereigns-the
as the voice of the Sovereigns offering guidance. You Talenta halflings consider the Sovereigns part of a pan
don't need absolute proof; the fact of a bountiful har theon of spirits, while some Karrns honor only the Sov
vest is evidence of Arawai's benevolence. ereigns of war-but any character can be a Vassal.
The pantheon of the Sovereign Host embodies all that
is good in the world. The people of Khorvaire have fol S O V E R E I GNS
lowed the Sovereigns for thousands of years, and every These common names and attributes describe the nine
one knows the names of the Sovereigns and the Dark Sovereigns as they are worshiped in Khorvaire:
Six. Even people who aren't devout might still swear by
the Sovereigns or offer a prayer in a moment of crisis.
D E I T I E S O F E B E R R O N
The Sovereign Host Province Suggested Cleric Domains Common Symbol
Arawai Life, love Life, Nature Sheaf of wheat tied with green ribbon or
d
bronze r agon
d
Aureon Knowledge, law Knowledge, Order'' Open tome or blue r agon
Bali nor Beasts, the hunt Nature, War Pair of antlers or green dragon
Boldrei Community, home Life Fire in a stone hearth or copper dragon
Doi Arrah Honor, sunlight Light, War Rising sun or red dragon
Doi Dorn Strength at arms War Longsword crossed over a shield or silver
dragon
Kol Korran Trade, travel Trickery Nine-sided gold coin or white dragon
Olladra Good fortune Life, Trickery Domino or black dragon
Onatar Artifice, the forge Forge,*'' Knowledge Crossed hammer and tongs or brass dragon
The Dark Six Province Suggested Cleric Domains Common Symbol
The Devourer Nature's wrath Tempest Bundle of five sharpened bones or dragon
turtle
The Fury Passion, revenge War Winged wyrm with woman's head and arms
The Keeper Death, greed Death Dragonshard in the shape of a fang or
dracolich
The Mockery Betrayal, bloodshed Trickery, War Five blood-spattered blades or flayed dragon
The Shadow Ambition, dark magic Knowledge Obsidian tower
The Traveler Change, chaos Forge/"' Knowledge, Trickery Four crossed, rune· inscribed bones
Other Faiths Province Suggested Cleric Domains Common Symbol
The Silver Flame Good, protection Life, Light, War Flame drawn on silver or molded from silver
The Blood of Vol Immortality Death, Life Red teardrop gem
Cults of the Dragon Madness Trickery Varies
Below
The Path of Light Light, self-improvement Life, Light Brilliant crystal
The Spirits of the Past Elven ancestors Nature, War Varies
The Undying Court Elven ancestors Grave,'h', Knowledge, Life Golden mask
The suggested cleric domains are from the Player's Handbook, unless followed by an asterisk:
*Guildmasters' Guide to Ravnica
**Xanathar's Guide to Everything
CHAPTER 2 I KHORVAIRE GAZETIEER
14.1

