Page 180 - Hunter - The Vigil
P. 180

R RELIC|ONE-EYED KINGS
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            an eye, though whether that is an intentional part of the  immediately, and unless he succeeds on a Resolve + Com-
            carving or the wear of countless centuries is impossible  posure roll, he gains a temporary derangement that lasts
            to determine. One-Eyed Kings always come in a pair: one  until the next day. The Storyteller and player should work
            coin with the king missing his left eye, one with the king  together to determine the nature of the derangement.
            missing his right. The organization possesses hundreds of   If the hunter places either of the One-Eyed King coins
            these coin pairs, all demonstrating the same mystical prop-  on his eyelid and spends a Willpower point before going
            erties. Attempts to date the metal have provided wildly  to sleep, he will find its match on his other eyelid when
            differing results, with ages ranging from 9,000 years to just  he wakes up.
            under two centuries.
               Cost: 1 Willpower.
               Benefit:   When
            the coin missing its left
            eye is walked over the
            knuckles of the right
            hand and then pressed
            over the left eye, it
            grants its user the abil-
            ity to see whatever
            is happening in the
            vicinity of the other
            coin. His vantage point
            is roughly as though he
            were standing adjacent
            to the coin’s location;
            if the coin is in a wiz-
            ard’s pocket, for ex-
            ample, the hunter sees
            things as though he
            were standing next to
            the wizard. The view
            cannot be changed,
            and subsequent uses
            of the One-Eyed King
            show the same angle
            and position until the
            coin missing its right
            eye is moved.
               The hunter can-
            not hear, smell, touch
            or taste anything in the
            vicinity of the other
            coin. The clairvoyant
            connection only works
            one way. If the hunter
            tries to use the coin
            missing its right eye to
            see the location of the
            coin missing its left eye,
            he instead sees a brief,
            terrifying glimpse of a
            vast gulf of pure, black
            nothingness,  inside
            which things that are
            not things gibber and
            wail for his soul. The
            shock causes him to
            lose a Willpower point

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