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understanding the people of Khorvaire; if there's any THE LAST W A R
chance to negotiate a peace with Dhakaan, it would be
with this clan. Khorvaire is still rising from the ashes of the Last War.
As far as the goblins are concerned, humans stole The consequences of a century of conflict can't be offset
their lands, pillaged their tombs, and enslaved their with a single treaty. The Last War didn't end because
descendants. The Dhakaani aren't evil, but they believe people resolved their differences, and it didn't end with
humanity to be brutal and cruel, people without muut or a victor. It ended when the Mourning destroyed Cyre,
atcha. Faced with an adventurer wielding a magic sword because people were afraid that the war itself was the
taken from a Dhakaani ruin, the Heirs of Dhakaan are cause of that cataclysm, and that continuing the strug
rightfully angry and violent in their response to this gle could doom them all. Many are sick of the endless
tomb robber. conflict and embrace the peace. But just as many yearn
to finish what their ancestors started, and others see po
H E I R S O F D H A K AAN tential profit for themselves in war. Some leaders focus
ADVENTURE HOOKS on healing the lingering wounds of the conflict, while
others work to ensure that their people will have an
The Heirs of Dhakaan Adventure Hooks table of edge when fighting begins anew.
fers some options for kicking off stories that involve The Last War is one of the primary themes of Eber
the Dhakaani. ron. When developing an adventure in Khorvaire,
consider how the lingering impact of the war could
H E I R S O F 0 H A K A A N ADVEN T U R E H O O K S affect the story. Some element of the war could drive
d l 2 Adventure Hook the entire adventure; the heroes could be tasked with
recovering a relic lost in the war, or capturing a fugitive
A scout patrol has gone missing near the border of
war criminal. But it can also be a background note that
u
Dargu n . simply adds flavor to a story. If the adventure features a
2 A mining tunnel has collapsed, revealing a network
group of bandits, perhaps they're deserters, which can
of caverns leading n to Khyber. The Heirs of Dhakaan be all the more interesting if they once served in the
i
are waiting in the darkness and decide to strike first. army of the same nation as one of the player characters.
3 A squad of goblins attempts to steal back spoils of This section looks at the different ways that the Last
a recent adventure, cursing the characters for being War can influence an adventure.
grave robbers.
I
4 A lone hobgoblin warrior stands at the gates of a P E R S O N AL M P ACT
town, intent on dueling the mercenary captain who As players develop characters in an Eberron campaign,
slew their brother. The warrior has already killed ten you can work with them to determine the role that the
soldiers that tried to remove them. war played in their background. Here are a few topics
5 Race against a Dhakaani force to recover an ancient for conversation:
artifact from a ruin. Military Service. Did the character fight in the war? If
6 Defend a series of temples against Dhakaani raiders so, which nation did they serve and what role did they
targeting these "houses of false gods." fill? If more than one of the characters fought in the
7 Explorers discover a fragment of an ancient Dhakaani war, did they serve together (or as allies) or fight on
song that seems to tell of the true heir of Dhakaan. opposing sides? Military service can be the basis of a
strong connection for two or more characters.
The complete lyrics might settle the question of Civilian Life. If the character is from one of the Five Na
succession.
tions and didn't fight in the war, how and why did they
8 The Dhakaani begin kidnapping warforged so that remain on the sidelines? Did they oppose the war? Did
their artificers can learn how to make their own con they do something to avoid conscription, or was there
struct soldiers. a reason they were considered unsuitable for service?
9 I n a sacked human settlement, a battle between two Personal Loss. What did the characters lose during the
opposing forces of goblinoids breaks out. Which side war? Did members of their family die, and if so, how?
Was the village they grew up in destroyed, and if so,
was the cause of the destruction?
who was responsible? If the characters are from Cyre,
10 The Kech Sharaat send emissaries to a nearby city they have lost their nation. Do they have any loved
with a simple message: abandon the town within one
ones left? Did they spend time in a refugee camp or in
week, or die. the outpost of New Cyre in Breland? Do they support
1 1 Goblin scouts have been spotted r from Darguun, Prince Oargev as the leader of Cyre, or do they have
fa
moving with uncharacteristic coordination and other ideas for the nation's future?
precision.
For example, when an Aundairan player character
12 A representative of the Kech Volaar approaches the meets a group of Eldeen druids, it's an opportunity to
characters to request their help in confronting their exploit the bad blood between Aundair and the Eldeen
rivals to maintain the balance of power among the Reaches and to determine if this interaction has any
Dhakaani. personal relevance to the character. If a player character
has the soldier background, you can introduce an NPC
CHAPTER 4 I BUILDING EBERRON ADVENTURES
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