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           OA S K   VILL I N S                              spies, soldiers, and saboteurs using their criminal activ­
            d 6    Villain                                  ities as a cover for their true agenda. What is Sora Katra
                                                            rea1ly trying to accomplish in Sham? This question ties
                Several harpies travel to the upper wards and use
                                                            to how you decide to use the Daughters of Sora Ke11, de­
                their luring songs to make rich people fall to their
                                                            scribed earlier in this chapter. Do the Daughters simply
                deaths. The harpies pick the corpses for valuables.   want to ravage their enemies? Or, guided by the oracular
             2   A pack of gnolls rampages through the lower wards,   visions of Sora Teraza, are they actually working toward
                killing any halflings they come across. The gnolls take   some greater good? For instance, Daask agents could
                the halflings' ears as trophies.            break into the vaults and workshops of dragonmarked
             3   A shifter priest of the Devourer wants to crash Skyway   houses and discover secret projects forbidden by the
                                                            Treaty of Thronehold. They could clash with spies of for­
                by performing a  ritual to create a cataclysmic storm.
                                                            eign powers in Sham, or pursue ancient artifacts in the
                Sacrifices to the Devourer fuels the ritual.
                                                            ruins below the city to keep them out of others' hands.
             4   A changeling agent of Daask seeks to frame the
                                                              Dreamlily is relatively safe; dragon's blood is not. Its
                Tyrants for attacks on the Boromar Clan, driving a   effects are intentionally unpredictable, and you can take
                wedge between the two organizations.        this idea wherever you like. Could drinking dragon's
             5   A wererat priest of the  M  o ckery starts a cult in  Lower   blood cause someone to develop a dragonmark? Could
                Dura, teaching its followers the arts of assassination.   it turn addicts into crazed, draconic creatures? Is Daask
             6   A gargoyle sharpshooter continually finds new van­  simply selling it to make money, or is the drug's intro­
                tage points in the upper wards from where it can as­  duction part of a grander plan? Neither the Boromar
                                                            Clan or the dragonmarked houses have been able to
                sassinate targets in the middle and lower wards.
                                                            learn anything important about dragon's blood.
                                                              Daask can also serve as a group patron for a party
          DAASK  A M P A I G N TH M E S
                                     E
                    C
                                                            of adventurers, as described in chapter 1. The Daask
          O  n   the surface, Daask appear to  e   nothing more com­  Assignments table provides objectives for adventurers
                                    b
          plicated than a gang of violent monsters wreaking havoc   working with the organization, and the discussion of
          in the worst parts of the city. If you want, this can be   crime syndicates in chapter 1  includes additional ideas
          the only role they play in a campaign: a ready source of   for parties with a crime syndicate patron.
          sudden violence. Low-level characters might work with
                                                                      S
          the Sham Watch or the Boromar Clan to curtail Daask   0AASK AS I G N M E N TS
          muggings and raid dreamlily houses. This crusade    d6  Assignment
          against Daask will escalate as the adventurers become
          more powerful; Daask will unleash ever more power-      Convince several  new businesses in the lower wards
          ful monsters, and its forces might start targeting the   to pay protection fees to Daask.
          adventurer's allies and loved ones. Those attacks won't   2   Cause as  much death and destruction as  possible in­
          end until the adventurers delve deep into the Cogs and   side a Boromar-owned establishment.
          defeat Cava11ah herself.                            3   Guard a priest of the Dark Six as  he preaches the
            Another option is to delve deeper into the motives of   word of the  o ckery on the street.
                                                                           M
          Daask, to explore the idea that these monsters aren't as   4   Assassinate a member of the Boromar Clan.
          savage as they appear. The elite members of Daask are
                                                              5   Convince a dragon marked noble to offer the house's
                                                                  services to Daask for free.
                                                                                            i
                                                              6   Mug someone to steal a magic item  n   their
                           -- THE --                              possession.
            S M � � �   � � o � � s � r � v �               DAASK AD E N TURE HOOKS
                                                                         V
                                                            The Daask Adventure Hooks table presents ideas for
                 M   O N S T R OU S                         additional adventures themed around Daask.

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                   D E C E P T I O N                        DAA K   A D V E N T U R E   H O O K S
                                                              d4  Adventure Hook
                                                                  Daask harpies raid a Skyway mansion and tear the
                                                                  place apart looking for a Boromar Clan member.
          Monsters are infiltrating our city! Though the Sham   2   People who take dragon's blood begin turning to
          Watch acts as though Daask is a problem only for
          Malleon's Gate, and not a threat to law-abiding citizens,   stone, and  no one can figure out why.
          there is clear cunning in the criminal cabal's actions.   3   Cavallah announces a contest within the organization,
          Their recent attacks have targeted properties throughout   promising a valuable magic item to whichever Daask
          the lower wards, all owned by a certain halfling family,   soldier kills the most members of the Boromar Clan.
          as ifDaask were attempting a violent takeover of Sham's
          underworld. Once these monsters control the city's   4   Ash challenges Cavallah for control of Daask, creating
          crime, what will they do next?                          a schism that erupts into a violent gang war.


          C  H  APTER 4  I  BUILDING EBERR.ON ADVENTURES
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