Page 181 - Hunter - The Vigil
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        C CHAPTER THREE: HUNTER ORGANIZATIONS
                                     Skeleton Key (•)          dragged through the street and stoned. Aegis Kai Doru scholars
               It’s said that no lock, no matter how sturdy, can keep   variously claim that this blood was gathered by Vatican occultists
            out Death. Bar yourself behind doors and wards and mystical   during her menses or that it was collected from the place of her
                                                               execution. A darker twist on the legend states that Pope Joan was
            barriers all you like, but Death has a key for all of them. The   revealed as a woman when she became pregnant and gave birth to
            Skeleton Key Relic might not literally be Death’s enchanted   a son, and that the blood comes from this papal infant.
            key, but it does give hunters an uncanny ability to bypass   Benefi t: The Blood of Pope Joan counts as a level-one blessed item
            obstacles in their path.                           (see The World of Darkness Rulebook, p. 214). In addition, were-
               The Skeleton Key is a small, silver key in an archaic style,
            tarnished from long use. The teeth are grooved in such a way   wolves suffer a -2 penalty to all rolls made against a hunter carrying this
                                                               Relic. The Blood of Pope Joan’s mystical ties to the moon (which lends
            as to suggest human dentition, and the bow is an intricately   credence to the theory that the Relic is the female pope’s menstrual

            detailed model of a human skull with tiny flecks of sapphire   blood) repels the supernatural element of a werewolf’s being in much
            in the eye sockets. The key is always cold to the touch, even if   the same way that the like poles of two magnets repel each other.
            carried in the hand or worn next to the skin for hours.
               Benefi t: The Skeleton Key fi ts any lock that uses an ac-              Eye of Hubris (••)
            tual key, regardless of the type or design. It does not work on   This quartz crystal is the size of a tennis ball and the shape
            card locks, code locks, or any other form of security device.   of a human eyeball. Strange colors swirl within its depths,
            When a character inserts the key into a lock and turns it,   suggesting the iris and pupil of some strange, ancient being.
            he may spend a point of Willpower to unlock the door auto-  The Eye has no active effect that the Aegis Kai Doru has dis-
            matically. If he leaves the Skeleton Key in the lock until the   covered, but its mere presence seems to infuriate witches as it
            door is closed again, the door automatically re-locks itself   causes their spells to go awry more frequently.
            with no sign of having been opened. Even tamper-detection   Action: Instant
            methods (such as a piece of tape run across the door and its   Dice Pool: None
            jamb) are reset. This Relic only unlocks a door; it cannot   Cost: None, but activating the Eye of Hubris causes
            remove a bar or wedge securing the door, nor does it allow a   the hunter to go blind in one eye for the rest of the scene,
            door that has been blocked, such as with a piece of furniture,   temporarily gaining the One Eye Flaw (see the  World of
            to be unlocked.                                   Darkness Rulebook, p. 219). The hunter does not gain ex-
               The Skeleton Key can also open doors that have been   tra experience from this Flaw.
            sealed or warded with supernatural power. In addition to pay-  Benefi t: The Eye of Hubris causes magic to misfire in its

            ing the normal Willpower point cost, the key’s owner must   vicinity. Any time a monster uses a power that is obviously
            roll Intelligence + Presence, with a penalty equal to the num-  magical (such as a fireball or turning into a wolf), he suffers a

            ber of successes the caster of the magical ward earned on the   -2 penalty on the activation roll. Powers with no roll are unaf-
            power’s activation roll (see below for roll results).  fected. The Eye of Hubris’ effects last for one scene.
               Cost: 1 Willpower.
               Roll Results                                                       Icarine Servitor (•••)
               Dramatic Failure: The door opens, but instead of what-  At first blush, this appears to be nothing more than a

            ever should be behind the door, it opens onto someplace...else.  crude mannequin made of wax, about the size of a doll,
            It might be a distant (and dangerous) location on Earth, or it  with rudimentary wings made of thin sticks tied with string.

            might be a bizarre, twisted reflection of the hunter’s surround-  Should a character anoint the figure with a dab of honey and

            ings or a vast, seemingly endless maze of tangled brambles.  stick a feather into its waxen head, the figure comes to a kind

               Failure: The magical ward remains in place.    of gruesome life. Although extremely susceptible to heat, the
               Success: The door unlocks. The creator of the mystical  Icarine Servitor can serve as a useful spy or even assassin.
            ward automatically knows the door has been breached.  Benefi t: When activated, the Icarine Servitor becomes a
               Exceptional Success: As a normal success, but the ward’s  tiny, living creature with the following statistics:
            creator does not know the ward has been broken.
                                                                  Attributes:
                                                                  Attributes: Intelligence 1,
                          Blood of Pope Joan (••)                 Wits 2, Resolve 2, Strength 1,
               Religious relics have long occupied a significant place in the minds   Dexterity 4, Stamina 2, Pres-

            of the faithful. From the bones of saints to splinters of the True Cross, ar-  ence 0, Manipulation 0, Compo-
            tifacts of the faith have inspired pilgrimages, the construction of shrines   sure 1
                                                                  Skills:
                                                                  Skills: Athletics 2, Stealth
            and even the occasional holy war. Most relics are in the hands of vari-  4, Weaponry 1
            ous religious organizations, especially the Catholic Church, but down   Willpower: N/A
                                                                  Willpower:
            through the centuries, the Aegis Kai Doru has acquired several religious   Initiative: 5
                                                                  Initiative:
            relics possessed of supernatural powers.              Defense: 4
                                                                  Defense:
               The Blood of Pope Joan reputedly comes from the only   Speed: 6 (Species factor 1),
                                                                  Speed:

            woman ever to hold the Papal office. According to legend, Pope   fly 15 (Species factor 10)
                                                                  Size:
            Joan disguised herself as a man and served as Pope for two years in   Size: 2
                                                                  Health: 4
                    th
            the late 11  century before her ruse was discovered and she was   Health:
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