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dl2  Councilor                                   in one of the Pavilion's nine towers. Pilgrims often come
                                                              to visit one of three particular sites. The Korranath in
              5   Maza Thadian (elf)  represents Upper Northedge. A
                                                              Upper Central features Khorvaire's largest temple of
                  venerable elf and owner of one of the finest restau­  Kol Korran. The Great Hall of Aureon in Upper Men­
                  rants in Sharn, she fights to maintain tradition but   this draws scholars and worshipers alike. The Pool of
                  definitely puts the needs of the wealthy ahead of the   Onatar's Tears in the Blackbones district of the Cogs is
                  poor.                                       said to impart a blessing to any smith who bathes their
              6   Shassa Tarr (shifter), from  Lower Northedge, rep­  hands in its waters.
                  resents the interests of the merchants and shifters of   The Cathedral of the Cleansing Flame, Sham's
                                                              largest temple to the Silver Flame, is located in Upper
                  her ward. She is a cunning  i plomat and devoted to
                                     d
                  her constituents.                           Central. Archierophant Ythana Morr is frequently ac­
                                               U
              7   Bestan ir'Tonn (halfling) has represented  p per Ta­  cused of corruption and nepotism, but there are smaller
                                                              places of worship around the city devoted to the true
                  vick's Landing for thirty years, and largely views his   principles of the faith. The hermit Gaia watches over the
                                             H
                  ward as a separate city within the city.  e   has a rep­  City of the Dead from Warden Tower. Coldflame Keep in
                  utation for stirring up conflict and setting the other   Middle Northedge was once a mighty garrison; its glory
                  councilors against one another.             has faded, but Flamebearer Mazin Tana still strives to
              8   Kilk (changeling)  represents the merchants of Lower   protect his community. The priestess Faela maintains
                  Tavick's  Landing. Whispered rumors suggest that   a small shrine in the shadows of Fallen, doing what she
                  the changeling has ties to the mysterious Tyrants.   can to help the wretched people of that forsaken district.
                  Some insist that Kilk is actually an identity shared by a   Finally, the Shrine of Fathen the Martyr is a sacred
                  group of changelings.                       site in North Market, often visited by templars passing
                                                             through the city.
              9   Hruitt (owl)  is a giant owl who can  assume human   Even some lesser known religions are represented
                  form. A former aerial racer, he's a clever negotiator   in Sharn. The Graystone district in Middle Tavick's
                  who fights for the good of the Bazaar and  M  i d die   Landing is a haven for followers of the Blood of Vol.
                  Dura, often opposing the Boromar Clan and its allies.   The Gates of Passage in Upper Northedge is a temple
              10   llyra Boromar (halfling)  is the councilor for Lower   of the Undying Court. The Overlook district of Upper
                  Dura, but it's common knowledge that her true alle­  Dura holds the Shrine of il-Yannah, dedicated to the
                  giance is to her family and its criminal empire. The   Path of Light.
                  current ongoing conflict with Daask has weakened her   GU L D S   A N D   GROUPS
                                                                  I
                  family and her position.
              1 1    Evix ir'Marasha (human) represents Skyway. Lady   Guilds and similar associations abound in Sharn. Their
                  M  a rasha owns the Celestial Vista restaurant, along   headquarters are places where people can find the com­
                  with several other valuable businesses. She's an elo­  pany of fellow professionals, or perhaps enlist the assis­
                  q u ent speaker who supports many radical positions,   tance of an organization.
                                                               All the guilds associated with the dragonmarked
                  including abolishing the monarchy after the death of   houses are well represented in Sharn; most have
                                                i
                  King Boranel and recognizing Sharn as an  n depen­  guildhalls in the Dragon Towers district of Middle
                  dent province.                             Central. Aside from those groups, the city features a
              12   Nolan Toranak (dwarf), the councilor for the Cogs,   number of less populous associations, such as those de­
                  is largely seen as a tool of the industrialists who own   scribed below.
                  the foundries there. Members of his family were killed
                  by warforged during the Last War, and Toranak har­  ADVENTURER'S GUILDS
                                                             Sharn is a magnet for those who seek adventure and
                  bors a bitter grudge against House Cannith and the
                                                             opportunity. Forgotten treasures are hidden in the ruins
                  warforged. He has tried to have warforged reclassified
                                                             below the towers, and expeditions leave for Xen'drik
                  as property, and seeks to suppress warforged activ­
                                                             every day. At any moment, dozens of sages, spies, and
                  ists in the Cogs.
                                                             nobles around the city are searching for capable agents
                                                             to help with their schemes and investigations. If you and
            TE P L E S   AND S H R I N E S                   your friends are searching for adventure, you've come to
               M
            Every major religion has outposts in Sharn. A number   the right place, and you don't have to do it alone. Sharn
            of sacred sites draw pilgrims to the city from across   is home to two organizations that provide adventur-
            Breland and Khorvaire. Priests don't usually sell their   ers with opportunities for work and camaraderie: the
            services; temples are places for worship and spiri­  Clifftop Adventurer's Guild and the Deathsgate Guild.
           tual guidance.                                      Membership Benefits. Those who are accepted into
             The Sovereign Host is the dominant religion of Bre­  either adventurer's guild must pay dues of 12 gp each
            land, represented by shrines and small temples through­  year. The primary benefit of belonging to a guild is ac­
            out the city. The Pavilion of the Host in Middle Central   cess to work, since the guildmaster can connect parties
           is the heart of the faith, and most priests of the Host live   of adventurers with patrons and jobs suited to their tal­
                                                             ents. Beyond that, there are a few additional benefits:



                                                                             CHAPTER  3  I  SHARN,  C  I TY OF TOWERS
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