Page 288 - Hunter - The Vigil
P. 288

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                                     MISTER WHITE (GREATER DEMON)|ELDER DEMONS
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                                   killer couldn’t lie his way out of proper punishment. The job was grinding. It cost him his marriage.
                                    He remembers that, still. (Did he live these events as a demon? Or is he now a demon masquerading
                                     as the dead detective? The conundrum puzzles him.)
                                         Whatever the truth, he’s a demon now, and he’s come to recognize that the idea of murderous
                                       revenge disgusts him (and, in a quiet way, thrills him). Murder, then, is an abomination, a delib-
                                       erate disruption of what should be a fair process, a process driven by a kind of clockwork reality.
                                       Mister White shakes with revulsion at the very idea. He shivers; he leans on his cane. Murder
                                             cannot go unpunished. The system must be maintained. Wrath begets wrath.
                                                   Appearance:  A harrow-faced old man with black eyes. His long form
                                                leans on a tall cane. Bits about him seem eerily white: the teeth, the eyes,
                                                 the never-dying jasmine flower pinned to his chest.
                                                     Storytelling Hints: Mister White seems to be a charming, slightly bum-
                                                  bling old man. Mention the crime of murder, however, and White turns cold
                                                  and crystal clear. He’ll readily identify himself as a police detective or private
                                                  investigator, and Max Robinson’s memories give him the ability to convinc-
                                                  ingly impersonate either.
                                                     Under the right circumstances, Mister White might present himself
                                                  as an ally, helping a cell uncover information otherwise long gone. He’s
                                                  good with questions, and he’s happy to offer answers — especially those
                                                  that help identify a murderer or a murderous creature. Of course, this also
                                                  makes him uniquely threatening to hunters. As a cost for answering ques-
                                                  tions, he’ll demand that the hunters take violent retribution out on those
                                                 they seek. When they do so, he’ll expose them to the authorities, because
                                                 he feels that this is plainly his job.
                                                                                          Elder Demons
                                                   A presence infecting an ancient cudgel whispers for you to use it to beat, bludgeon,
                                                pummel. A man whose body is no longer his own stumbles down the highway, his skin
                                                wilting on the bone as his marrow-parasite looks for a new place to “settle.” A busy

                                                Wall Street office crawls with the greedy brokers, all unwittingly serving the invisible
                                                 and unknown presence that rules there.
                                                     Elder demons? They don’t belong here. This world cannot sustain their
                                                  power in their purest forms. Maybe they were Archdukes in the Abyss. May-
                                                   be they are the Platonic ideals of Vices given form and flesh and motive.

                                                    Whatever they were or are, they’re powerful, they’re unnatural, and they
                                                     don’t do well at mimicking human emotions or motivations. They are
                                                      alien beings driven by inscrutable sin.
                                                          The only way an Elder demon can stay in this world is by possessing
                                                       an object, a place or a person. Wherever that demon is summoned, or
                                                        wherever it claws its way into this world, it must possess someone or
                                                         something within one mile of its entry, within one hour of its entry.
                                                          If it cannot manage this possession, then it is cast back to Hell or
                                                          whatever awful realm from whence it came.
                                                               Possessing a human works…temporarily. To possess a human,
                                                            the demon must succeed on an extended contested Power + Fi-
                                                             nesse roll versus the human’s Resolve + Composure score. Ten
                                                              successes are necessary on either side. Each roll equates to 10
                                                              minutes of internal and external struggle (the human wails,
                                                               grits teeth, weeps, curls into a fetal ball). If the demon fails, it
                                                                gets no second chance and is tossed back to its origin realm.
                                                                    If successful, the demon can stay within the body for a
                                                                   number of weeks equal to the demon’s Power minus the
                                                                       host’s Resolve score, to a minimum of one week. Dur-
                                                                           ing this time, the demon feels imprisoned: the
                                                                               human is completely under his control
                                                                                       but the demon cannot access
                                                                                         any of his Dread Powers.
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