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GATE E E P E R S                                  can be carried and stolen. It's said that one of the seals
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                                                            is a druidic bloodline, and it will last until the last mem­
          The Gatekeepers are a druidic sect dedicated to protect­  ber of the line is slain.
          ing the natural world from unnatural forces. They battle   The most common form of Gatekeeper seal is a great
          aberrations and guard against extraplanar invasions   stone slab set into the ground or a cavern wall. It is
          and the release of ancient evils.                 carved with mystical symbols that hedge out the influ­
           The Gatekeepers maintain the oldest druidic tradi­  ence of Xoriat and maintain the barrier. The map de­
          tion on Khorvaire. Over fifteen thousand years ago, the   picts one such seal, along with the druidic trappings and
          green dragon Vvaraak came to the Shadow Marches   dwellings surrounding it.
          and gathered a following from among the ores of the
          region. In her studies of the Prophecy, Vvaraak had   GATEKEEPER SEAL FEATURES
          foreseen a great threat that could be stopped only by   Map 4.4 shows what a Gatekeeper seal might look like.
          the younger races. So she taught the ores the secret   A seal is a protected site, usually attended at all times
          language of the natural world and showed them how   by Gatekeepers who live at or near the seal. The one
          to work with stone and soil, and how to read the future   depicted in the map lies on the edge of a swamp, but it
          in the movement of the Ring of Siberys. She charged   could be located in any kind of terrain. A circle of stand­
          her students to remain ever vigilant against the threat   ing stones serves to focus the magic of the area toward
          that was to come, and to protect nature from those that   the seal itself, and the stones also serve as a place of
         would corrupt it.                                 worship for the druids' devotions and ceremonies.
           Thousands of years later, the daelkyr (see chapter 6)
          opened gates from the plane of Xoriat and unleashed   GATEKEEPER SEAL ADVENTURES
         hordes of mind flayers, beholders, and other foul crea­  The location of a Gatekeeper seal might be the site of
         tures into the world. The conflict that followed destroyed   an adventure's climax, or the characters might need to
         the goblin empire of Dhakaan, and the daelkyr's inva­  find one in order to consult with the guardians there.
         sion left scars across Khorvaire. Ultimately, Vvaraak's   The Gatekeeper Seal Adventures table presents some
         students sealed the gates and imprisoned the daelkyr   possibilities.
         in Khyber. Even after this triumph, the ores couldn't be
         sure if they had turned back the threat Vvaraak had fore­  G A T E K E E P E R   S E A L   ADVEN T U R E S
          seen, or if a greater danger lay ahead. So, in addition to   d4   Adventure Coal
         guarding the seals that bind the daelkyr and keep Xoriat   Deliver a specially treated Khyber dragonshard to the
         at bay, the Gatekeepers remained vigilant against the
         possibility of worse to come.                           Gatekeepers to repair a widening crack in the seal.
           In the millennia since that struggle ended, the Gate­  2   Petition the keepers of a seal for information on an
         keepers have shared Vvaraak's wisdom and druidic        aberration that has been terrorizing the countryside.
         magic with humans, shifters, and others who came     3   Assist the Gatekeepers in  an annual ritual that will re­
         to Khorvaire. New interpretations of Vvaraak's teach­   energize the seal and keep it shut for another year.
         ings gave birth to new druid sects: the Wardens of the   4   Escort a  new Gatekeeper guardian safely to the seal
         Wood, the Greensingers, and the Ashbound. Today, the    after its previous guardians were corrupted.
         Gatekeepers are one of the smaller sects, and many of
         the sites of their long-ago battles have been abandoned   GA E K E E P E R   N P C s
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         and forgotten. But some Gatekeepers still remain in the
         Shadow Marches and the Eldeen Reaches, continuing   Gatekeepers are sworn to protect the world, and thus
         their vigil to this day.                          are more likely to be encountered as allies than as ene­
                                                           mies. It's always possible, though, for even noble Gate­
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         THE GA E K E E P E R S   I N   THE W A R          keepers to fall prey to madness and corruption, thus
                                                           becoming the very evils they are sworn to fight.
         The Last War had only minimal impact on the Gate­
         keepers, and vice versa. The druids' primary concern
         was to prevent military activity from disrupting the seals   GATEK E E P E R   N  P Cs
         they guarded. Occasionally the Gatekeepers attacked   d4   N P C
         groups of scouts or military patrols, driving them away   The spirit of a long-dead Gatekeeper lives on in the
         to ensure that battles didn't erupt in their vicinity. Some­  body of an ancient toad. It speaks in a deep, croaking
         times the Gatekeepers failed in those efforts, and Xori­  voice.
         at's corruption spread over some remote regions while   2   A half-ore Gatekeeper works in  House Tharashk
         the war raged around them.
                                                                 as an investigator, searching for signs of planar
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         GA E K E E P E R   SEAL                                 disturbances.
                                                                 A human Gatekeeper is  on a pilgrimage, carrying an
         The seals forged by the Gatekeepers have a variety of   amulet that serves as a seal on a journey to a number
         purposes and forms. Some are tied to specific daelkyr,
         keeping those individuals bound in Khyber and strip­    of sacred sites to restore its power.
         ping them of some of their powers. Others ward against   4   An old ore ranger is murdering people in Sharn,
         aberrations in general, or suppress the influence of the   claiming that they've been corrupted by the daelkyr.
         plane of Xoriat. Some seals are amulets, objects that

         CHAPTER 4  I  BUILDING EBERRON ADVENTURES
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