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• You can store items at the guildhall free of charge. • Circle members are often willing to do minor favors
• You can book lodging at the guildhall for 5 sp per for other members-gathering information, embar
night. The accommodations are modest, but the guild rassing a minor noble, causing a distraction. There's
provides stronger security for lodgers and their pos no cost for such a service, but anyone who helps you
sessions than you'd find at an inn. will expect you to provide similar assistance when
• An adventurer's guild is an excellent source of infor they need it.
mation. By studying records and working with other The first and oldest outpost of the Circle of Song is the
guild members, you can gain·advantage on any skill Golden Horn in the University district of Upper Menthis;
check to research a subject in which the guild has ex a few bards are almost always in residence and willing
pertise or experience.
to share news and stories. Other, less elaborate outposts
A strong rivalry exists between the Deathsgate Guild are maintained in Sham, and over the centuries the
and the Clifftop Adventurer's Guild. You might have circle has established outposts in most major cities and
trouble with members of the opposing guild, whether in many smaller communities across Khorvaire. These
the form of drunken boasting in a tavern or a rival stir sites are usually taverns or inns that have hidden areas
ring up trouble in the midst of a mission. accessible only to members of the circle.
T h e C li ff top Adventurer's Guild. Located in the Bards are expected to set aside personal rivalries
Clifftop district of Upper Dura, this organization has a while in a circle outpost, and any kind of combat or vio
sterling reputation as a source of reliable explorers and lence is prohibited. Violating this rule results in immedi
champions. Clifftop adventurers are known for their ate expulsion from the circle, at the least.
courage and integrity, and guildmaster Summer Kor
ranor holds members to a high standard of virtuous be ARCANE ORDERS
havior. As a Clifftop adventurer, you're expected to keep Its mighty towers and floating spires mark Sham as a
your word, to stand by your comrades, to uphold the law, symbol of mystic power and achievement. Soon after
and never to intentionally endanger innocents with your the founding of the city, the greatest wizards of Breland
actions. Many of the local businesses cater to adventur chose it to be the seat of their arcane order. Its goal
ers, and if you're a member of the guild, you can expect was to celebrate excellence in the mystic arts, bringing
a warm welcome in the taverns of Clifftop. together the greatest practitioners of magic in a society
T h e Deathsgate Guild. Adventurers who are willing that rivals Arcanix and the institutions of Aundair.
to take on any job and to do whatever it takes to triumph A schism split the original society, but today both
might find themselves suited for membership in the of the branches of the original organization, the Eso
Deathsgate Guild. Named for its proximity to the City teric Order of Aureon and the Guild of Starlight and
of the Dead, the district of Deathsgate prides itself on Shadows, are recognized and respected throughout
being a haven for those who challenge death on a daily Breland. Each one has lesser halls in every major city in
basis. The guild's founder, Kassh "Blackaxe" Droranath, the nation.
doesn't care how his members do their jobs, as long as Membership Benefits. Someone accepted into an ar
1
they don't fail. cane order must pay , 000 gp to join, with ongoing dues
of 250 gp each year thereafter. With this payment comes
THE CIRCLE OF SONG many benefits, including the following:
A bard is a versatile individual, equally skilled at en • You can stay at the order's hall in any major city
tertainment and espionage. These talents are perfectly and enjoy the amenities of a wealthy lifestyle free
matched to the city of Sham, which is both the cultural of charge.
heart of Breland and a nexus for intrigue and diplomacy. • For as long as you have access to the order's hall, the
Bards have much to gain from the company of other cost of crafting a magic item at the site is reduced by
bards, as they exchange news, stories, and songs. For 10 percent.
this purpose, long ago a group of the finest bards in • While in the hall, you have advantage on Intelligence
Sham founded the Circle of Song, an alliance of enter (Arcana) checks, as well as any ability checks involv
tainers and adventurers. ing arcane research.
The Circle of Song is an informal organization, open • Membership in an arcane order grants prestige within
to any bard who knows its customs and who can find Breland. Though this status provides no tangible
an outpost. It has no membership dues; you're expected benefit, it proves that you are a gifted mage and stand
to make a donation if you make significant use of the above any mere magewright or dabbler.
group's resources. Membership provides the follow-
ing benefits: T h e Esoteric Order of Aureon. Members of the
larger of the two societies, the Esoteric Order of Aureon,
• You can always find food and lodging at a circle out take a vow to use their talents to preserve and advance
post, though you might be expected to entertain the civilization and to operate within the confines of the law.
patrons in exchange. If times are tough, your food and The Esoteric Order helped Galifar I maintain the rule of
lodging might be a step lower than the usual quality of law, and many of its members served Breland during the
the inn, but at least it's free. Last War. Although its members aren't prohibited from
• You have advantage on ability checks made to per studying any form of magic, the specialties of the order
form research or gather information while in a circle are abjuration, divination, and evocation magic. Wizards
outpost, provided you have an opportunity to peruse and artificers are almost always welcome in the guild.
archives and talk with other members.
C H APTER 3 I SHARN, CITY OF TOWERS

