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aerial jousting. The Deathsgate district caters to adven aggression and a place where followers of the Blood of
turers, much as the Cliff top district of Upper Dura does. Vol can practice their faith.
Like Clifftop, the district has an adventurer's guild Tavick's Market is one of Sharn's major market dis
though the Deathsgate Guild has a dark reputation, and tricts; located directly above the Terminus lightning rail
its members often pick fights with Clifftop adventurers. station, it's filled with stands selling produce and goods
(See the "Adventurer's Guilds" section for more informa brought in by local farmers.
tion.) House Jorasco has a large house of healing in the
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ward, and House Deneith maintains a recruiting station LO E R TA I C K 'S LANDING
for would-be mercenaries. Two land routes to Sharn both end at Lower Tavick's
The Graystone district has deep roots in Karrnathi Landing. The Orien lightning rail deposits passengers
culture that predate the Last War; Slogar's and the in the district of Terminus, while those who travel to
Bloody Mug are places where homesick Karrns can Sharn on the Old Road arrive at Wroann's Gate. Getting
enjoy blood sausage and Nightwood ale. The district is a to the better parts of Sharn from here means passing
haven for Karrnathi soldiers who want to avoid Brelish through Black Arch, a heavily fortified garrison district
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TAVI C K'S LAN D I N G : N O TEW R T H Y LOCA I O N S
Location Description District
Crystals of Den ion This gallery deals in rare and expensive magic items. The selection is l i m ited, Silvergate, Upper
and Den ion looks for items that are both beautiful and powerful. Tavick's Landing
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The Three Towers A fortress enclave of House Deneith. One tower is a garrison for the Blademark Copper Arch, p per
mercenary forces that police Upper Tavick's Landing. The second is dedicated to Tavick's Landing
house business and training. The third is a private mansion for Deneith heirs.
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Transmutation A beauty salon that employs both magical and u ndane cosmetic techniques. Copper Arch, p per
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Tavick's Landing
Wyredd's Spirits Wyredd deals in fine wines and exotic spirits. Wyredd's has the finest selection Copper Arch, Upper
in Sham, but his prices are high. Tavick's Landing
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The Bloody u g A comfortable tavern catering to Sham's Karrnathi immigrants. Travelers from Graywall, M i ddle
Karrnath always receive a warm welcome and a tankard of nightwood ale in ex Tavick's Landing
change for stories from the old country.
The Cornerstone A massive arena that hosts a wide array of sporting events. These include jousts Cornerstone, M i ddle
and races, both on foot and through the air. The Stone Trees is an offshoot of Tavick's Landing
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the Cornerstone that serves as the playing field for r azhak competitions.
The Deathsgate u ild A society where adventurers can hone their skills and seek profitable work. The Deathsgate, M i ddle
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Deathsgate u ild has a sinister reputation, earned because its members will do Tavick's Landing
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anything in pursuit of success.
The Guild of Starlight The guildhall of one of Sham's most prestigious arcane orders. A reliable source Deathsgate, M i ddle
and Shadows for arcane spellcasting services. Tavick's Landing
Maynard's Menagerie This Vadalis storefront deals in exotic pets and animal companions, along with Deathsgate, M i ddle
barding and other useful gear. Tavick's Landing
Red blade's A comfortable tavern catering to the adventurers of the Deathsgate Guild. Red Deathsgate, M i ddle
blade is rumored to have a side business selling poison and venoms. Tavick's Landing
Slogar's This modest restaurant serves traditional Karrnathi cuisine. The ambience is a Graywall, i ddle
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bit gloomy, but the prices are reasonable, and the food is very filling. Tavick's Landing
Tooth and Nail A comfortable tavern devoted to the sport of hrazhak. Most of the clientele are Cornerstone, M i ddle
shifters, but anyone willing to talk hrazhak will find friends here. Tavick's Landing
Chance A legendary gambling hall. In addition to standard games, it's said that the host Dragoneyes, Lower
can cover a wide range of unusual wagers. Tavick's Landing
Terminus Station An enclave of House Orien, this site contains the lightning rail station. The ad Terminus, Lower
ministrators coordinate the many Orien caravans that come and go from Sham. Tavick's Landing
Many of the other dragon marked houses have small outposts in or around Ter
minus Station, allowing travelers to immediately access the services of House
Sivis, House Deneith, and others.
Velvet's Staffed by changelings, this comfortable inn specializes in fulfilling fantasies; Dragoneyes, Lower
both the staff and the rooms can be adapted to fit any scenario. Though some Tavick's Landing
clients have romance in mind, others come to Velvet's to relive triumphs, to pre
pare for debates or trials, or for help in developing a new identity.
CHAPTER 3 I SHARN, CITY OF TOWERS
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