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The Heirs of Dhakaan are devoted to war, with an they will usually spare the lives of their opponents, but
unmatched focus on sheer martial skill. Their weap against all other adversaries-including other gobli
onry and artillery are of the highest quality, and they noids-they are ruthless.
place their trust in strength of arms, not on magic. The
Dhakaani don't worship gods, and no clerics or paladins G O B L I N O I D N P Cs
are among them. The Kech Volaar have picked up some d8 NPC
of the elven traditions of wizardry, and all clans have A hobgoblin bard of the Kech Volaar leads an elite
bards known as duur'kala (dirge singers), but in general
the Dhakaani don't rely on magic on the battlefield. team of dungeon delvers to recover Dhakaani arti
facts from ancient ruins.
D H AKA N I FORT 2 A remarkably intelligent goblin studying at Arcanix
A
or Morgrave is actually a Khesh'dar spy identifying
All across Darguun, the Heirs of Dhakaan are reclaim
ing surviving remnants of their fallen empire, and they tomes of arcane knowledge worth stealing.
fo
even cautiously range out into surrounding nations. You 3 A Dhakaani strike r ce assaults a museum or a
can use Map 4.3: Ruined Dhakaani Fort as the basis for noble's private holdings, reclaiming goblin artifacts
a fort that has been reclaimed by the Heirs, which would "pillaged" from ruins. These relics could be part of
be in better repair and guarded by competent troops. an eldritch machine, or could simply have important
ceremonial value.
DHAKAANI FORT ADVENTURES
4 A goblin spy stirs up trouble among the city goblins in
The Dhakaani Fort Adventures table describes some
tasks that could bring characters to such a place. a major city, using tales of their former glory to i n cite
them to violence.
D H AKAAN I FORT ADVEN T U R E S 5 A string of mysterious bombings are actually the work
d l O Adventure Goal of Dhakaani sappers testing the strength of modern
fortifications.
Steal an ancient magic weapon from the fort's
commander. 6 A Dhakaani strike force attacks a Deneith outpost
2 Bring a treaty proposal to the fort, in hopes of having built atop a goblin ruin. Are the goblins just angry
about the desecration, or is something hidden be
it conveyed to the leader of the occupying kech.
neath the outpost?
3 Gather intelligence about the force occupying the fort 7
in preparation for a raid. A bugbear of the Kech Sharaat, to test the mettle of
4 Rescue prospectors who were taken prisoner and the adventurers, engages them in a series of guerrilla
attacks as they are traveling through the wilderness.
held in the fort's dungeons.
8 A hobgoblin warlock seeks to harness the power of
5 Steal the fort commander's notes on troop move
the daelkyr or the fiendish overlords to win the impe
ments in the surrounding areas.
rial crown for her kech.
6 Lead a strike r ce against the fort to drive out or de
fo
stroy the occupying Dhakaani. GOBLINOID A M P AIGN TH M E S
C
E
7 Rush to support a small squad besieging the fort
o
The Heirs f Dhakaan are a substantial military
before Dhakaani reinforcements arrive and break the
threat. The goblins can clash with adventurers while
siege.
they are exploring ancient ruins, or they can launch
8 Assassinate or kidnap the advisor to the fort's strikes against outposts or vaults the adventurers are
commander.
guarding. Whatever the Dhakaani do, it should be part
9 Work with the occupying commander to discover the of a mission objective. Is the goal to strengthen their
spy from another kech in their ranks. kech? Gather information about the enemy? Recover
1 0 Break a siege y Darguun goblinoids that has trapped Dhakaani relics?
b
the characters' Dhakaani allies within the fort. Initially the Dhakaani should be mysterious: remark
ably skilled goblins that fight to the death or disappear
G o B L I N OID N P C s into the shadows. The characters might logically as
sume that they are Darguul mercenaries. Over time, the
Characters who approach the Heirs of Dhakaan expect adventurers should learn more about them and realize
ing a ragtag band of goblinoids are in for a rude awaken that they are the advance force of a great army.
ing. The Heirs of Dhakaan are well equipped and fight The Heirs of Dhakaan can remain an enigmatic
with precision and efficiency, coordinating their efforts foe, encountered only when they attack. But a group
to eliminate spellcasters and other obvious threats. of adventurers could come to earn the respect of their
Dhakaani squads are utterly devoted to their kech Dhakaani foes and learn more about the enemy. Per
leaders and their empire. All are bound by the principles haps a group of adventurers chooses to respect the
of muut and atcha (honor and duty), but they believe Dhakaani's claim to an artifact, surrendering it willingly.
that humans and their kin don't deserve to be treated If they do so, they could find out more about the goblins
with honor. All the goblinoid races work together among and the struggle for leadership among the clans. Of all
the Dhakaani, and all are convinced of the superiority the goblins, the Kech Volaar are the most interested in
of their culture. When forced to fight other Dhakaani,
C H APTER 4 I BUILDING EBERRON ADVENTURES
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